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Found 3 results

  1. Hey guys. Does anyone know a way to hide the vanilla "RscTitles", say the "binocular" one (configFile >> "RscTitles" >> "binocular")? This command works with custom created cutRsc's, but not with vanilla ones (those created by the engine): cutText ["", "PLAIN"]; //OR ("binocular" call BIS_fnc_rscLayer) cutText ["","PLAIN"]; In other words, I want to hide the binocular "HUD" (the black layers covering the display and also the "crosshair") Any help would be appreciated!
  2. Hello! Last time I had an issue the BI community came to my aid, and I know how useful these forums are for everyone else, so here goes... I'm displaying a money variable for the player by using an RscTitle in the top left of the screen - that's all good. The problem is I'm not sure how to go about displaying a variable in that RscTitle that updates so that the amount of "money" the player has is displayed at all times. Here's my description.ext: class RscTitles { class CashDisplayTitle { idd = -1; duration = 1e+1000; class controls { class CashDisplayControl { idc = -1; type = 0; style = 0; x = safeZoneXAbs; y = safeZoneY - 0.45; w = 1; h = 1; font = "EtelkaNarrowMediumPro"; sizeEx = 0.05; colorBackground[] = {0,0,0,0}; colorText[] = {0,0.6,0,1}; text = "$"; }; }; }; }; So I've got 2 minor obstacles - how can I display the cashVariable in my CashDisplayControl, and how can I set up a script which updates that value? If you've got any pointers / links, I'd very much appreciate it! (I have read around, but the examples I've found are very case specific and get a little convoluted) Thanks for reading and for being an outstanding community!
  3. I'm having a small icon appear on a HUD for a few seconds, that instantly begins to fade. I'm using: _display ctrlSetFade 0; //On instantly _display ctrlCommit 0; _display ctrlSetFade 1; //Then fades over a short time _display ctrlCommit 1; All good. On the same HUD, to have an icon turn on or off (no fading), I'm using this in a loop: if (_cond) then { _display ctrlSetText _text; } else { _display ctrlSetText ""; }; Again, all good. So, potentially a bit of a dumb question, but I was just wondering if using ctrlSetFade's transparency to hide/unhide an element is better than using ctrlSetText to "re-link"/"de-link" the image file to achieve an on/off effect for the element?
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