Jump to content

Search the Community

Showing results for tags 'cfgvehicles.hpp'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • BOHEMIA INTERACTIVE
    • BOHEMIA INTERACTIVE - NEWS
    • BOHEMIA INTERACTIVE - JOBS
    • BOHEMIA INTERACTIVE - GENERAL
  • FEATURED GAMES
    • Arma Reforger
    • Vigor
    • DAYZ
    • ARMA 3
    • ARMA 2
    • YLANDS
  • MOBILE GAMES
    • ARMA MOBILE OPS
    • MINIDAYZ
    • ARMA TACTICS
    • ARMA 2 FIRING RANGE
  • BI MILITARY GAMES FORUMS
  • BOHEMIA INCUBATOR
    • PROJECT LUCIE
  • OTHER BOHEMIA GAMES
    • ARGO
    • TAKE ON MARS
    • TAKE ON HELICOPTERS
    • CARRIER COMMAND: GAEA MISSION
    • ARMA: ARMED ASSAULT / COMBAT OPERATIONS
    • ARMA: COLD WAR ASSAULT / OPERATION FLASHPOINT
    • IRON FRONT: LIBERATION 1944
    • BACK CATALOGUE
  • OFFTOPIC
    • OFFTOPIC
  • Die Hard OFP Lovers' Club's Topics
  • ArmA Toolmakers's Releases
  • ArmA Toolmakers's General
  • Japan in Arma's Topics
  • Arma 3 Photography Club's Discussions
  • The Order Of the Wolfs- Unit's Topics
  • 4th Infantry Brigade's Recruitment
  • 11th Marine Expeditionary Unit OFFICIAL | 11th MEU(SOC)'s 11th MEU(SOC) Recruitment Status - OPEN
  • Legion latina semper fi's New Server Legion latina next wick
  • Legion latina semper fi's https://www.facebook.com/groups/legionlatinasemperfidelis/
  • Legion latina semper fi's Server VPN LEGION LATINA SEMPER FI
  • Team Nederland's Welkom bij ons club
  • Team Nederland's Facebook
  • [H.S.O.] Hellenic Special Operations's Infos
  • BI Forum Ravage Club's Forum Topics
  • Exilemod (Unofficial)'s General Discussion
  • Exilemod (Unofficial)'s Scripts
  • Exilemod (Unofficial)'s Addons
  • Exilemod (Unofficial)'s Problems & Bugs
  • Exilemod (Unofficial)'s Exilemod Tweaks
  • Exilemod (Unofficial)'s Promotion
  • Exilemod (Unofficial)'s Maps - Mission Files
  • TKO's Weferlingen
  • TKO's Green Sea
  • TKO's Rules
  • TKO's Changelog
  • TKO's Help
  • TKO's What we Need
  • TKO's Cam Lao Nam
  • MSOF A3 Wasteland's Server Game Play Features
  • MSOF A3 Wasteland's Problems & Bugs
  • MSOF A3 Wasteland's Maps in Rotation
  • SOS GAMING's Server
  • SOS GAMING's News on Server
  • SOS GAMING's Regeln / Rules
  • SOS GAMING's Ghost-Town-Team
  • SOS GAMING's Steuerung / Keys
  • SOS GAMING's Div. Infos
  • SOS GAMING's Small Talk
  • NAMC's Topics
  • NTC's New Members
  • NTC's Enlisted Members
  • The STATE's Topics
  • CREATEANDGENERATION's Intoduction
  • CREATEANDGENERATION's HAVEN EMPIRE (NEW CREATORS COMMUNITY)
  • HavenEmpire Gaming community's HavenEmpire Gaming community
  • Polska_Rodzina's Polska_Rodzina-ARGO
  • Carrier command tips and tricks's Tips and tricks
  • Carrier command tips and tricks's Talk about carrier command
  • ItzChaos's Community's Socials
  • Photography club of Arma 3's Epic photos
  • Photography club of Arma 3's Team pics
  • Photography club of Arma 3's Vehicle pics
  • Photography club of Arma 3's Other
  • Spartan Gamers DayZ's Baneados del Servidor
  • Warriors Waging War's Vigor
  • Tales of the Republic's Republic News
  • Operazioni Arma Italia's CHI SIAMO
  • [GER] HUSKY-GAMING.CC / Roleplay at its best!'s Starte deine Reise noch heute!
  • empire brotherhood occult +2349082603448's empire money +2349082603448
  • NET88's Twitter

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Yahoo


Jabber (xmpp)


Skype


Biography


Twitter


Google+


Youtube


Vimeo


Xfire


Steam url id


Raptr


MySpace


Linkedin


Tumblr


Flickr


XBOX Live


PlayStation PSN


Origin


PlayFire


SoundCloud


Pinterest


Reddit


Twitch.Tv


Ustream.Tv


Duxter


Instagram


Location


Interests


Interests


Occupation

Found 1 result

  1. Uploaded MRH Milsimtools on dedicated server and now im getting ErrorMessage: File MRHHaloGear\cfghpp\cfgvehicles.hpp, line 77: /cfgVehicles/: ';' encountered instead of '{' on .rpt Here is the entire cfgvehicles.hpp. I use NFO servers. #include "MRH_C_Path.hpp" /* ["H_PilotHelmetFighter_B","H_HelmetB","ItemCore","Default"] class H_PilotHelmetFighter_B { MRH_hypoxiaRebreather = 1; }; */ class Bag_Base; class B_Parachute : Bag_Base {}; class MRH_AADEquippedParachute : B_Parachute { displayName = $STR_MRH_MRHHaloGear_AADChute; scope = 2; }; class ACE_NonSteerableParachute; class MRH_AADEquippedNSParachute : ACE_NonSteerableParachute { displayName = $STR_MRH_MRHHaloGear_AADChuteNS; scope = 2; }; class Man; class CAManBase: Man { /* class EventHandlers { init = "_this call MRH_fnc_MilsimTools_EnhancedMap_replaceVanillaMap;"; }; */ class ACE_SelfActions { class ACE_Equipment { class MRH_SetAAS { displayName = $STR_MRH_MRHHaloGear_AADSettingSelfAC; condition = "(([player] call MRH_fnc_MilsimTools_HaloGear_hasAADParachute) && (['MRH_MilsimTools_HaloGear_allowManualAADSetting']call cba_settings_fnc_get))"; exceptions[] = {"isNotSitting","isNotInside"}; statement = "[_player] call MRH_fnc_MilsimTools_HaloGear_AADMenuOnload"; icon = ""; }; }; }; }; //["ReammoBox_F","ThingX","Thing","All"] //["MRAP_01_base_F","Car_F","Car","LandVehicle","Land","AllVehicles","All"] //["I_G_Boat_Transport_01_F","Rubber_duck_base_F","Boat_F","Ship_F","Ship","AllVehicles","All"] #define MACRO_ATTACHAAD \ class ACE_Actions \ { \ class ACE_MainActions { \ class MRH_AttachAAD { \ displayName = $STR_MRH_MRHHaloGear_ATTACHAAD; \ condition = "(!(_target getVariable ['MRH_HaloGear_itemAsAAD',false]) && ('MRH_AAD_Item' in items _player))"; \ statement = "_target setVariable ['MRH_HaloGear_itemAsAAD',true,true]; _player removeItem 'MRH_AAD_Item';hint localize 'STR_MRH_MRHHaloGear_HintAADAdded'"; \ exceptions[] = {"isNotSwimming"}; \ showDisabled = 0; \ icon = ""; \ }; \ class MRH_DetachAAD { \ displayName = $STR_MRH_MRHHaloGear_REMOVEHAAD; \ condition = "_target getVariable ['MRH_HaloGear_itemAsAAD',false]"; \ statement = "[_target] call MRH_fnc_MilsimTools_HaloGear_removeObjectAAD;_player addItem 'MRH_AAD_Item';hint localize 'STR_MRH_MRHHaloGear_HintAADRemoved'"; \ exceptions[] = {"isNotSwimming"}; \ showDisabled = 0; \ icon = ""; \ }; \ class MRH_ChangeAADSetting { \ displayName = $STR_MRH_MRHHaloGear_AADSettingSelfAC; \ condition = "_target getVariable ['MRH_HaloGear_itemAsAAD',false]"; \ statement = "[_target] call MRH_fnc_MilsimTools_HaloGear_AADMenuOnLoad"; \ exceptions[] = {"isNotSwimming"}; \ showDisabled = 0; \ icon = ""; \ }; \ }; \ }; class ThingX; class ReammoBox_F : ThingX; { MACRO_ATTACHAAD }; class LandVehicle; class Car : LandVehicle; { MACRO_ATTACHAAD }; class Ship; class Ship_F : Ship; { MACRO_ATTACHAAD }; class Tank: LandVehicle; { MACRO_ATTACHAAD }; class Motorcycle: LandVehicle; { MACRO_ATTACHAAD }; Can anyone help?
×