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Found 1 result

  1. So, I'm new to editing and I've mostly been working with mission making and basic scripts. My mission starts as more of recon stealth op where they would never carry a launcher and a pistol would be underpowered. I've found an smg in a mod pack that is in the secondary slot but for now I'd like to stick with vanilla weapons so I can make a fairly clean mission with out a lot of mod dependencies. My hope is that by using the vanilla weapons I won't have to add items that would force players to use a specific mod set. I prefer that they would be free to use what ever weapon packs they want. I guess my question is can I configure the vermin and other smgs to be a secondary weapon instead of a primary? If I were to figure out how to do this? (assuming it is possible) would this create a dependency and would it still be able to use all of its regular attachments and magazines. Thanks in advance for any recommendations or advice.
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