Jump to content

Search the Community

Showing results for tags 'USMC'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • BOHEMIA INTERACTIVE
    • BOHEMIA INTERACTIVE - NEWS
    • BOHEMIA INTERACTIVE - JOBS
    • BOHEMIA INTERACTIVE - GENERAL
  • FEATURED GAMES
    • Vigor
    • DAYZ
    • ARMA 3
    • ARMA 2
    • YLANDS
  • MOBILE GAMES
    • ARMA MOBILE OPS
    • MINIDAYZ
    • ARMA TACTICS
    • ARMA 2 FIRING RANGE
  • BI MILITARY GAMES FORUMS
  • BOHEMIA INCUBATOR
    • PROJECT LUCIE
  • OTHER BOHEMIA GAMES
    • ARGO
    • TAKE ON MARS
    • TAKE ON HELICOPTERS
    • CARRIER COMMAND: GAEA MISSION
    • ARMA: ARMED ASSAULT / COMBAT OPERATIONS
    • ARMA: COLD WAR ASSAULT / OPERATION FLASHPOINT
    • IRON FRONT: LIBERATION 1944
    • BACK CATALOGUE
  • OFFTOPIC
    • OFFTOPIC
  • Die Hard OFP Lovers' Club's Topics
  • ArmA Toolmakers's Releases
  • ArmA Toolmakers's General
  • Japan in Arma's Topics
  • Arma 3 Photography Club's Discussions
  • The Order Of the Wolfs- Unit's Topics
  • 4th Infantry Brigade's Recruitment
  • 11th Marine Expeditionary Unit OFFICIAL | 11th MEU(SOC)'s 11th MEU(SOC) Recruitment Status - OPEN
  • Legion latina semper fi's New Server Legion latina next wick
  • Legion latina semper fi's https://www.facebook.com/groups/legionlatinasemperfidelis/
  • Legion latina semper fi's Server VPN LEGION LATINA SEMPER FI
  • Team Nederland's Welkom bij ons club
  • Team Nederland's Facebook
  • [H.S.O.] Hellenic Special Operations's Infos
  • BI Forum Ravage Club's Forum Topics
  • Exilemod (Unofficial)'s General Discussion
  • Exilemod (Unofficial)'s Scripts
  • Exilemod (Unofficial)'s Addons
  • Exilemod (Unofficial)'s Problems & Bugs
  • Exilemod (Unofficial)'s Exilemod Tweaks
  • Exilemod (Unofficial)'s Promotion
  • Exilemod (Unofficial)'s Maps - Mission Files
  • TKO's Weferlingen
  • TKO's Virolahti
  • TKO's Livonia
  • TKO's Rules
  • TKO's Changelog
  • TKO's Help
  • TKO's What we Need
  • TKO's Australia
  • MSOF A3 Wasteland's Server Game Play Features
  • MSOF A3 Wasteland's Problems & Bugs
  • MSOF A3 Wasteland's Maps in Rotation
  • SOS GAMING's Server
  • SOS GAMING's News on Server
  • SOS GAMING's Regeln / Rules
  • SOS GAMING's Ghost-Town-Team
  • SOS GAMING's Steuerung / Keys
  • SOS GAMING's Div. Infos
  • SOS GAMING's Small Talk
  • SOS GAMING's TS³ Viewer
  • NAMC's Topics
  • NTC's New Members
  • NTC's Enlisted Members
  • The STATE's Topics
  • CREATEANDGENERATION's Intoduction
  • CREATEANDGENERATION's HAVEN EMPIRE (NEW CREATORS COMMUNITY)
  • HavenEmpire Gaming community's HavenEmpire Gaming community
  • Polska_Rodzina's Polska_Rodzina-ARGO
  • Carrier command tips and tricks's Tips and tricks
  • Carrier command tips and tricks's Talk about carrier command

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Yahoo


Jabber (xmpp)


Skype


Biography


Twitter


Google+


Youtube


Vimeo


Xfire


Steam url id


Raptr


MySpace


Linkedin


Tumblr


Flickr


XBOX Live


PlayStation PSN


Origin


PlayFire


SoundCloud


Pinterest


Reddit


Twitch.Tv


Ustream.Tv


Duxter


Instagram


Location


Interests


Interests


Occupation

Found 31 results

  1. Hello this is Col. AvengedCanadian of Strike Group 10 here announcing that we are now recruiting members to the unit! Strike Group 10 is a Mil-Sim unit based in ArmA 3, Strike Group 10 consists of the US Navy and The USMC. Here at Strike Group 10 we have a age limit of 16. The USN Part of the unit flys FA-18E Super Hornets and FA-18F Super Hornets off of the USS Nimitz to provide support for ground troops as well as to maintain air superiority, In the near future the USN part of the unit will also be flying E-2A Hawkeyes as well. Under the USMC part of the unit we have Infantry roles as well as Heavy Armour, Light Armour, and SOAR (Helicopers). Our Infantry roles range from a simple rifleman to a AA Specialist. The heavy armour we have are M1A1FEP Abrams. Our light armour consists of LAV-25's. For SOAR we have AH-1Z Vipers, UH-1Y Venom Gunships, UH-1Y's in a transport configuration, MV-22 Osprey VTOL's, and CH-53E Super Stallions. Here at Strike Group 10 we have a age limit of 16. Strike Group 10's training times are based around Atlantic Standard time GMT-4, we are an international group how ever the preferred language is english. If you are interested in joining Strike Group 10 you can contact us on our teamspeak at 8.26.94.64:10032 or on our website at http://strikegroup10.enjin.com/home Thanks for your time and consideration, Sincerely AvengedCanadian
  2. United States Naval Warfare Pack Bringing the Arma Community the missing assets from the United States Navy and U.S. Marine Corps By Seven Seas Studios Hello and Welcome! 7SS is proud to announce the WIP Launch of the US Naval Warfare Pack. This pack will include all the missing USN/USMC assets from Arma 3. This includes Ground Assets, Air Assets, Sea Assets, Uniforms, and Ordnance. In the below Spoiler, you can see all the Assets we are working on currently: Aircraft Helicopters AH-1Z Viper CH-53E Super Stallion CH-53K King Stallion MH-60R SeaHawk MH-60S KnightHawk UH-1Y Venom Fixed Wing C-2A Greyhound E-2D Advanced Hawkeye F/A-18C Hornet F/A-18D Hornet F/A-18E Super Hornet F/A-18F Super Hornet E/A-18G Growler F-35B Lightning II F-35C Lightning II KC-130J Super Hercules MV-22B Osprey T-45C Goshawk UAV's MQ-8b Fire Scout X-47B/C Boats SOC-R Mark V SOC SURC (Small Unit Riverine Craft) RCB (Riverine Command Boat) RHIB versions Ships LHA USS America LHD USS Bonhomme Richard LPD USS John P. Murtha LSD USS Ashland Cruisers - Ticonderoga Class USS Port Royal Destroyers - Arleigh Burke Class USS Michael Murphy LCS USS Independence All assets will maintain the utmost standard of accuracy and quality, and are specifically made for realism units. These vehicles will be created in such a way so they are as close to the IRL counterpart as close as possible, within the limitations of Arma 3. These mods will have the following features: All Mods Real Statistics (Speed, Turning, Etc.) ACE3 Compatibility, this includes the ACE Cargo System, the ACE Repair System, and the ACE Fastroping system TFAR/ACRE2 Compatibility, built in LR-radios in the helicopters 7SS Startup Module Aircraft Features Service menu Easy Mode - Standard Arma 3 Start-Up Medium Mode - MFD Interaction Advanced Targeting/EW Systems Aerial refueling - USAF compatible Ship Features Working war stations Working seats Working Screens Walkable Drivable(Eventually) Note: 7SS Modules will allow all vehicles in sync to have a set fold, fuel level, heath level, and more! Announcement 03JAN2016 Dev Team: Foxone SJones17 TheSn4k3 Demix524 arindfle Biohazard3420 FullerPJ KokaKolaA3 Peral SuperFastBlast Norsk2277 G.Hines Flander25 Credits: Bohemia Interactive Studios, for making Arma 3 John_Spartan & Saul, for their amazing Afterburner script and animations, and their Service Menu Firewill, for his outstanding Missilebox TeTeT, for help with scripts, O2 and general imput Mankyle, for his LCS-2 model K20017 and his US Navy friend, for alot of very nice reference pictures Discord Link - https://discord.gg/0mIH3iu3cDNRiL7V WE ARE ACTIVELY LOOKING FOR PEOPLE TO JOIN OUR TEAM, WE ARE CURRENTLY LOOKING FOR PEOPLE WITH MODELLING, SCRIPTING, CONFIG, O2 (OXYGEN) AND ANIMATION SKILLS, IF YOU WANT TO HELP OUT PLEASE CONTACT SOMEONE FROM THE DEV TEAM This add-on is released under: Creative Commons License Attribution-NonCommercial-NoDerivs CC BY-NC-ND
  3. 3rd Special Forces Operations Marine Air-Ground Task Force (MAGTF) Recruitment is currently: OPEN Who are we? The 3SFO is an Arma 3 US Marine Air-Ground Task Force (MAGTF) Military Simulation Unit (MILSIM). What are the requirements to join the 3SFO? We are seeking inquiries from serious and mature players only (17+). You must have a clear working microphone. You also must sign up and fill out the application on the forums. What positions do we have available? Ground Element 0311 Rifleman 0313 Grenadier 0314 Marksman 0315 Corpsman 0316 Scout Spotter 0317 Scout Sniper 0321 Reconnaissance Man 0331 Machine Gunner 0341 Mortarman 0351 Infantry Assaultman 0352 Antitank Missileman 0365 Infantry Section Leader 0369 Infantry Platoon Leader 7502 FAC Aviation Element 7513 Pilot AH-1Z/UH-1Y 7560 Pilot CH-53E 7562 Pilot CH-46 7567 Pilot UH-1N 6199 Enlisted Aircrew/Aerial Observer/Gunner 7523 Pilot F/A-18 7525 Weapons Systems Officer (WSO) 7253 Air Traffic Controller - Departure Controller 7254 Air Traffic Controller - Approach Controller 7314 Unmanned Aerial Vehicle (UAV) Teamspeak: 64.185.53.78 Website: 3rdSFO.enjin.com Server Name: 3SFO | [ACE3/CBA/TFAR] Invade & Annex | TS3 : 64.185.53.78 Server IP: 64.185.53.78 Port: 2302
  4. Website: www.ForceReconAG.com **Apply Today!** Steam Group: http://steamcommunity.com/groups/ForceReconAG Contact Email: FRAGusmc@gmail.com TS: TS3.ForceReconAG.com Arma 3 server: F.R.A.G. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Force Recon Assault Group also known as F.R.A.G. is an ARMA 3 realism gaming clan that was created in the image of the United States Marine Corps back in 2013. We were one of the biggest milsim groups on Arma 3 when the game was released. F.R.A.G. has been reactivated and is currently recruiting. We have a firm ranking structure to impose authority and ensure organization within the unit. We do have active and retired military within the unit that are more than willing to help you learn the basics. We currently have around 20 people and also looking for others with out mindset. Here at F.R.A.G. we train our members to operate flawlessly in the field by hosting weekly training and dynamic operations (more info can be found on our website). F.R.A.G employs the use of tactics at all times during our gameplay to control the field and outcome. We use our custom mod pack to enable the full immersion of being a United States Marine and the situations that follow that title. Force Recon Assault Group has its strict side but if you are strong enough to endure, you will have the best experience Arma has to offer. There are no other units like F.R.A.G., join today and earn your place in Arma history.. Oorah!!
  5. Just a quick reskin addon + replacement of all the USMC units, I made it for myself to play on Avgani Iraq & Afghan Village, but maybe someone else might find it useful: Rapidshare.com Download: Desert USMC Units Armaholic.com Download: Desert USMC Units ArmA2Base.de Download: Desert USMC Units Desert USMCs MG Solider with desert marpat backpack: Rapidshare.com Download: Desert USMCs desert marpat backpack version Armaholic.com Download: Desert USMCs desert marpat backpack version the units can be found under USMC -> Men(Desert) Screenshot 1 Screenshot 2
  6. 1. Give us car indicator in light vehicles like hummer and uaz (the same like in tanks in upper left corner). Often it's very hard to see, where a car has his front regarding to grenade launcher or machine gun (barrel or body of gun blocks view). 2. I've observed that people from Razor team (at random) don't hit the dirt after command 7-8. This is very annoying because sneaking of all squad is compromised (the same situation with the 7-2, some guys don't fall at all). 3. Smoke grenades don't smokes (ATI card) or this smoke is like little mist. 4. If i will be hit in car, i can't dismount (consequence is ignor by medic = death). 5. During ride on dam (NW of Krasnostaw) or through wooden bridge (somewhere in wood) by hummer (didn't try with other vehicles) there are hmmm... invisible, shallow "wholes" (i suppose on connections between 3D elements). 6. AI is soo f..king accurate when i am leaning behind corner, that i am really impressed. The same is with grass: AI see everything on short distance. 7. I am notice some cracking noises (SoundBlaser Audigy2 OEM, newest drivers) during playing. 8. Often i have problems with recognition of particular persons sentences between the lines of dialogue. Give us some, even little interline of nothinghess and little underscore of person who told it. 9. When i use alt+tab parallel with go to desktop, i am making action connected with alt key. 10. And finally: polish translation. Generally is good, but there are many letter fixes. Do you know that in polish translation is option which in reverse translation means "steering helmet"? It concerns floating head during run. All reports are catastofical: whithout polish inflection. But campaign dialogues (especially idioms) and breafings in most cases are good. Best regards. I've even don't mention about super-hero-Prizrak and lack of command during conversation with AI which is part of campaign.
×