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Found 8 results

  1. Xbox-FancyOxygen

    Airdrop system

    In my opinion, the airdrop system of now version is useless and not attractive enough for players, for players need to upgrade the level of the airdrop to gain the better crates before they enter one game instead of upgrading the possibility of it. in another word, if no one upgrades the level of the airdrop(quite common in my games), then the crate of the airdrop in this round is just the lowest level, which lead to high risk but very low rewards to players(so it is just not attractive and not reasonable to take great risks to grab the airdrop). so why not just set the airdrop in one random level, but before everyone enters the game they will have a chance to use crowns to uplevel the possibility to gain better airdrop crate, but if they dont uplevel the possibility they still have chance to gain a gold one or a purple one(whatever better than the gray one)to make airdrop more valuable and make the game more exciting. generally speaking, i think it is really not a good idea to set the level of the airdrop down before entery( at least it do make me think it is useless and no-need to grab the airdrop if no one or just few of them upgrade the level of the airdrop). Hope my advice can be taken by your guys! Thanks for reading!
  2. TheCasualWarpig

    Improving the airdrop

    Since the introduction of the locked container, and timed safe i feel like there is little incentive to go for the airdrop anymore. I'm sure i am not the first to think of this, but it would be cool if you could upgrade the airdrop with the comm stations. This means that the max rarity airdrop in an encounter (without boosters) would be military grade, but that would also mean that there is a higher risk as you can't apply any other perks like stealth or quick drop since there are only three comm stations in encounters. Other outlanders can also sabotage this by using comm stations for other purposes. I think this could be a good edition to the game in its current state, and introduce a new and interesting mechanic to the airdrop. I want to hear if there are other solutions out there, and i appreciate any feedback.
  3. Matthew Aiken

    BUGS!!!

    So noticed that when I interacted with the com station on the bridge on Brodalen just as the drop was about to be inbound I got locked into the map screen, encounter continued playing but I couldn’t move or back out of the com screen. Needs to be an auto boot from that interface if your navigating the options and run out of time.
  4. So I just got done playing a match on fiske fabrikk for a gold and common crate drop. Swept by barred house and got the unlock and while that was working I hit the nearby comms to swap airdrop locations. Went back and amazingly safe wasn’t touched and nobody camping, fantastic! Decide to scrap the loot bar the contact bomb I find to use on the drop zone seeing as I have a heavy slow ass machine gun. Get the drop somehow despite 3 signal pulses marking my hidey spots and run for a far exit escape. Under fire I manage to leave just in time and what do I get? A purple fucking crate!!! Someone or multiple persons had backed out and thus reduced the value of the drop!! Twice! So I am fucking angry that all my work securing this win was hollowed out by This fakery! I would love to see a case where if someone boosts the game the game stays boosted and charges those crowns wether or not someone stays in the game or gets booted for server issues. I know these things happen and crashing or server glitches happen but if a game is boosted when this happens it should be honoured at that level of boost! Angry rant over!!😡
  5. Vigor may might as well die in its current state or ward off new or casual players. I consider myself lucky to "Beat the destruction" and what I mean by that is the crown generator nerf along with 1.1 . I'll explain why this makes since. You go into a match and with no loot boost there is barely any loot besides barred house and general houses.The problem is now that with a new player only getting like 3 crowns a day with a low level generator. Math it up and it take about 10 days to do a loot upgrade.But what's worse is it take 15 days of daily collecting to get an airdrop upgrade 45 crowns. A new player will not like to use a pistol because all ammo is hard to find and guns are hard to get. How did I get all my guns. Through airdrops. If the airdrops aren't leveled up the new player can't get decent plans to craft guns and the compatible ammo. What is insult to injury is the fact that airdrops make you super slow. Like half speed. A player without a good weapon will get shot tuh hell by another player because they move slow and are new to the game. The only way to progress in the game is to get a stock of guns and crafting plans. The creators sealed their fate in changing the sense of progress to 0 when it take too long for the noob player to get out of the crater. no good guns are easily obtainable because of skill required to get airdrop with slowing effect and marked effect.upgrades occur at approximately 1/3 as often as before the crowns nerf took effect, theoretically anyway 20 was max upgrade now is 6.4 . Good upgrades are so rare now that your lucky to be in a game that has a 250% loot or a blue crate. What's even worse is if the airdrop is upgraded to special issue or military grade. Only one person gets it .4 people just spend 15 days of crowns I to only have 1 person get it. So you have to basically get lucky that a veteran isn't going for drop because your screwed when your getting killed by an ADR or AUR A1. Suomi has now been nerfed and so no lower grade guns are top tier anymore in competitive nature. A pistol with 16 rounds isn't enough ammo to effective kill an experienced player. Basically the new players are put in a hole because of weapon access and the penalties that make the game realistic.I understand the airdrop is heavy and needs to "slow you down" but you cannot limit the main thing that is used to progress a new players competitive level in the game. You start out as non self sustaining on loot and thus looting is only method to gain items. If guns didn't take ammo this whole issue would go from a Nuke to a conventional ww1 bomb. You can get the gun but not a reliable source of ammo for it. Digging out of this hole takes skill and an extreme amount of time, a casual or new player will drop your game if it's too difficult and time consuming because many people can't play 6 plus hours a day maximum basically the game is rigged as if everyone has a self sustaining community backing them up. When your self sustaining you can go for airdrop and use a good gun to basically Nuke players with no guns. You are basically a slave that gets whipped up when they eat there 4 oz daily meal. And drink the muddy water. You have no way of conventionly getting out of this mess in a effective manner. This may as well kill your game and or nullify that chances of it blowing up even larger inn the future.
  6. GF Auto Loot Airdrops Script - Mod by GEORGE FLOROS [GR] Description: GF Auto Loot Airdrops , will detect the enabled Mods , without editing lists,for loot. You are free to do anything but i would like to give me Credits for this! Simple and easy to use and adapt . Have Fun ! Installation / Usage: For usage instructions and information of how to use the GF Auto Loot Airdrops Script please refer to the included documentation and/or example mission. Place in your mission the files . There is everything included , in the initServer.sqf , to copy paste in your mission. https://community.bistudio.com/wiki/SQF_syntax Don't try to open this with the simple notepad. For everything that is with comment // in front or between /* means that it is disabled , so there is no need to delete the extra lines. You can open this ex: with notepad++ https://notepad-plus-plus.org/ and also use the extra pluggins (this way will be better , it will give also some certain colors to be able to detect ex. problems ) http://www.armaholic.com/page.php?id=8680 or use any other program for editing . For the Compilation List of my GF Scripts , you can search in: https://forums.bohemia.net/forums/topic/215850-compilation-list-of-my-gf-scripts/ Notes: GF Auto Loot Airdrops , will detect the enabled Mods , without editing lists,for loot. There are 4 options available : 1 = Load every Mod + Bohemia Loot , 2 = Load every Mod - No Bohemia Loot , 3 = Load Bohemia Loot Only , 4 = Custom items only. Custom arrays can be used as well. There are Blacklist Zones available , 5 from default and a safe distanse from players. This is the new reedited version of the previous GF Airdrops script. More information inside the GF_Auto_Loot_Airdrops.sqf There is also included a mod version , posible to unpack and edit. Credits and Thanks to : Thanks to All script contributors Thanks to everyone who tries to do the best for this game! Thanks to BIS for such a great platform . Thanks to BIS Community and BIS Community Forums . Thanks to Armaholic Community and Forums . Changelog: v1.0 Forum topic: - Armaholic forums http://www.armaholic.com/forums.php?m=posts&q=40315 Armaholic GF Auto Loot Airdrops Script - Mod
  7. Outlanders! Update 0.7: Breach is officially here, live and running Bringing fresh an exciting content like: New game events: Barred Houses, Threat Female character Duos Airdrop New Sounds Outlander Gadgets: Scarecrows, Puzzle Cube
  8. GF Cargo Airdrops Script by GEORGE FLOROS [GR] Description: Spawn Cargo Airdrops, including configurable loot and it can be a random or supply drop , of any kind of item - vehicle. You are free to do anything but i would like to give me Credits for this! Simple and easy to use and adapt . Have Fun ! Installation / Usage: For usage instructions and information of how to use the GF Cargo Airdrops Script please refer to the included documentation and/or example mission. Place in your mission the files . There is everything included , in the init.sqf , to copy paste in your mission . https://community.bistudio.com/wiki/SQF_syntax Don't try to open this with the simple notepad. For everything that is with comment // in front or between /* means that it is disabled , so there is no need to delete the extra lines. You can open this ex: with notepad++ https://notepad-plus-plus.org/ and also use the extra pluggins (this way will be better , it will give also some certain colours to be able to detect ex. problems ) http://www.armaholic.com/page.php?id=8680 or use any other program for editing . For the Compilation List of my GF Scripts , you can search in: https://forums.bohemia.net/forums/topic/215850-compilation-list-of-my-gf-scripts/ Notes: The Airdrops can be spawn , on certain locations or random. It can be used for a supply Airdrop. You can select the number of Airdrops to spawn. The type of Cargo can be anyting , item or vehicle. The type of loot of this item , is configurable. It is possible to adapt this script easy , by your own needs. Credits & Thanks: Thanks to All script contributors Thanks to everyone who tries to do the best for this game! Thanks to BIS for such a great platform . Thanks to BIS Community and BIS Community Forums . Thanks to Armaholic Community and Forums . Special thanks to : zagor64bz https://forums.bohemia.net/profile/805186-zagor64bz/ lordfrith https://forums.bohemia.net/profile/1079222-lordfrith/ Changelog: v 4.0 Code and fix optimization. added a mod version. v3.1 Code and fix optimization. Fixed an error: the plane sound now works in all clients. v3.0 added option for : show the Airdrop position with a marker, random loot, minor changes. v2.0 added a modified Script by zagor64bz and lordfrith , GF_Cargo_Airdrops_ZAG_LORD , added a modified Script for requested Airdrops, added an option , for spawning groups , that try to find and secure the dropped Cargo , added some options and small additions inside the scripts , changed the name of all the scripts , starting now with GF . v1.0 Forum topic: - Armaholic forums http://www.armaholic.com/forums.php?m=posts&q=39846 Armaholic download GF Cargo Airdrops Script
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