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Found 78 results

  1. ATC Guardian

    Two UAV Issues

    I've noticed two issues with UAVs in ARMA 3, one of the issues just started within the past few ARMA updates, the other issue has been persistant through all the past few years from what I can tell. The newest issue is that when flying any of the UAVs and then using the UAV PIP camera so you can see the UAV while your walking around seems to be broke. It still technically works but instead of using the "Gunner" camera view it now uses the "Driver" camera view. In the past it has always used the gunner and not the driver view. One of the recent updates must have had a bug that reversed this which isn't good at all and pretty much makes the UAV PIP useless because all you see is the driver's view which is most of the time clouds and sky, so you don't actually see the gunners view which is pointed at the ground, even when the gunner is locked onto a specific area or target, you still only get the drivers view of the sky. The second issue which has been going on for some time is the shaking on the camera. I know this has been reported in the past but haven't heard anything about fixing it. A few people said to disable camera shake because it is caused by the UAV shaking because of the geforces in the sky, other people say uncheck autonomous while looking around for targets, and others say make a script to limit the UAV speed so that the geforces don't affect the camera. This issue should be worked on because it is very very hard to look around/aim/lock on to targets with the camera spazzing out all the time to an unbearable degree. It is most visable when using the Greyhawk to loiter around the AO. I'm pretty sure this has to be a bug and not built that way because I'm sure modern UAVs have stabailizer systems in place so they don't shake AS BAD as the ones in ARMA 3 do.
  2. Forgive me if anyone else has suggested it, i didn't see anything in the forums about it, and my error messages aren't easily sent. I too have been suffering from the 3fps 'bug', and i'd like to make the following suggestion regarding submitting feedback. Is it possible to add 'send' buttons on the error messages so those could be sent directly to BIS? (I guess you'd need a dedicated SMTP mail server like JangoMail or similar to handle the log traffic, but this would likely generate more feedback for you guys.) I have no idea if this would help the DEVS to examine logs to see if any of the crashes share a common trigger, or if even the logs reveal such things. What i do know is that many users have short attention spans and probably won't take the time to share their crash data in the forums or feedback tracker, especially if they aren't yet Arma addicts. Here's my suggestion for sending error logs directly to you guys (in green) : Cheers and keep up the good work friends!
  3. EssacCrown168

    Chenaurus Map

    I suggest to BIS to rebuild this map for these reasons : 1.There is a lot of buildings can't be entered .The 2nd floor shooting position and observation post is very important to urban combat . 2.There is a lot of buildings get bugs when blowed up ,for example invisible wall ,or invisible hill .sometime even hand grenade will make it happen . 3.If you hit some of trees down on downslope of a hill ,they were not fall down to the ground but floating like they are lie down flatland ,And some of trees grows up so high and the tree root is out of dirt . 4.the biggest city Chernogorsk will make most players lag ,especially Sniper ,Marksman and Binoculars .
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