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Found 32 results

  1. H Squadron - 22 Special Air Service H Squadron is a Cold War themed MilSim community based on the British Special Air Service in the late 1970s - early 1980s. Aiming for a semi-realistic MilSim experience, the community will focus on the fictional H Squadron, deploying to conflicts, flashpoints and British foreign policy actions overseas, both fictional and based upon historical events. What we do: - Provide a short training phase, designed to emulate parts of SAS selection. This is mainly to ascertain the level of skill and ability of new members. - Conduct a mixed array of operations including: -- Deployment to ongoing British overseas operations -- Conducting domestic and foreign counter-terrorism operations -- Team Tasks (training and rapid overseas deployments) -- Training foreign militaries. - Approach taskings with the method of ‘basics done well’ using historic British Army doctrine and period equipment. - Research and interest into the SAS during the Cold War period. Requirements: - Age 18+ - Arma 3 - A short list of workshop mods DLCs: -- Mandatory - SOG Prairie Fire, Western Sahara -- Desirable - Global Mobilisation (Separate mod list available for those without Global Mobilisation). Desirable traits: Interest in Cold War history. Interest in Cold War period SAS operations and strategy. Squadron structure: - HQ Troop - Command and Control - 4-8 men - Air Troop - HALO, HAHO, Static Line - x16 men - Boat Troop - Maritime, Diving, Boats and Submersibles - x16 men - Mobility Troop - Motorised Patrols, Weapons, Logistics - x16 men - Mountain Troop - Reconnaissance, Surveillance, Mountain Warfare - x16 men - RAF and RN support assets. What to expect: Twice weekly sessions (Days TBC) Relaxed command structure. Encourage individual patrols to operate independently, and with creative strategy to overcome developing and changing situations, often where the odds are stacked against the squadron. No long training or probation period. Selection phase designed to ascertain the level of knowledge and skill of individuals. Which we can then add to that knowledge, to bring everyone to the same operational standard. If you are interested in what we do, please join our discord. We are hoping to run our first selection phase soon. Waiting for ample numbers to show interest before we start. We are in the early stages of setting up this unit, so if you're keen to have a say and be involved in running this community now would be the perfect opportunity to sign up! Discord Link
  2. A Squadron, Canadian Special Operations Group Time Zone: Atlantic Time Zone (GMT-3) Group Times: Sat/Sun from 2000-2300 hrs, pending availability. 24/7 access throughout. About us We are a modern SOF unit that operates within a variety of different contemporary environments utilizing the Liberation Rx framework. We were initially comprised of current/former Canadian military members and are now looking to expand our small community. As we host a 24/7 persistent campaign server, operators may join and leave as they like throughout the week. We do NOT offer a role-specific structure, but rather prefer the unique playstyles of each of our operators that's force multiplied by an AI team. This structure is to provide each operator with a feeling that they are contributing to the bigger picture, rather than being solely-focused on small-unit tactics. We also aim for an immersive and realistic environment in our mission contents by providing a realistic Warning Order and on-going narrative with ISR updates to our deployments based on progress made/lost throughout the week. Our end state is in always making sure it a fun and memorable experience for all involved. Ground Assets Squadron Headquarters Assault Element made up of 4 x Troops Support Assets Special Reconnaissance Troop Air Assets Special Operations Aviation Wing (Rotary) Entry Requirements Recruits wishing to join will need to ensure the following min. requirements are met: 15+ (No exceptions) Mature, team-oriented and able to communicate effectively in English Owns a legal copy of Arma 3 with a min. of 20+ hours of Arma 3 experience Must be willing/able to join & communicate via Teamspeak/Discord Able to download & maintain our mod set Able to commit to atleast ONE coordinated sign up per week Selection Application
  3. 28th Regiment About Us The 28th Regiment is a Semi-Milsim, Semi-Serious Unit set in the Modern British Armed Forces. We are a combined arms force with an Infantry, Recon, Armored and Aerial detachments. We deploy all around the globe typically assisting local forces with emerging or serious threats. We do not operate off a Ranking System but instead slot people based on Qualifications and Trust meaning that members can obtain any role they wish simply by completing the relevant training. we also offer a Reward system to show off your achievements to the rest of the Unit. 28th regiment also runs an Antistasi mission on weekends. this will switch to a Liberation mission once the Antistasi is over. All aspects of these missions are voted on by all unit members, keeping things fresh and interesting. Operation Times Main Ops - Fridays 20:00 GMT Fun Ops - Anytime, Any day Antistasi - Weekends, any time Requirements to join .Must be 16+ .Own a Legal Copy of ARMA 3 .Own a working Microphone and/or Headset Unit detachment requirements Infantry (Sphinx) Riflemen Medics Machine-gunners Grenadiers Team leaders Are you Ready to be cannon fodder? Signed: Stacey - Sphinx 1st Platoon Lead Scouts (Jackal) Riflemen Marksmen Snipers Spotters Medics May god have mercy for we won't. Signed: - Napalm - Jackal 1-1 Team Lead Amour (Scarab) Drivers Gunners Commanders We will support the infantry and fix their vehicles...even if they stupidly drive into IED's. Signed: Gunnar - Scarab 1-1 Commander Aerial (Vulture) Rotary pilots Fixed wing pilots Training available for those who prove themselves worthy. Signed: Ekberg - Vulture 1 Commander Join us now https://discord.gg/ZMKr6xShp7
  4. After many many hours fiddling about in the Arma 2 and 3 editor over the years, I have decided to try my hands on a complete mission. I actually prefer Arma 2 over Arma 3 so that's why I created this mission for it. Maybe someone else could enjoy it so here it is. Start of a fictional war between the NATO-alliance and AFRF in Germany. Your team is tasked with eliminating an enemy ZSU-23-4 behind enemy lines, gather intel from a Russian V-PVO-officer in Mellendorf to learn about it's whereabouts. Background: While NATO-forces were occupied with the Fist-Island-Chain conflict, the Russian Federation has seized the opportunity to invade and occupy Poland. It has become clear that the Russian forces would not stop at the German border however, so NATO-forces are getting ready to stop the Russian onslaught on German soil. Required mods: -ACE -ACEX -ACEX_USNAVY -ACEX_RU -CBA_CO -MBG_CELLE2 -US_SEAL_ACE -US_SEAL Download: https://www.moddb.com/games/arma-2-combined-operations/downloads/m1-operation-clear-skies
  5. Blow up the building with warheads in it and extract by air or sea. The darkness is your cover. You have one optional objective (for a higher score). But there is only one main objective. Destroy that building by planting 3 bombs in the middle of the building. When the main objective is completed, choose to extract your team by sea or air. But you have to steal the vehicle you choose. Two helicopters have been spotted at the airbase. Two boats have been spotted at the dock in the north part of the map. Can be played with up to 3 friends or by yourself. You can choose to go in guns blazing or sneak your way into the building. Keep in mind that alarms can go off in the village and at the airfield. Stay frosty! The mission can be found on Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2797835392
  6. Long Range Strategic Strike Group - Task Force 036 "Rho Aias" ─────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────── Who are we? LRSSG is based from a flight squadron from the game called "ACE COMBAT 7: SKIES UNKNOWN". We as Task Force 036 "Rho Aias" provides a 'what if' scenarios as an SF Airborne/Air Assault focused unit to provide a sense of perspective from how the ground forces would be like when playing AC7 and we give you just that. We are currently a new unit with less than 10 members, so we're seeking every type of people from experienced to non-experienced. We are a semi-realism unit, trying to provide as much authenticity to how SF unit works but in a fictional world. We do not offer a very realistic theme from how IRL SF units work from SOP or anything like that, so everything here will be a more casual no in-depth stuff but still maintaining that semi-realism feel during ops and trainings to make sure everyone enjoys them at the end of the day. Who we're looking for specifically? Currently the list are as follows: Active Zeus Fixed/Rotary Wing Pilots Operators/Assaulters We have a variety of roles on fellow operators/assaulters from Basic Rifleman (which you'll be assigned to if you have no interest in other roles), MG-Autorifleman, AT/AA Specialist, Medic, Engineer, and so on. How to join? Simply head on to our Discord and fill in the application form, it's that easy. After your application has been accepted, you will go through a short interview mostly reviewing your application and about your experience in Arma. Then you'll be assigned to your desired roles, there will be no mandatory training however if you're new to Arma, we'll gladly help you out and show you the ropes of how the game and our mods work. Schedule and Attendance? As of right now, we're still undecided for what's the best schedule is at but right now we're looking to prefer at these times: Monday - Possible Side Ops/Trainings/Liberation @ 6 / 8 PM ICT (UTC+7) Tuesday - Possible Side Ops/Trainings/Liberation @ 6 / 8 PM ICT (UTC+7) Wednesday - Possible Side Ops/Trainings/Liberation @ 6 / 8 PM ICT (UTC+7) Thursday - Possible Side Ops/Trainings/Liberation @ 6 / 8 PM ICT (UTC+7) Friday - Possible Side Ops/Trainings/Liberation @ 6 / 8 PM ICT (UTC+7) Saturday - Main Trainings @ 6 / 8 PM ICT (UTC+7) Sunday - Main Operations @ 6 / 8 PM ICT (UTC+7) For attendance, we currently do not enforce any attendance but once our unit grows we'd like to have a more organized unit and we'll be asking you of your time in our unit to help us grow. Of course IRL is important and takes priority more than Arma, you can take your leave whenever you want. Modpack? We have 82 mods as of now, ranging from RHS, 3CB Factions, ALiVE, ACRE2, VSM, BJC, and many more to give a sense of variety though with some small restrictions but still not limiting much of the freedom of your playstyle. We also use the Ghost Recon 3rd Person mod so we also allow 3rd person for those who prefer that playstyle. Remarks We'd hope to see you join us, we'll be gladly to hear your comments, concerns, and suggestions when you join our unit to help further build and grow the unit with your help. Thank you for your time. ─────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────── Unit Name: LRSSG Task Force 036 "Rho Aias" Timezone & Location: ICT/Indochina Time (UTC+7), South East Asia. Discord: https://discord.gg/66bKW7QBfG Language: English
  7. About us We are a UKSF unit, based on the Special Boat Service, C Squadron. Our unit specialize in a number of roles as with it's real life counterpart which include: • Counter-terrorism • Hostage rescue • Direct action • Covert reconnaissance • Sabotage Our Operations Our missions are custom made, we have a counter insurgency deployment mission that runs in between our main campaigns. Candidate Assessment Candidates will undergo a 4 week assessment period to see whether they're a good fit for our unit. Our Ethos & what we expect We are looking for people who are mature, who know when it's time to switch on and focus with the mission at hand. The main characteristics we're looking for in candidates are dedication, the use of initiative and willingness to participate regularly in our events. We are a Milsim unit without the yes sir/no sir. We do not have ranks, however we still have a chain of command in ops. Rules We don't tolerate trolling, abuse, or any racism. Age Requirement 18+ with some exceptions Multi-clanning We accept people who multi-clan so long as it doesn't interfere with our training or operation nights. Schedule • Training's - Friday's 18:00 - 20:00 BST • Operations - Sunday's 18:00 - 21:00 BST Attendance We have a minimum attendance of at least 2 ops and 2 trainings a month, you will be required to post LOA's or give us a heads up should you not be able to attend an event. We do understand real life comes first. Contact us Discord: https://discord.gg/XjdAK8e9zQ
  8. We are USAF special operations unit "Cassowary Composite Squadron", and we're looking for both experienced and/or inexperienced players. ALSO LOOKING FOR HELO PILOTS and/or logistical support airmen.. Our play style is very laid back, however our forms of organization like ranks and structure are close to realistic. We have a very minimal mods list, so you won't be installing addons for hours. Be advised our group consists of younger ages including myself and our preferred age range is 14-18. Our group size is currently 10 people and we are a relatively new unit. A couple final notes, we do not address each other by rank because it's stupid for a game, and we honestly are just a group of friends looking to have some fun. For more details, comment or contact me at: a3cassowary@gmail.com or join our discord! -We have a dedicated server -North America (Central Daylight Time) -USAF structure -Relaxed -Minimal mods -Preferred ages 14-18
  9. Fireteam raven founded by veteran players looking to create a welcoming environment for new players as well as explore a vast variety of game modes in a relaxing mil-sim style with out pointless walls like signups and bcts Our Discord: https://discord.gg/N3xswQk Teamspeak will be provided when you join!
  10. A MILSIM Gaming Community, Bringing the U.S. Army Special Operations Force to the Virtual World. Many Games within our arsenal, and great leadership to help members grow. Who Are We? We are a Semi-Realism Community. Looking for realaible players and those looking for some fun. How Did We Become Who We Are? Many of us had played in past units together, and had disagreed with the ways other units ran themselves. We decided to make our own and run it our way. Our core players combined have logged over 7,000 hours in-game and have plenty of experience to make the right decisions for the group. What Training Do We Offer? We have a well round group of guys when it comes to roles. We train all of our player in all the basic (Rifleman, AT, EOD, Medic, AutoRifleman, Engineer, RTO) and teach more seasoned players how to be a Team/Squad Leader and Zeus. Check us out at https://www.delta-force.army/ Teamspeak: ts3.delta-force.army
  11. [RECRUITING] Special Forces Filling Inaugural Class! www.5thcif.com 5th Special Forces Group Commanders in Extremis Force (CIF) www.5thcif.com Now accepting applications to fill its inaugural assessment course! We have officially opened the doors to begin accepting applications from prospective members. About 5thCIF We are a small faction, currently operating a capacity to simulate an Army Special Forces Operational Detachment Alpha (ODA). As we grow and expand, we will look to operate at a company size element. Our operations are primarily more advanced and tailored toward small unit tactics. We participate in a variety of operations relating of: Direct Action Special Reconnaissance Counter Terrorism Counter Insurgency Target Acquisition What are we looking for? - Mature (Minimum Age 16, 18+ preferred) gaming professionals. - Minimum 100 hours of Arma 3 experience. - Prior MILSIM preferred but not required. - Fully functional microphone. - English speaking, US resident. A waiver may be applicable for those who can participate 2000 EST. - Capability of contributing a minimum of 4 hours per week for official operations. ** This is not an entry level organization. There is a moderate level of expectation regarding candidates current abilities, maturity and comradery. We want members who are looking for more than just a place to play 2x a week. We want motivated team members interested in developing and serving our organization. Highly motivated, aspiring professionals are encouraged to visit us at: www.5thcif.com
  12. Grupo de operaciones especiales del ejército español de tierra. recreamos al G.O.E en época actual con toda su uniformidad, armamento y procedimientos. Hacemos varios cursos, especialidades, obtención de la boina verde etc. Todas nuestras misiones son de operaciones especiales, que destacamos, rescates, eliminación de diferentes objetivos, recuperación de documentos, detonaciones, infiltraciones y golpes de mano. Guerrilleros ¡Me atrevo! Group of special operations of the Spanish army of land. we recreate the G.O.E in current times with all its uniformity, weapons and procedures. We do several courses, specialties, obtaining green beret etc. All our missions are special operations, we highlight, rescues, elimination of different objectives, document retrieval, detonations, infiltrations and hand blows. https://www.goearma.com/
  13. Disclaimer: 3rd Special Forces Group is a newly formed Unit, which will be based on maturity, cohesion, and tactics. No fancy ACR's or Quad NVG's. Good men, and good games. We are veteran owned and veteran operated. What We Strive to Accomplish: The 3rd Special Forces Group (3rd SFG), will be a small tight knit community centered on good laughs and realistic game play. The core focus of the group will be small unit tactics and solid communication. We do not use a ranking system and will follow a chain of command based on position. Training: We are looking for the best we can find. We will accept no less through our doors. We have a small but rigorous selection process for our unit. If you pass you will be selected as a Candidate for our group, with full permissions. Once you prove yourself and earn an MOS, you will complete a culminating exercise known as "Robin Sage" and you will earn a permanent spot in our ODA. There is no basic training here, if you don't know your stuff, you need not apply. Operations: Been to CLAfgan 50 times this week to fight "ISIS"? Not here. Operations will span the Arma Verse and put our members up against Conventional and Unconventional Threats. From Ultra Nationalist in Chenarus to the Cartel In Tanoa. We will have a wide variety of mission based on the specific Special Forces skill set, not one of an Infantry Company. Requirements: Everyone will be considered on a case by case basis. I am looking for Active/Former Military/Police or VERY experienced arma players. You must be 18 or above NO EXCEPTIONS. You must be patient and willing to help, we are a small group and we plan on staying that way. Everyone must bring something to the table. If this sounds like something that might interest you, join our TS 104.207.145.126:9198 Or contact me on steam.
  14. TASK FORCE 316 TF316 is a fictional multi-national coalition of Special Forces from the EU and USA, assembled to defeat the enemies of NATO wherever they may be. This multi-national coalition provides a wide range of operational scenarios, equipment and tactics which when blended together creates the ultimate tool in NATO’s arsenal. The GU (Gaming Unit) is built to conduct special operations – be that in the deserts of Takistan, the forests of Chernarus or the mountains of Altis. We specialise in reconnaissance and intelligence gathering, counter-terrorism and direct action against high-level targets. We typically run these as groups of operations in a particular theatre as an operational deployment. Our mission is to emulate the NATO Task Force 88, with techniques and tactics whilst working alongside the game engines limitations. About our Members We are a group of experienced ARMA players who pride ourselves on our realistic approach to ARMA while understanding that it is still a game and we're all here to enjoy playing it. We aim to emulate the tasking's and operations of a NATO Tier 1 special operations task force, with our inspiration drawn from the real-life Task Force 88. We are primarily an English speaking European based unit that currently contains members from the UK, Denmark, Netherlands and Belgium. Operational Nights We conduct our operations on a Monday night from 1930 - 2200hrs GMT our past operations Operation Eagle Operation Sabre Op Shahi Tandar Operation Sabre Operation Inherent Resolve Operation Ocean Shield More Operations to follow Task Force 316 unit structure The unit is currently made up of one troop – ALPHA Troop. The troop rotates through specialist insertion methods including Air, Boat, Mobility and Mountain, as well as retaining core specialist skills such as explosives, commanding, signals and reconnaissance. A clear command structure and specialist skill-sets provide our members with an immersive but fun experience aimed at accurately portraying Special Forces operations in the current day. As we get more members there is hope to introduce BRAVO Troop, CHARLIE Troop and Airwing HOW CAN I JOIN If you are 18+ and have a good sense of humour (you'll need it!) then visit our website link can be found below. TF-316 website Team Speak address: 85.236.100.121:10617 Arma 3 Units
  15. *THIS IS A FICTIONAL MISSION. NOTHING HERE IS BASED ON REAL EVENTS. THE AUTHOR OF THIS MISSION, UNFORTUNATELY, ISN'T A MEMBER OF SAYERET MATKAL.* "Who Dare's Wins" "Unit 269, more commonly known as Sayeret Matkal (Hebrew: סיירת מטכ"ל‬) is a special forces unit of the Israel Defense Forces (IDF). First and foremost a field intelligence-gathering unit, conducting deep reconnaissance behind enemy lines to obtain strategic intelligence, Sayeret Matkal is also tasked with counter-terrorism and hostage rescue beyond Israel's borders" The year is 2019. Assad's regime, with some help from the Russians, has managed to push ISIS back to Syria's original borders. That's great news for Assad, but not for us. ISIS has been considered a threat to Israel's national security since 2014, and we kept a close eye on all of their activities using everything at our disposal. With the Intel we gathered, we manage to thwart a lot of planned terrorist attacks against the State and it's citizens. But now, when ISIS is creeping along the border, surveying soldier and citizen movements alike, it's time for us to make them understand that Israeli lives, soldier and citizen alike, are not free game, and to make sure that they know the dangers of watching and logging military and citizen activity. Matkal, this may just be the most important mission you guys have conducted in the last 20 years. Make your families proud. ___________________________________________________________________________________________________________________________________________ [FEATURES] 4 Tasks Stealth is an option, not a requirement. Co-op ONLY 2-6 Players Playtime: ~40-60 Minutes ___________________________________________________________________________________________________________________________________________ Additional Photos: Download: Steam Workshop P.S. This is my first mission, so please, leave a comment telling me what I can improve in. I want to get better at this, I loved every second (even when the entire mission broke because of a bugged vehicle) I put into this mission, and I want to make more missions in the future.
  16. 1st Special Forces Operational Detachment - Delta, Army Compartmented Element (ACE),Delta Force, Combat Applications Group (CAG), Delta, Task Force Green or simply The Unit. Whatever you know it as, it is the top US Special Operations Unit. In this unit we aim to emulate the most elite Counter Terrorist's that the United States has. We have weekly Missions and Training, that strive to test not only one’s Arma ability, but also real world critical thinking skills. We do a lot of joint operations with Arma’s top milsim units (75th RRC, ODA 951, 3rd ID, and 72nd Airborne, just to name a few). Structure We have 2 Assault teams (Raptor and Viking) of 6-8 members and a Recon team (Night Owl) that has 4 members. Each team is a fully capable of taking on any mission alone, or combining with other teams on larger objectives. Mods http://steamcommunity.com/sharedfiles/filedetails/?id=928136030 We recently cut down our mod list to 22 mods, hosted on Google Drive and Steam. We also use a number of scripts to increase capability and immersion, the main one being our undercover script that takes in not only clothing and gear but also the players actions into account. Times We primarily play in the evening, and are based in the Central US time zone. Training nights are on Thursday, starting at 8:30pm Central, and Operations are on Saturday at the same time. Other training/joint ops/practice ops, will take place at various times throughout the week. Nothing will be announced with less than 72 hours notice. Website - www.cagarma3.us TeamSpeak - 1stsfod.teamspeak.wtf Discord - https://discord.gg/W4JFAgN My Steam profile - http://steamcommunity.com/profiles/76561198066309983 If you have anymore questions please hop on TS or discord and poke me.
  17. 49th Hooligans Infantry Division Introduction: We are based in the US and work to be a well oiled casual realism unit. We are based on US Army Infantry Units. We strive to provide a real sense of teamwork and structure. In the Hooligans Infantry Division, we have a dedicated and hardworking command staff that are active almost 24/7. What we offer: - Weekly Main Story Ops on Weekends - No basic training - Semi-Casual Experience - Monthly Meeting on every 4th Tuesday. (Times Set One Week before Meeting) - Natural Rank Progression (Every event you attend gives you a certain amount of point to add up to your next rank! Rank also depends on performance and attitude) - First Person Only - TeamSpeak 3 Server Requirements: Must be 15 and over. No Expectations. Must have a working microphone. Must have Arma 3. Must be committed and mature. What we are looking for: Dedicated people who are looking for a milsim experience but also want to have fun. People who strive for leadership. Contact Information: TeamSpeak: Coming Soon Discord: https://discord.gg/uhswyP Website: https://illusivehooligans.mistforums.com/news Steam Group: http://steamcommunity.com/groups/IllusiveHooligans
  18. Hello, I am proud to announce this weapon mod in which we are working with our ArmA 3 Team, our general goal is to add weapons that are currently used by different groups of special forces around the world and other more basic which are used by standard enemy forces, all of them developed keeping the best quality and configuration possible. Weapons List: (27-12-17) Sources: (12-01-18) Visit our facebook page for future development news: https://www.facebook.com/directactionsteam WEB PAGE: http://arma3dat.wixsite.com/directactions
  19. Hi all guys, so what this topic is about? I'm planning to release a small addon of uniforms retexture DEVGRU based of the JSOC mod made by road runner. That means a lot of aor1 aor2 and multicam mix and probably tigerstripe both desert and jungle. There will be also some custom patches that will go on the arm that doesn't support insigna. The mod will depend on the original JSOC mod made by Road Runner. The mod is nearly ready i just need to add the patches and add tigerstripe, or i will add it laters with an update don't know now. And now few pics :D (ps the aor2 shirt + aor1 pants is missing as i made an error in the config) Oh maybe there will be solid colors mix also but will see I m not really sure. The mod will probably be available only trough steam workshop as i prefer to be like that
  20. SOF UNITS ADDONS by massi NATO SPECIAL OPERATION FORCES STEAM Collection: http://steamcommunity.com/sharedfiles/filedetails/?id=1162109803 Hi all, Due to real life business I’m unable to continue upgrading my old mods , since they’re too many and too big to manage in the few spare time. Anyway I’m releasing here few lightweight addons, easier to maintain and update and with no other addons requirements (that I’m using for personal use at the moment), that maybe you’ll find interesting. Those addons are completely independent each other, and they require no other addons, you’ll just need Arma 3 Apex and Marksman in order to fully enjoy them. I decided to make just one thread for all in order to better monitor and track all of them in one place, but you can choose to install just the ones you like. So here we go: US SOCOM Description: This addon provide US-SOCOM units to BLUFOR side; It adds several new camouflage for uniforms plus custom opscore helmets and platecarriers in order to represent US-SOCOM units in following factions: - US-SOCOM(multicam): for every kind of environment from desert to temperate and wooden areas. - US-SOCOM(AOR2): for temperate and wooden areas. - US-SOCOM(AOR1): for arid and desert environments. - US-SOCOM(Rangers): multicam uniforms and Ranger green kits. - US-SOCOM(Woodland): woodland uniforms and tan kits. - US-SOCOM(Undercover OPS): civilian clothes and tan kits. - US-SOCOM(arctic): for snow and arctic environments. - US-SOCOM(Special troops): CBRN operator and combat suit operator. - US-SOCOM(Paras): equipped with parachutes ready to be deployed fom the sky. - US-SOCOM(Divers): divers units ready to be deployed fom the sea. - US-SOCOM(Snipers): sniper and spotter in ghillie suit. - US-SOCOM(CT): sage uniforms and kits for CT/HR ops. - US-LAW ENFORCEMENT(SWAT and FBI): black/sage uniforms and kits for CT/HR ops. I used web sources for references. Features: - Units are equipped with HK417 derived from A3 Apex SPARs, so no other addons are required now. - Units are equipped with custom Colt Mk-18 rifles (normal, CQB and M203 with camo variants) Glock 17 and P226 pistols, they're compatible with other accessories without any requirements. - Units are equipped with custom opscore helmets, headgear, platecarriers, uniforms. - Weapons are compatible with CBA and all third party's optics/accessories compatible with CBA, even if CBA is not a requirement for this addon. - Each camo class has its own faction now (Alive will spawn units with same camo now). - Custom facegear like googles, gasmask and beard. - Paras and Divers units already equipped with parachutes and diver gear respectively. - There are 2 weapon boxes containing all weapons/ammo and custom gear/equipment. - Wide variety of groups in the editor. - Uniforms, headgear, weapons and equipment can be placed on the ground in 3d editor now. - Preview pictures in the editor. - Custom flags and markers. - Classlist included in folder. - Reduced addon size, improved cfg, improved models and textures and removed dependencies from other addons. Requirements. - Arma3 with Marksman and Apex DLC. - No addons required. DOWNLOAD and PICTURES: http://steamcommunity.com/sharedfiles/filedetails/?id=1141915433 ITALIAN SOF Description: This addon provide Italian SOF units to BLUFOR side; It adds several new camouflage for uniforms plus custom opscore helmets and platecarriers in order to represent Italian SOF units in following factions: - SOF(dig-multicam): for every kind of environment from desert to temperate and wooden areas. - SOF(vegetata): for temperate and wooden areas. - SOF(desert): for arid and desert environments. - SOF(arctic): for snow and arctic environments. - SOF(CT): black uniforms and kits for CT/HR ops. - SOF(Covert-Ops): civilian clothes and tan kits. - SOF(Special troops): CBRN operator and combat suit operator. - SOF(Paras): equipped with parachutes ready to be deployed fom the sky. - SOF(Divers): divers units ready to be deployed fom the sea. - SOF(Snipers): sniper and spotter in ghillie suit. I used web sources for references. Features: - Units are equipped with HK417 derived from A3 Apex SPARs, so no other addons are required now. - Units are equipped with custom Colt M4A1 rifles (normal, CQB and M203 with camo variants) and Glock 17 pistols, they're compatible with other accessories without any requirements. - Units are equipped with custom opscore helmets, headgear, platecarriers, uniforms. - Weapons are compatible with CBA and all third party's optics/accessories compatible with CBA, even if CBA is not a requirement for this addon. - Each camo class has its own faction now (Alive will spawn units with same camo now). - Custom facegear like googles, gasmask and beard. - Paras and Divers units already equipped with parachutes and diver gear respectively. - There are 2 weapon boxes containing all weapons/ammo and custom gear/equipment. - Wide variety of groups in the editor. - Uniforms, headgear, weapons and equipment can be placed on the ground in 3d editor now. - Preview pictures in the editor. - Custom flags and markers. - Classlist included in folder. - Reduced addon size, improved cfg, improved models and textures and removed dependencies from other addons. Installation. Subscribe from Steam Workshop or use modfolders Requirements. - Arma3 with Marksman and Apex DLC. - No addons required. Bugs. Not so far. DOWNLOAD and PICTURES: http://steamcommunity.com/sharedfiles/filedetails/?id=1141978995 RUSSIAN SOF Description: This addon provide Russian SOF units to OPFOR side; It adds several new camouflage for uniforms plus custom opscore helmets and retextured bodyarmor in order to represent Russian Spetsnaz units in following factions: - Russian Spetsnaz(multicam): for every kind of environment from desert to temperate and wooden areas. - Russian Spetsnaz(green): for temperate and wooden areas. - Russian Spetsnaz(arctic): for snow and arctic environments. - Russian Spetsnaz(CT): black uniforms and kits for CT/HR ops. - Russian Spetsnaz(Special troops): CBRN operator and combat suit operator. - Russian Spetsnaz(Paras): equipped with parachutes ready to be deployed fom the sky. - Russian Spetsnaz(Divers): divers units ready to be deployed fom the sea. - Russian Spetsnaz(Snipers): sniper and spotter in ghillie suit. I used web sources for references. Features: - Units are equipped with custom AK-103 (including GL and camo variants), compatible with other attachements without any requirement . - Units are equipped with custom opscore helmets, headgear, bodyarmor, uniforms. - Weapons are compatible with CBA and all third party's optics/accessories compatible with CBA, even if CBA is not a requirement for this addon. - Each camo class has its own faction now (Alive will spawn units with same camo now). - Custom facegear like googles and gasmask. - Paras and Divers units already equipped with parachutes and diver gear respectively. - There are 2 weapon boxes containing all weapons/ammo and custom gear/equipment. - Wide variety of groups in the editor. - Uniforms, headgear, weapons and equipment can be placed on the ground in 3d editor now. - Preview pictures in the editor. - Custom flags and markers. - Classlist included in folder. - Reduced addon size, improved cfg, improved models and textures and removed dependencies from other addons. Requirements. - Arma3 with Marksman and Apex DLC. - No addons required. Bugs. Not so far. DOWNLOAD and PICTURES: http://steamcommunity.com/sharedfiles/filedetails/?id=1142671136 RUSSIAN VDV Units Description: This addon provide Russian VDV units to OPFOR side; It adds several new camouflage for uniforms plus custom opscore helmets and retextured bodyarmor in order to represent Russian VDV units in following factions: - Russian VDV(EMR): for every kind of environment from desert to temperate and wooden areas. - Russian VDV(Surpat): for tropical and desert areas. - Russian VDV(Special troops): CBRN operator. - Russian VDV(Paras): equipped with parachutes ready to be deployed fom the sky. I used web sources for references. Features: - Units are equipped with custom AK-74M (including GL variants). - Units are equipped with custom opscore helmets, headgear, bodyarmor, uniforms. - Weapons are compatible with CBA and all third party's optics/accessories compatible with CBA, even if CBA is not a requirement for this addon. - Each camo class has its own faction now (Alive will spawn units with same camo now). - Custom facegear like googles and gasmask. - Paras already equipped with parachutes. - There are 2 weapon boxes containing all weapons/ammo and custom gear/equipment. - Wide variety of groups in the editor. - Uniforms, headgear, weapons and equipment can be placed on the ground in 3d editor now. - Preview pictures in the editor. - Custom flags and markers. - Classlist included in folder. - Reduced addon size, improved cfg, improved models and textures and removed dependencies from other addons. Requirements. - Arma3 with Marksman DLC. - No addons required. Bugs. Not so far. DOWNLOAD and PICTURES http://steamcommunity.com/sharedfiles/filedetails/?id=1170200119 OPFOR REBELS Description: This addon provide OPFOR Rebel forces from Europe, Middle-East, Asia, Tanoa and Africa, with units, vehicles and groups ready in the editorusing guerrilla APEX assets. This is a very simple retexture addon that aims to provide a set of rebel units that can fit in every type of environment/island. I used web sources for references. Features: - Units are equipped with retextured guerrilla uniforms, and A3 vests and headgear. - Rebel factions from Europe, Middle-East, Asia, Tanoa and Africa with related names, faces and languages (when applyable). - No requirements since they're using A3 and A3 expansions assets. - Their loadouts expand tactical capabilities of guerrilla units. - Dedicated rebel technicals vehicles ready in the editor. - Guerrilla groups ready in editor. - Classnames included in addon folder. Requirements. - Arma3 with Marksman and Apex DLC. - No addons required. Bugs. Not so far. DOWNLOAD and PICTURES: http://steamcommunity.com/sharedfiles/filedetails/?id=1142687549 INDEPENDENT GUERRILLA Description: This addon provide INDEPENDENT Guerrila forces from Europe, Middle-East, Asia, Tanoa and Africa, with units, vehicles and groups ready in the editorusing guerrilla APEX assets. This is a very simple retexture addon that aims to provide a set of guerrilla units that can fit in every type of environment/island. I used web sources for references. Features: - Units are equipped with retextured guerrilla uniforms, and A3 vests and headgear. - Guerrilla faction from Europe, Middle-East, Asia, Tanoa and Africa with related names, faces and languages (when applyable). - No requirements since they're using A3 and A3 expansions assets. - Their loadouts expand tactical capabilities of guerrilla units. - Dedicated guerrilla technicals vehicles ready in the editor. - Guerrilla groups ready in editor. - Classnames included in addon folder. Requirements. - Arma3 with Marksman and Apex DLC. - No addons required. Bugs. Not so far. DOWNLOAD and PICTURES: http://steamcommunity.com/sharedfiles/filedetails/?id=1142683154 CSAT REPLACEMENT Description: This addon provide more realistic uniforms and equipment for CSAT soldiers. I used web sources for references. Features: - Units are equipped with custom uniforms, vests and headgear in order to be more realistic and less futuristic. - The addon does not modify any unit(or their loadout), it will only change the appearance of the items without modifying their characteristics. - This will not change any Campaigns or Missions beheavior. Requirements. - Arma3. - No addons required. Bugs. Not so far. DOWNLOAD and PICTURES: http://steamcommunity.com/sharedfiles/filedetails/?id=1142693786 UK SOF Description:This addon provide UK SOF units to BLUFOR side; It adds several new camouflage for uniforms plus custom opscore helmets and platecarriers in order to represent UK SOF units in following factions:- SOF(multicam): for every kind of environment from desert to temperate and wooden areas.- SOF(woodland): for temperate and wooden areas.- SOF(desert): for arid and desert environments.- SOF(arctic): for snow and arctic environments.- SOF(CT): black uniforms and kits for CT/HR ops.- SOF(Covert-Ops): civilian clothes and tan kits.- SOF(Special troops): CBRN operator and combat suit operator.- SOF(Paras): equipped with parachutes ready to be deployed fom the sky.- SOF(Divers): divers units ready to be deployed fom the sea.- SOF(Snipers): sniper and spotter in ghillie suit.I used web sources for references.Features:- Units are equipped with HK417 derived from A3 Apex SPARs, so no other addons are required now. -Units are equipped with custom Colt L119A1 rifles (normal, CQB and M203 black and camo variants) and Sig P226 pistols, they're compatible with all other accessores without any requirements- Units are equipped with custom opscore helmets, headgear, platecarriers, uniforms.- Weapons are compatible with CBA and all third party's optics/accessories compatible with CBA, even if CBA is not a requirement for this addon.- Each camo class has its own faction now (Alive will spawn units with same camo now).- Custom facegear like googles, gasmask and beard.- Paras and Divers units already equipped with parachutes and diver gear respectively.- There are 2 weapon boxes containing all weapons/ammo and custom gear/equipment.- Wide variety of groups in the editor.- Uniforms, headgear, weapons and equipment can be placed on the ground in 3d editor now.- Preview pictures in the editor.- Custom flags and markers.- Classlist included in folder.- Reduced addon size, improved cfg, improved models and textures and removed dependencies from other addons.Requirements.- Arma3 with Marksman and Apex DLC.- No addons required.Bugs.Not so far. DOWNLOAD and PICTURES http://steamcommunity.com/sharedfiles/filedetails/?id=1145621857 GERMAN SOF Description: This addon provide German SOF units to BLUFOR side; It adds several new camouflage for uniforms plus custom opscore helmets and platecarriers in order to represent German SOF units in following factions: - SOF(multicam): for every kind of environment from desert to temperate and wooden areas. - SOF(woodland): for temperate and wooden areas. - SOF(desert): for arid and desert environments. - SOF(arctic): for snow and arctic environments. - SOF(CT): black uniforms and kits for CT/HR ops. - SOF(Special troops): CBRN operator and combat suit operator. - SOF(Paras): equipped with parachutes ready to be deployed fom the sky. - SOF(Divers): divers units ready to be deployed fom the sea. - SOF(Snipers): sniper and spotter in ghillie suit. I used web sources for references. Features: - Units are equipped with HK417 derived from A3 Apex SPARs, so no other addons are required now. - Units are equipe with custom HK G-36C and USP pistols, compatible with other optics/accessories without any requirement. - Units are equipped with custom opscore helmets, headgear, platecarriers, uniforms. - Weapons are compatible with CBA and all third party's optics/accessories compatible with CBA, even if CBA is not a requirement for this addon. - Each camo class has its own faction now (Alive will spawn units with same camo now). - Custom facegear like googles, gasmask and beard. - Paras and Divers units already equipped with parachutes and diver gear respectively. - There are 2 weapon boxes containing all weapons/ammo and custom gear/equipment. - Wide variety of groups in the editor. - Uniforms, headgear, weapons and equipment can be placed on the ground in 3d editor now. - Preview pictures in the editor. - Custom flags and markers. - Classlist included in folder. - Reduced addon size, improved cfg, improved models and textures and removed dependencies from other addons. Requirements. - Arma3 with Marksman and Apex DLC. - No addons required. Bugs. Not so far. DOWNLOAD and PICTURES http://steamcommunity.com/sharedfiles/filedetails/?id=1152857794 FRENCH SOF Description: This addon provide French SOF units to BLUFOR side; It adds several new camouflage for uniforms plus custom opscore helmets and platecarriers in order to represent French SOF units in following factions: - SOF(multicam): for every kind of environment from desert to temperate and wooden areas. - SOF(woodland): for temperate and wooden areas. - SOF(desert): for arid and desert environments. - SOF(arctic): for snow and arctic environments. - SOF(CT): black uniforms and kits for CT/HR ops. - SOF(Special troops): CBRN operator and combat suit operator. - SOF(Paras): equipped with parachutes ready to be deployed fom the sky. - SOF(Divers): divers units ready to be deployed fom the sea. - SOF(Snipers): sniper and spotter in ghillie suit. I used web sources for references. Features: - Units are equipped with HK416-HK417 derived from A3 Apex SPARs, so no other addons are required now. - Units are equipe with custom Glock 17 pistols, compatible with other optics/accessories without any requirement. - Units are equipped with custom opscore helmets, headgear, platecarriers, uniforms. - Weapons are compatible with CBA and all third party's optics/accessories compatible with CBA, even if CBA is not a requirement for this addon. - Each camo class has its own faction now (Alive will spawn units with same camo now). - Custom facegear like googles, gasmask and beard. - Paras and Divers units already equipped with parachutes and diver gear respectively. - There are 2 weapon boxes containing all weapons/ammo and custom gear/equipment. - Wide variety of groups in the editor. - Uniforms, headgear, weapons and equipment can be placed on the ground in 3d editor now. - Preview pictures in the editor. - Custom flags and markers. - Classlist included in folder. - Reduced addon size, improved cfg, improved models and textures and removed dependencies from other addons. Requirements. - Arma3 with Marksman and Apex DLC. - No addons required. Bugs. Not so far. DOWNLOAD and PICTURES http://steamcommunity.com/sharedfiles/filedetails/?id=1162059703 Thanks to BI for the great game and to all the community!
  21. So hi all guys, today i release a new addons after those 2 poses pack, this time is about retexture and in particular of the great JSOC mod from Road Runner. So what this mod is about? Well i retexture the field pants to looks like jeans and i made a custom nohq and rvmats for them. For now the jeans are only available with shirt in AOR1 and MC but in future updates i will make also other camos. And they are available only with with only 2 sleeves variation as only 2 uniforms in the mod have field pants so please don't ask me to make other variants with jeans as it require to change model stuff. Just forget to say that the mod need the original JSOC mod installed as it is a requirements guys There are some tweaks to do on them but i feel like they can be released. Hope you guys will enjoy that small addon :D A big thanks goes to Road Runner that allowed me to release this mod and that helped me out with Rvmats DOWNLOAD LINK: https://www.dropbox.com/s/rsxgmu67m0ynzsg/%40Direone_jsoc_jeans.rar?dl=0
  22. 5th SFG is looking for capable candidates with the willingness to learn and work as a team. We strive for realism and evaluated each candidate through our SFS Candidate Program. After evaluation you will be given the choice to join either the SFOD-A Team or enter into the Special Forces Sniper School for "Raven". Both are equal on the battlefield with the main goal of supporting each other. The SFOD-A focuses on small team tactics and precision. Raven Recon is dedicated to the support of the SFOD-A through intelligence gathering and excellent marksmanship, recon is a skill of patience and the ability to think for yourself. Attention to detail and staying calm under pressure are a must. More Recon detail below. Originally started as a Recon only group we realized that the very specific nature of reconnaissance isn't for everyone. We decided to add an SF team to the ranks to help change the dynamic of the unit to a more cohesive environment that many Arma players are used to. The SFOD-A addition is still forming and needs leaders. If you think you have what it takes to lead, definitely contact us on our TS and Website for an interview. *The Raven Reconnaissance Team is looking for a specific kind of soldier. Someone that doesn't mind observing the battlefield in anticipation of that perfect shot. A person that can pay attention to a lot of detail and multitask while being aware of their surroundings. If this sounds like you we would love to see you enter into our Special Forces Sniper School. We are focused on small team tactics with a primary focus of Reconnaissance. *If your idea of Recon is wearing a Ghillie suit and hiding behind a tree, you will be sorely mistaken. We strive to be the top 1% of capable Recon Scouts that the Arma community can find. A lot of training, constant drills, dynamic exercises are what you'll find at SFSS. After rigorous conditioning and hours of marksman/recon/logistics training you will be inducted into the Raven Recon Team as a Scout, specializing in the skills listed below. *Long Range Reconnaissance, Infiltration, Sabotage, Strategic Destabilization with Explosives, High Value Targets, Air insertions(HAHO,HALO), Sub-surface Maritime Infiltration Operations. All are within our scope of training. *Modeled after the US Army Sniper School our long term goal is to have a few small teams that regularly conduct Reconnaissance missions in every terrain and condition we can accomplish within Arma. -SGM J.Ginger"Chaos" Raven Team Leader SteamID= SGM J.Ginger [RRG] (ArmaUnits) *Teamspeak: ts81.gameservers.com:9118 *Fill out our Entry (Application Here) Register on our [Website]
  23. Website: http://taskforcegoon.us Teamspeak: 178.32.196.205 YouTube What is the Task Force Goon? Task Force Goon is a milsim group founded by active, veteran, and military contractors with diverse backgrounds in training and combat experience. Task Force Goon is built to reflect the United States Special Forces' Operational Detachment Alpha teams. Task Force Goon "Operators" stress TRAINING - putting in many hours to become a proficient machine. TEACHING - spreading their knowledge of skills, tactics, and communication to others. LEADING - conventional, unconventional militia, and guerrilla forces in enemy occupied areas. EXECUTION - methodical and thorough in completion of tasks and missions. It is our mission to bring as true to life tactics and execution to our ARMA community as possible. We achieve this through a team first attitude, a constant training battle rhythm, and play focused on execution. Current Unit Structure? Our unit is currently in a Task Force Standard which is made up of... ODA-951 "GOON" - The ODA-951 is designed after United States Special Forces ODA elements. ODA missions include but not limited to counter-insurgency, counter-terrorism, covert ops, direct action, hostage rescue, HVT/man hunting, and unconventional warfare. We will most of all hold true to an ODA’s primary mission: Teaching and Leading - training and leading unconventional warfare forces, or clandestine guerrilla forces in an enemy occupied nation. For example training a group of rebels or regular military soldiers and leading them in a mission. 75th Ranger Regiment "Hangeover" - The 75th Ranger Regiment, also known as Rangers, is a light infantry, special operations unit of the United States Army. The regiment is the U.S. Army's premier raid force, with specialized skills that enable them to perform a variety of missions. These include direct action, airfield seizure, airborne and air assaults, special reconnaissance, personnel recovery, and high-value target raids. It operates as a special operations force. 160th SOAR "Night Stalkers" - The 160th SOAR, also known as the Night Stalkers, is our air unit that replicates the real 160th SOAR, they are here to provide close air support for both the Goon element and Hangover element along transportation when needed. They are well trained in all conditions of flight and are able to get the ground elements to the position that is needed even when the LZ is hot. Requirements Must be 18 years old or older Must have a legit copy of ARMA 3 Must have knowledge of a Realism Unit Must be able to commit a realistic amount of time to the unit Must accommodate for our timezone. We operate out of the Eastern Standard Timezone! Trainings: Tuesday 8PM EST. Operations: Sundays 8PM EST.
  24. S.H.I.E.L.D. What is SHIELD? SHIELD is a multi-national Arma III casual-milsim unit based off multiple ranks and fields from marvel’s SHIELD. As a milsim unit, we strive to use teamwork and tactics in Arma III. We are all here for one common goal: To act out as SHIELD Agents and Operatives on missions and training, while maintaining a fun factor for everybody. Training's What training will I undergo? We currently require all new members to undergo Selection (BCT and AIT combined). Selection consists of learning the basics of our mods, how procedures go, and other basic information. What we have to offer Special Agent Intel Agent STRIKE soldier Security Vehicle driver/gunner What is required to join? Must be 13+ years of age Speak English Be able to download mods Attend our required operations on Saturdays at 7:00PM EST Own valid copy of Arma III and the DLC APEX Enthusiasm! Interested? Our teamspeak: ca16.ts3.cloud:3092
  25. http:// The Air Combat Command and 7th Special Forces Group are looking for mature helicopter pilots for co-op action. Focus will be on transport & logistic type missions and CSAR in the event of downed aircraft. CAS missions in attack helicopters may come further down the road provided we have the pilots to support missions of that nature, but for now strictly T&L / CSAR. Requirements as follows: - Legal copy of Arma 3 - TS3 with working mic set up for "push to talk" - Must not be afraid of mods - we host our own repository on Arma3Synch with around 30G worth of mods. - Skilled or trainable - Mature......I cannot stress this enough. There will be no no one under 18 accepted for flying, and there is absolutely a maturity limit. Training for pilots: - BCT, which is really a formal way of saying "we want to make sure you can survive on the ground, use ACE advanced medical, and won't frag anyone". - Basic flight TRA designed to see how you do, then tailor it to areas you need help in the most. Members have two weeks to complete both parts of Basic or will be dropped from our roster. Additionally, once basic flight has been wrapped up you will be working closely with me on more advanced type stuff in transports. There will be some copilot time, and once trained up we will be switching duties on and off, PAC (pilot at controls) one mission, PIC (Pilot In Command) the next. Come to comms and ask for Aaron, Blur, Spencer, or Gunfighter. Lastly, this is not a recruiting pitch for the 7th, however, the below TS addy will get you to them!! TS3: ts.7thsfg.us ACC Website: http://aircombatcommand.us/ I can also be reached here via PM and on steam: [ACC] Gunfighter - http://steamcommunity.com/profiles/76561198217536800/ Looking forward to hearing from you!! ~S
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