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Found 403 results

  1. Hello, I noticed something strange when I load up my mission on a multiplayer server. I have changed the "skillAI" and "precisionAI" values in the .Arma3Profile file on the server that I am using, but when I double click on a soldier in the Zeus view, I still see that the soldier's skill level is at the default 50%. Are the custom values being applied and just not showing or is there an error somewhere? See the full .Arma3Profile script for my server below. version=1; blood=1; singleVoice=0; gamma=1; brightness=1; maxSamplesPlayed=128; difficulty="Custom"; class DifficultyPresets { class CustomDifficulty { class Options { groupIndicators=2; friendlyTags=2; enemyTags=0; detectedMines=2; commands=2; waypoints=2; weaponInfo=2; stanceIndicator=2; reducedDamage=0; staminaBar=2; weaponCrosshair=1; visionAid=0; thirdPersonView=1; cameraShake=1; scoreTable=0; deathMessages=1; vonID=1; mapContent=0; mapContentFriendly=0; mapContentEnemy=0; mapContentMines=0; autoReport=0; multipleSaves=0; }; aiLevelPreset=3; }; class CustomAILevel { skillAI=0.80000001; precisionAI=0.40000001; }; }; sceneComplexity=1000000; shadowZDistance=100; viewDistance=3000; preferredObjectViewDistance=3000; terrainGrid=3.125; volumeCD=10; volumeFX=10; volumeSpeech=10; volumeVoN=10; vonRecThreshold=0.029999999;
  2. Hi there I have had a Linux dedicated arma3 server running fine for a while, these last days an issue appeared from no where: I use the 1.82 version, so I can connect to it with the Linux native client, With BE enabled. Now, I cannot connect anymore: Error message: DLCs mismatch. Other symptoms: 1) All DLC are in red in the details pane of the MP interface of Arma3 Linux Client. 2) The details pane shows only 8 DLCs 3) My Linux client has the 10 DLCs 4) My Linux server's console shows the 10 DLCs ... 5) if related, I see this message now that I dont think it was here before: 13:03:51 Cannot register unknown string STR_3DEN_CAMERA_NAME 13:03:51 Cannot register unknown string STR_DIFF_SCENE_ONLY 13:03:51 Cannot register unknown string STR_DIFF_SCENE_AND_MAP 12:49:21 ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 12:49:21 Arma 3 DLC Bundle 2 | dlcbundle2 | true | NOT FOUND | | | 12:49:21 Arma 3 DLC Bundle 1 | dlcbundle | true | NOT FOUND | | | 12:49:21 Arma 3 Tanks | tank | true | GAME DIR | 4df9fdc3af2a71c62627be80a7ab755a02dcf1df | 2ce77785 | /home/steamleg/arma3/tank 12:49:21 Arma 3 Tac-Ops | tacops | true | GAME DIR | 211c4e0554a0d385f9e06657f86014ea812e9c0a | 1ee5ddc3 | /home/steamleg/arma3/tacops 12:49:21 Arma 3 Laws of War | orange | true | GAME DIR | ef1cd56c40b4d010daf1fe1381a0d5cba5ee8ca9 | 9aa3097a | /home/steamleg/arma3/orange 12:49:21 Arma 3 Malden | argo | true | GAME DIR | 5bcf910df6383993f930b60be8d021bd84bf71ec | 71d3c487 | /home/steamleg/arma3/argo 12:49:21 Arma 3 Jets | jets | true | GAME DIR | 74f82e56aeb43fed4d356df93e4beac6ef325d51 | 8057ba80 | /home/steamleg/arma3/jets 12:49:21 Arma 3 Apex | expansion | true | GAME DIR | 64ea965281ee9614ad2faf70dfcb7f9bcfd819f3 | 8fe2dec7 | /home/steamleg/arma3/expansion 12:49:21 Arma 3 Marksmen | mark | true | GAME DIR | 6e50469e36f2352ccd7b1a42c8040c3c8ae34873 | f3c390b7 | /home/steamleg/arma3/mark 12:49:21 Arma 3 Helicopters | heli | true | GAME DIR | 82775a9a7fc84fa1b6778ac18afa572af8b14bce | 61ee9c5 | /home/steamleg/arma3/heli 12:49:21 Arma 3 Karts | kart | true | GAME DIR | 2d9f96493344582fe37d5b3ee10451e8166326c1 | f10e9c75 | /home/steamleg/arma3/kart 12:49:21 Arma 3 Zeus | curator | true | GAME DIR | e576b57de30c4fbaa7337db15aca30e906047e0e | 2e0f3c2b | /home/steamleg/arma3/curator 12:49:21 Arma 3 | A3 | true | NOT FOUND | | | 12:49:21 ========================================================================================================================================================================================================== Feel free to see it on your side, if you have time, my server is [FR] HAWCS3 ... in the MP listing / Steam ... the IP is 195.154.253.155
  3. Hey if you are interesting in find someone to play with, sharing fun things that happen in game and such, there's a community here for you: The Flood Zone (discord community),There are some servers available in the community with cool admins, we are here welcome anyone join and chill.
  4. I want to note that whilst I have fixed the issue I'm curious to know what caused the fault and to help anyone else who'd experiencing the problem and looking for solutions. A bit of background information: I've been hosting my own dedicated server for a while and because of the 'integer flow' issues with Fast2 I reverted to TADST as my go-to server tool. The server is hosted locally on my home network. Inexplicably I started to get Battleye query timeout errors on my server despite having made no changes nor had there been an update to ArmA (AFAIK). The first time I just re-installed the server which fixed the issue. However after two weeks or so the issue returned and it took me a while to troubleshoot: 1) created new server profile 2) reinstalled ArmA server 3) disabled firewall 4) double checked ports are open on router 5) rebooted router 6) attempted this Battleye fix: on my client machine I deleted arma3battleye.exe and battleye folder from ArmA folder (Steam -> steamapps -> common -> Arma3), deleted Battleye files from Common Files (Program Files (x86) -> Common Files -> BattlEye) and deleted Battleye folder and missions from MPMissionscache in localappdata then verified game cache on Steam. 7) disabled all 34 mods 8)enabled UPnP on TADST but this only worked for one session RPT file here Because I had heard of the Faster tool (rebuiild of Fast1) through using Fast2, I decided to give it a go as I had eliminated every other cause besides the tool. After I had ported over my KP Liberations saves, lo and behold it worked without issue. I know with troubleshooting it's a process of elimination by being methodical and going step-by-step. But if in my situation and switching server tool to Faster or another that works (not aware of any) then it'll save you trying all the other fixes. TADST is an old and otherwise good tool but it was last updated in 2017. Perhaps that's the issue? Although people still use it without this issue AFAIK. Either way if anyone is able to shed light on the cause then I'd appreciate it! Thanks, M2I
  5. Hello We are currently developing an Sandbox Arma 3 Server. i want to make a Sniping spot where you can Snipe some AI´s the AI´s are set to: this disableai "ALL"; i got a simple Respawn script from a another forum post. which looks like this: the Problem is that when the ai Respawns the init isn´t there anymore so they run around and shoot at the players how can i fix that? thanks for you´re help Marvin Admin at German-Gamers.net
  6. so i want the day night cycle on my server disabled because having a night on a Sandbox Server is stupid and bad! i searched for a while and the only thing i found was people complaining about Servers disabling the cylce but HOW how can i disable the whole time cycle that it´s always like 1 pm on the Server? HELP! Marvin
  7. Hello, we are currently developing a Arma 3 sandbox server where you can basically do anything, the problem is, that the vehicles only respawn when they are destroyed, when someone takes a plane and lands it somewhere like molos airfield it will remain there until someone picks it up. I want that the vehilces respawn when thy are left alone but the built in feature doesn´t work at all, so my idea was to trigger the respawn like every 60 seconds that all vehicles respawn but how can i trigger every 60 seconds for ever ?!? thanks for your help Marvin Letsche Admin at German-Gamers.net
  8. Hi, I'm trying to setup an arma 3 dedicated server hosted off an ubuntu 16.04, I have been following the official documentation and seem to have the server running, but cannot connect to it either through direct connect, or through the browser ( can't find server name in the browser ) The server is being recognised by steam API {"addr":"IP:2303","gmsindex":-1,"appid":107410,"gamedir":"Arma3","region":-1,"secure":false,"lan":false,"gameport":2302,"specport":0} and the server output is as follows: ./arma3server -config=server.cfg 15:25:55 SteamAPI initialization failed. Steam features won't be accessible! 15:25:55 Initializing stats manager. 15:25:55 Stats config disabled. 15:25:55 sessionID: 012211720c1afbf3fa81f438773bf5a64f5ab516 15:26:02 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/ (original bin\config.bin) 15:26:02 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/ (original bin\config.bin) 15:26:02 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/ (original bin\config.bin) 15:26:02 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/ (original bin\config.bin) 15:26:02 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/ (original bin\config.bin) 15:26:02 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/ (original a3\ui_f\config.bin) 15:26:02 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/ (original a3\ui_f\config.bin) 15:26:02 Updating base class RscUnitInfo->RscUnitInfoAirNoWeapon, by a3\ui_f\config.bin/RscInGameUI/RscUnitInfoAir/ (original a3\ui_f\config.bin) 15:26:02 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscInGameUI/RscTaskOverview/controls/TaskOverviewAssigned/ (original bin\config.bin) 15:26:02 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/ (original bin\config.bin) 15:26:02 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/ (original bin\config.bin) 15:26:02 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/ (original bin\config.bin) 15:26:02 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/ (original bin\config.bin) 15:26:02 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/ (original bin\config.bin) 15:26:02 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/ (original bin\config.bin) 15:26:02 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/ (original bin\config.bin) 15:26:02 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/ (original bin\config.bin) 15:26:02 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/ (original a3\ui_f\config.bin) 15:26:02 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/ (original a3\ui_f\config.bin) 15:26:02 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/OverviewGroup/ (original bin\config.bin) 15:26:02 Updating base class RscButton->RscButtonSearch, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/SearchButton/ (original bin\config.bin) 15:26:02 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonCancel/ (original bin\config.bin) 15:26:02 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonGameOptions/ (original bin\config.bin) 15:26:02 Updating base class RscShortcutButton->RscButtonMenuSteam, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonBuyDLC/ (original bin\config.bin) 15:26:02 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonRevert/ (original bin\config.bin) 15:26:02 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonOK/ (original bin\config.bin) 15:26:02 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/ (original bin\config.bin) 15:26:02 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/ (original bin\config.bin) 15:26:02 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/ (original bin\config.bin) 15:26:02 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/ (original bin\config.bin) 15:26:02 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/ (original bin\config.bin) 15:26:02 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/Controls/ButtonCancel/ (original bin\config.bin) 15:26:02 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably). 15:26:02 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/ (original bin\config.bin) 15:26:02 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/ (original bin\config.bin) 15:26:02 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/ (original bin\config.bin) 15:26:02 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/ (original bin\config.bin) 15:26:02 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceMid/ (original bin\config.bin) 15:26:02 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceLong/ (original bin\config.bin) 15:26:03 Updating base class ->ctrlDefaultText, by a3\3den\config.bin/ctrlStatic/ (original a3\3den\config.bin) 15:26:03 Updating base class ->ctrlActiveText, by a3\3den\config.bin/ctrlActivePicture/ (original a3\3den\config.bin) 15:26:03 Updating base class ->ctrlDefaultText, by a3\3den\config.bin/ctrlStructuredText/ (original a3\3den\config.bin) 15:26:03 Updating base class ->ctrlControlsGroup, by a3\3den\config.bin/ctrlControlsGroupNoScrollbars/ (original a3\3den\config.bin) 15:26:03 Updating base class ->ctrlDefault, by a3\3den\config.bin/ctrlCheckbox/ (original a3\3den\config.bin) 15:26:03 Updating base class ->ctrlCheckbox, by a3\3den\config.bin/ctrlCheckboxBaseline/ (original a3\3den\config.bin) 15:26:03 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 15:26:03 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 15:26:03 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 15:26:03 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 15:26:03 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 15:26:03 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 15:26:03 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 15:26:03 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 15:26:03 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 15:26:03 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 15:26:03 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_2/Controls/ (original a3\ui_f\config.bin) 15:26:03 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_6/Controls/ (original a3\ui_f\config.bin) 15:26:03 Updating base class ->ctrlControlsGroupNoScrollbars, by a3\3den\config.bin/Cfg3DEN/Attributes/Default/ (original a3\3den\config.bin) 15:26:03 Updating base class ->ctrlStatic, by a3\3den\config.bin/Cfg3DEN/Attributes/Title/Controls/Title/ (original a3\3den\config.bin) 15:26:03 Updating base class ->ctrlToolbox, by a3\3den\config.bin/Cfg3DEN/Attributes/Toolbox/Controls/Value/ (original a3\3den\config.bin) 15:26:04 Initializing Steam Manager 15:26:04 Steam Manager initialized. 15:26:04 15:26:04 ==== Loaded addons ==== 15:26:04 15:26:04 dta/languagecore_f.pbo - 149991 15:26:04 dta/bin.pbo - 147719 15:26:04 dta/core.pbo - 129618 15:26:04 /home/arma/arma3/aow/addons/characters_f_aow.ebo - 149965 15:26:04 /home/arma/arma3/aow/addons/missions_f_aow_video.ebo - 149837 15:26:04 /home/arma/arma3/aow/addons/sounds_f_aow.ebo - 149668 15:26:04 /home/arma/arma3/aow/addons/props_f_aow.ebo - 149965 15:26:04 /home/arma/arma3/aow/addons/data_f_aow.ebo - 149928 15:26:04 /home/arma/arma3/aow/addons/ui_f_aow.ebo - 149917 15:26:04 /home/arma/arma3/aow/addons/anims_f_aow.ebo - 149768 15:26:04 /home/arma/arma3/aow/addons/functions_f_aow.ebo - 149593 15:26:04 /home/arma/arma3/aow/addons/supplies_f_aow.ebo - 149874 15:26:04 /home/arma/arma3/aow/addons/dubbing_f_aow.ebo - 149901 15:26:04 /home/arma/arma3/aow/addons/languagemissions_f_aow.ebo - 149991 15:26:04 /home/arma/arma3/aow/addons/editorpreviews_f_aow.ebo - 149909 15:26:04 /home/arma/arma3/aow/addons/missions_f_aow_data.ebo - 149929 15:26:04 /home/arma/arma3/aow/addons/structures_f_aow.ebo - 149883 15:26:04 /home/arma/arma3/aow/addons/language_f_aow.ebo - 149991 15:26:04 /home/arma/arma3/aow/addons/missions_f_aow.ebo - 149922 15:26:04 /home/arma/arma3/enoch/addons/structures_f_enoch.pbo - 148551 15:26:04 /home/arma/arma3/enoch/addons/structures_f_enoch_military.pbo - 149965 15:26:04 /home/arma/arma3/enoch/addons/structures_f_enoch_infrastructure.pbo - 148551 15:26:04 /home/arma/arma3/enoch/addons/structures_f_enoch_civilian.pbo - 148739 15:26:04 /home/arma/arma3/enoch/addons/weapons_f_enoch.ebo - 149930 15:26:04 /home/arma/arma3/enoch/addons/anims_f_enoch.ebo - 149965 15:26:04 /home/arma/arma3/enoch/addons/rocks_f_enoch.pbo - 148432 15:26:04 /home/arma/arma3/enoch/addons/static_f_enoch.ebo - 145904 15:26:04 /home/arma/arma3/enoch/addons/data_f_enoch.ebo - 147098 15:26:04 /home/arma/arma3/enoch/addons/structures_f_enoch_industrial.pbo - 148804 15:26:04 /home/arma/arma3/enoch/addons/props_f_enoch.pbo - 148738 15:26:04 /home/arma/arma3/enoch/addons/map_enoch_scenes_f.ebo - 143336 15:26:04 /home/arma/arma3/enoch/addons/structures_f_enoch_commercial.pbo - 148419 15:26:04 /home/arma/arma3/enoch/addons/cargoposes_f_enoch.ebo - 142478 15:26:04 /home/arma/arma3/enoch/addons/structures_f_enoch_cultural.pbo - 148739 15:26:04 /home/arma/arma3/enoch/addons/dubbing_radio_f_enoch.ebo - 146854 15:26:04 /home/arma/arma3/enoch/addons/music_f_enoch_music.ebo - 147127 15:26:04 /home/arma/arma3/enoch/addons/map_enoch_data.ebo - 145274 15:26:04 /home/arma/arma3/enoch/addons/map_enoch.ebo - 148551 15:26:04 /home/arma/arma3/enoch/addons/characters_f_enoch.ebo - 149965 15:26:04 /home/arma/arma3/enoch/addons/air_f_enoch.ebo - 145904 15:26:04 /home/arma/arma3/enoch/addons/vegetation_f_enoch.pbo - 148432 15:26:04 /home/arma/arma3/enoch/addons/soft_f_enoch.ebo - 149339 15:26:04 /home/arma/arma3/enoch/addons/functions_f_enoch.ebo - 148356 15:26:04 /home/arma/arma3/enoch/addons/missions_f_enoch.ebo - 149487 15:26:04 /home/arma/arma3/enoch/addons/sounds_f_enoch.ebo - 148786 15:26:04 /home/arma/arma3/enoch/addons/editorpreviews_f_enoch.ebo - 145440 15:26:04 /home/arma/arma3/enoch/addons/ui_f_enoch.ebo - 147095 15:26:04 /home/arma/arma3/enoch/addons/languagemissions_f_enoch.ebo - 149991 15:26:04 /home/arma/arma3/enoch/addons/structures_f_enoch_data.pbo - 148419 15:26:04 /home/arma/arma3/enoch/addons/dubbing_radio_f_enoch_data.ebo - 147175 15:26:04 /home/arma/arma3/enoch/addons/armor_f_enoch.ebo - 145904 15:26:04 /home/arma/arma3/enoch/addons/map_enoch_data_layers.ebo - 146184 15:26:04 /home/arma/arma3/enoch/addons/structures_f_enoch_furniture.pbo - 148419 15:26:04 /home/arma/arma3/enoch/addons/supplies_f_enoch.ebo - 146762 15:26:04 /home/arma/arma3/enoch/addons/language_f_enoch.ebo - 149991 15:26:04 /home/arma/arma3/enoch/addons/music_f_enoch.ebo - 147472 15:26:04 /home/arma/arma3/tank/addons/language_f_tank.pbo - 149991 15:26:04 /home/arma/arma3/tank/addons/sounds_f_tank.pbo - 143095 15:26:04 /home/arma/arma3/tank/addons/structures_f_tank.pbo - 137876 15:26:04 /home/arma/arma3/tank/addons/dubbing_f_tank.pbo - 127958 15:26:04 /home/arma/arma3/tank/addons/editorpreviews_f_tank.pbo - 137875 15:26:04 /home/arma/arma3/tank/addons/missions_f_tank_data.pbo - 128937 15:26:04 /home/arma/arma3/tank/addons/data_f_tank.pbo - 128203 15:26:04 /home/arma/arma3/tank/addons/cargoposes_f_tank.pbo - 128283 15:26:04 /home/arma/arma3/tank/addons/music_f_tank.pbo - 127912 15:26:04 /home/arma/arma3/tank/addons/missions_f_tank.pbo - 149965 15:26:04 /home/arma/arma3/tank/addons/languagemissions_f_tank.pbo - 149991 15:26:04 /home/arma/arma3/tank/addons/weapons_f_tank.pbo - 146892 15:26:04 /home/arma/arma3/tank/addons/props_f_tank.pbo - 131702 15:26:04 /home/arma/arma3/tank/addons/armor_f_tank.pbo - 149457 15:26:04 /home/arma/arma3/tank/addons/ui_f_tank.pbo - 148551 15:26:04 /home/arma/arma3/tank/addons/modules_f_tank.pbo - 147857 15:26:04 /home/arma/arma3/tank/addons/functions_f_tank.pbo - 125996 15:26:04 /home/arma/arma3/tank/addons/characters_f_tank.pbo - 148392 15:26:04 /home/arma/arma3/tacops/addons/modules_f_tacops.ebo - 149359 15:26:04 /home/arma/arma3/tacops/addons/sounds_f_tacops.ebo - 123795 15:26:04 /home/arma/arma3/tacops/addons/data_f_tacops.ebo - 126731 15:26:04 /home/arma/arma3/tacops/addons/language_f_tacops.ebo - 149991 15:26:04 /home/arma/arma3/tacops/addons/ui_f_tacops.ebo - 148551 15:26:04 /home/arma/arma3/tacops/addons/characters_f_tacops.ebo - 129739 15:26:04 /home/arma/arma3/tacops/addons/languagemissions_f_tacops.ebo - 149991 15:26:04 /home/arma/arma3/tacops/addons/missions_f_tacops.ebo - 144976 15:26:04 /home/arma/arma3/tacops/addons/dubbing_f_tacops.ebo - 129340 15:26:04 /home/arma/arma3/tacops/addons/music_f_tacops.ebo - 124064 15:26:04 /home/arma/arma3/tacops/addons/functions_f_tacops.ebo - 138026 15:26:04 /home/arma/arma3/orange/addons/music_f_orange.pbo - 120725 15:26:04 /home/arma/arma3/orange/addons/ui_f_orange.pbo - 149706 15:26:04 /home/arma/arma3/orange/addons/data_f_orange.pbo - 144284 15:26:04 /home/arma/arma3/orange/addons/modules_f_orange.pbo - 143632 15:26:04 /home/arma/arma3/orange/addons/structures_f_orange.pbo - 147636 15:26:04 /home/arma/arma3/orange/addons/languagemissions_f_orange.pbo - 149991 15:26:04 /home/arma/arma3/orange/addons/language_f_orange.pbo - 149991 15:26:04 /home/arma/arma3/orange/addons/functions_f_orange.pbo - 149339 15:26:04 /home/arma/arma3/orange/addons/supplies_f_orange.pbo - 129371 15:26:04 /home/arma/arma3/orange/addons/cargoposes_f_orange.pbo - 126225 15:26:04 /home/arma/arma3/orange/addons/editorpreviews_f_orange.pbo - 123173 15:26:04 /home/arma/arma3/orange/addons/sounds_f_orange.pbo - 145695 15:26:04 /home/arma/arma3/orange/addons/air_f_orange.pbo - 146744 15:26:04 /home/arma/arma3/orange/addons/characters_f_orange.pbo - 148442 15:26:04 /home/arma/arma3/orange/addons/props_f_orange.pbo - 148864 15:26:04 /home/arma/arma3/orange/addons/missions_f_orange.pbo - 149975 15:26:04 /home/arma/arma3/orange/addons/dubbing_f_orange.pbo - 121689 15:26:04 /home/arma/arma3/orange/addons/soft_f_orange.pbo - 147662 15:26:04 /home/arma/arma3/orange/addons/weapons_f_orange.pbo - 149274 15:26:04 /home/arma/arma3/argo/addons/characters_f_patrol.pbo - 149127 15:26:04 /home/arma/arma3/argo/addons/functions_f_patrol.pbo - 141510 15:26:04 /home/arma/arma3/argo/addons/sounds_f_patrol.pbo - 119477 15:26:04 /home/arma/arma3/argo/addons/modules_f_patrol.pbo - 119459 15:26:04 /home/arma/arma3/argo/addons/props_f_argo.pbo - 129371 15:26:04 /home/arma/arma3/argo/addons/rocks_f_argo.pbo - 148432 15:26:04 /home/arma/arma3/argo/addons/armor_f_argo.pbo - 129739 15:26:04 /home/arma/arma3/argo/addons/language_f_argo.pbo - 149991 15:26:04 /home/arma/arma3/argo/addons/data_f_argo.pbo - 128209 15:26:04 /home/arma/arma3/argo/addons/ui_f_patrol.pbo - 141307 15:26:04 /home/arma/arma3/argo/addons/data_f_patrol.pbo - 141307 15:26:04 /home/arma/arma3/argo/addons/map_malden_data_layers.pbo - 135888 15:26:04 /home/arma/arma3/argo/addons/editorpreviews_f_argo.pbo - 142758 15:26:04 /home/arma/arma3/argo/addons/weapons_f_patrol.pbo - 141307 15:26:04 /home/arma/arma3/argo/addons/map_malden_scenes_f.pbo - 120026 15:26:04 /home/arma/arma3/argo/addons/languagemissions_f_patrol.pbo - 149991 15:26:04 /home/arma/arma3/argo/addons/map_malden.pbo - 148936 15:26:04 /home/arma/arma3/argo/addons/structures_f_argo.pbo - 147656 15:26:04 /home/arma/arma3/argo/addons/missions_f_patrol.pbo - 126663 15:26:04 /home/arma/arma3/argo/addons/language_f_patrol.pbo - 149991 15:26:04 /home/arma/arma3/argo/addons/map_malden_data.pbo - 135888 15:26:04 /home/arma/arma3/argo/addons/music_f_argo.pbo - 119459 15:26:04 /home/arma/arma3/argo/addons/vegetation_f_argo.pbo - 148432 15:26:04 /home/arma/arma3/jets/addons/weapons_f_jets.pbo - 131383 15:26:04 /home/arma/arma3/jets/addons/music_f_jets.pbo - 119459 15:26:04 /home/arma/arma3/jets/addons/dubbing_f_jets.pbo - 119457 15:26:04 /home/arma/arma3/jets/addons/editorpreviews_f_sams.pbo - 132141 15:26:04 /home/arma/arma3/jets/addons/air_f_jets.pbo - 146744 15:26:04 /home/arma/arma3/jets/addons/editorpreviews_f_jets.pbo - 119457 15:26:04 /home/arma/arma3/jets/addons/functions_f_destroyer.pbo - 148786 15:26:04 /home/arma/arma3/jets/addons/props_f_destroyer.pbo - 132141 15:26:04 /home/arma/arma3/jets/addons/anims_f_jets.pbo - 123210 15:26:04 /home/arma/arma3/jets/addons/static_f_sams.pbo - 146744 15:26:04 /home/arma/arma3/jets/addons/characters_f_jets.pbo - 129739 15:26:04 /home/arma/arma3/jets/addons/static_f_destroyer.pbo - 140243 15:26:04 /home/arma/arma3/jets/addons/weapons_f_destroyer.pbo - 132268 15:26:04 /home/arma/arma3/jets/addons/editorpreviews_f_destroyer.pbo - 132141 15:26:04 /home/arma/arma3/jets/addons/data_f_sams.pbo - 132140 15:26:04 /home/arma/arma3/jets/addons/boat_f_destroyer.pbo - 143297 15:26:04 /home/arma/arma3/jets/addons/language_f_jets.pbo - 149991 15:26:04 /home/arma/arma3/jets/addons/language_f_destroyer.pbo - 149991 15:26:04 /home/arma/arma3/jets/addons/modules_f_jets.pbo - 119459 15:26:04 /home/arma/arma3/jets/addons/ui_f_jets.pbo - 126137 15:26:04 /home/arma/arma3/jets/addons/cargoposes_f_jets.pbo - 126225 15:26:04 /home/arma/arma3/jets/addons/props_f_jets.pbo - 129371 15:26:04 /home/arma/arma3/jets/addons/data_f_destroyer.pbo - 132156 15:26:04 /home/arma/arma3/jets/addons/boat_f_jets.pbo - 139711 15:26:04 /home/arma/arma3/jets/addons/sounds_f_jets.pbo - 141706 15:26:04 /home/arma/arma3/jets/addons/functions_f_jets.pbo - 119457 15:26:04 /home/arma/arma3/jets/addons/data_f_jets.pbo - 146856 15:26:04 /home/arma/arma3/jets/addons/weapons_f_sams.pbo - 149414 15:26:04 /home/arma/arma3/jets/addons/language_f_sams.pbo - 149991 15:26:04 /home/arma/arma3/jets/addons/missions_f_jets.pbo - 130755 15:26:04 /home/arma/arma3/jets/addons/languagemissions_f_jets.pbo - 149991 15:26:04 /home/arma/arma3/jets/addons/static_f_jets.pbo - 146744 15:26:04 /home/arma/arma3/expansion/addons/music_f_oldman_music.pbo - 148679 15:26:04 /home/arma/arma3/expansion/addons/editorpreviews_f_exp.pbo - 147098 15:26:04 /home/arma/arma3/expansion/addons/languagemissions_f_exp.pbo - 149991 15:26:04 /home/arma/arma3/expansion/addons/structures_f_exp_data.pbo - 148419 15:26:04 /home/arma/arma3/expansion/addons/static_f_exp.pbo - 119478 15:26:04 /home/arma/arma3/expansion/addons/missions_f_oldman.pbo - 149848 15:26:04 /home/arma/arma3/expansion/addons/static_f_oldman.pbo - 148580 15:26:04 /home/arma/arma3/expansion/addons/music_f_exp_music.pbo - 119477 15:26:04 /home/arma/arma3/expansion/addons/language_f_exp.pbo - 149991 15:26:04 /home/arma/arma3/expansion/addons/map_data_exp.pbo - 136265 15:26:04 /home/arma/arma3/expansion/addons/map_tanoabuka_data_layers_00_00.pbo - 121192 15:26:04 /home/arma/arma3/expansion/addons/missions_f_exp_data.pbo - 119459 15:26:04 /home/arma/arma3/expansion/addons/map_tanoabuka_data.pbo - 135884 15:26:04 /home/arma/arma3/expansion/addons/structures_f_exp_industrial.pbo - 148419 15:26:04 /home/arma/arma3/expansion/addons/modules_f_oldman.pbo - 148553 15:26:04 /home/arma/arma3/expansion/addons/language_f_oldman.pbo - 149991 15:26:04 /home/arma/arma3/expansion/addons/weapons_f_exp.pbo - 149912 15:26:04 /home/arma/arma3/expansion/addons/characters_f_oldman.pbo - 148698 15:26:04 /home/arma/arma3/expansion/addons/props_f_exp.pbo - 147637 15:26:04 /home/arma/arma3/expansion/addons/modules_f_exp.pbo - 119459 15:26:04 /home/arma/arma3/expansion/addons/structures_f_exp_infrastructure.pbo - 148551 15:26:04 /home/arma/arma3/expansion/addons/missions_f_exp_video.pbo - 119459 15:26:04 /home/arma/arma3/expansion/addons/supplies_f_oldman.pbo - 148553 15:26:04 /home/arma/arma3/expansion/addons/structures_f_exp.pbo - 148419 15:26:04 /home/arma/arma3/expansion/addons/data_f_oldman.pbo - 148553 15:26:04 /home/arma/arma3/expansion/addons/functions_f_oldman.pbo - 148553 15:26:04 /home/arma/arma3/expansion/addons/music_f_oldman.pbo - 148553 15:26:04 /home/arma/arma3/expansion/addons/dubbing_f_oldman.pbo - 148756 15:26:04 /home/arma/arma3/expansion/addons/dubbing_radio_f_exp_data_chi.pbo - 119458 15:26:04 /home/arma/arma3/expansion/addons/structures_f_oldman.pbo - 148738 15:26:04 /home/arma/arma3/expansion/addons/structures_f_exp_cultural.pbo - 148419 15:26:04 /home/arma/arma3/expansion/addons/vegetation_f_exp.pbo - 148432 15:26:04 /home/arma/arma3/expansion/addons/languagemissions_f_oldman.pbo - 149991 15:26:04 /home/arma/arma3/expansion/addons/rocks_f_exp.pbo - 148432 15:26:04 /home/arma/arma3/expansion/addons/boat_f_exp.pbo - 129747 15:26:04 /home/arma/arma3/expansion/addons/ui_f_oldman.pbo - 149216 15:26:04 /home/arma/arma3/expansion/addons/air_f_exp.pbo - 149869 15:26:04 /home/arma/arma3/expansion/addons/functions_f_exp.pbo - 144006 15:26:04 /home/arma/arma3/expansion/addons/editorpreviews_f_oldman.pbo - 148621 15:26:04 /home/arma/arma3/expansion/addons/structures_f_exp_commercial.pbo - 148419 15:26:04 /home/arma/arma3/expansion/addons/cargoposes_f_exp.pbo - 126224 15:26:04 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/home/arma/arma3/mark/addons/data_f_mark.pbo - 129371 15:26:04 /home/arma/arma3/mark/addons/missions_f_mp_mark.pbo - 141704 15:26:04 /home/arma/arma3/mark/addons/structures_f_mark.pbo - 149003 15:26:04 /home/arma/arma3/mark/addons/characters_f_mark.pbo - 148392 15:26:04 /home/arma/arma3/mark/addons/ui_f_mark.pbo - 119478 15:26:04 /home/arma/arma3/mark/addons/anims_f_mark.pbo - 119457 15:26:04 /home/arma/arma3/mark/addons/missions_f_mark_video.pbo - 119459 15:26:04 /home/arma/arma3/heli/addons/data_f_heli.pbo - 119457 15:26:04 /home/arma/arma3/heli/addons/music_f_heli_music.pbo - 119477 15:26:04 /home/arma/arma3/heli/addons/cargoposes_f_heli.pbo - 126231 15:26:04 /home/arma/arma3/heli/addons/missions_f_heli_data.pbo - 119459 15:26:04 /home/arma/arma3/heli/addons/music_f_heli.pbo - 119477 15:26:04 /home/arma/arma3/heli/addons/air_f_heli.pbo - 149975 15:26:04 /home/arma/arma3/heli/addons/language_f_heli.pbo - 149991 15:26:04 /home/arma/arma3/heli/addons/sounds_f_heli.pbo - 119478 15:26:04 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addons/weapons_f_epc.pbo - 130416 15:26:04 addons/languagemissions_f_bootcamp.pbo - 149991 15:26:04 addons/weapons_f_mod.pbo - 149339 15:26:04 addons/missions_f_epc.pbo - 141704 15:26:04 addons/boat_f_gamma.pbo - 127529 15:26:04 addons/signs_f.pbo - 148432 15:26:04 addons/missions_f_beta_data.pbo - 149165 15:26:04 addons/map_altis_data.pbo - 135904 15:26:04 addons/boat_f_epc.pbo - 131911 15:26:04 addons/ui_f_exp_a.pbo - 119478 15:26:04 addons/dubbing_f_warlords.pbo - 136700 15:26:04 addons/missions_f_beta.pbo - 149566 15:26:04 addons/sounds_f_sfx.pbo - 143211 15:26:04 addons/soft_f_epc.pbo - 140053 15:26:04 addons/soft_f_gamma.pbo - 148582 15:26:04 addons/armor_f.pbo - 149414 15:26:04 addons/functions_f.pbo - 149982 15:26:04 addons/armor_f_gamma.pbo - 148783 15:26:04 addons/map_altis.pbo - 148442 15:26:04 addons/static_f.pbo - 149975 15:26:04 addons/3den_language.pbo - 149991 15:26:04 addons/baseconfig_f.pbo - 119457 15:26:04 addons/roads_f.pbo - 148432 15:26:04 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addons/sounds_f_environment.pbo - 143095 15:26:04 addons/music_f_bootcamp_music.pbo - 119459 15:26:04 addons/weapons_f_epa.pbo - 148783 15:26:04 addons/map_stratis_data.pbo - 135888 15:26:04 addons/map_altis_data_layers_00_00.pbo - 0000 15:26:04 addons/map_stratis.pbo - 148442 15:26:04 addons/air_f_beta.pbo - 149975 15:26:04 addons/data_f_exp_a.pbo - 119457 15:26:04 addons/armor_f_epc.pbo - 148819 15:26:04 addons/structures_f_epa.pbo - 149252 15:26:04 addons/dubbing_radio_f_data_vr.pbo - 119458 15:26:04 addons/anims_f_epc.pbo - 121358 15:26:04 addons/map_altis_data_layers_01_00.pbo - 0000 15:26:04 addons/languagemissions_f.pbo - 149991 15:26:04 addons/missions_f_beta_video.pbo - 119459 15:26:04 addons/sounds_f_mod.pbo - 131534 15:26:04 addons/music_f.pbo - 119459 15:26:04 addons/air_f_epc.pbo - 148514 15:26:04 addons/dubbing_radio_f_data_gre.pbo - 119458 15:26:04 addons/ui_f.pbo - 149982 15:26:04 addons/structures_f_epc.pbo - 148804 15:26:04 addons/armor_f_epb.pbo - 149965 15:26:04 addons/anims_f.pbo - 149800 15:26:04 addons/boat_f.pbo - 149520 15:26:04 addons/characters_f_epc.pbo - 148392 15:26:04 addons/map_vr.pbo - 135900 15:26:04 addons/anims_f_mod.pbo - 135280 15:26:04 addons/functions_f_exp_a.pbo - 122619 15:26:04 addons/dubbing_f_epa.pbo - 119457 15:26:04 addons/language_f_exp_b.pbo - 149991 15:26:04 addons/map_altis_data_layers_01_01.pbo - 0000 15:26:04 addons/characters_f_beta.pbo - 149965 15:26:04 addons/missions_f_epa.pbo - 144315 15:26:04 addons/anims_f_data.pbo - 148601 15:26:04 addons/modules_f_bootcamp.pbo - 119459 15:26:04 addons/anims_f_exp_a.pbo - 123209 15:26:04 addons/functions_f_epc.pbo - 119458 15:26:04 addons/rocks_f.pbo - 149339 15:26:04 addons/soft_f_beta.pbo - 147054 15:26:04 15:26:04 ======================= 15:26:04 15:26:04 ============================================================================================= List of mods =============================================================================================== 15:26:04 modsReadOnly = false 15:26:04 safeModsActivated = false 15:26:04 customMods = false 15:26:04 hash = '4B4C0D7F28AFBCFC853D521C895D7C71B76F7FA2' 15:26:04 hashShort = '934e9fb9' 15:26:04 name | modDir | default | official | origin | hash | hashShort | fullPath 15:26:04 ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 15:26:04 Arma 3 Art of War | aow | true | true | GAME DIR | 22f983e722d776b994b849f85dc8e3dc7fbf1d80 | d1a9ea30 | /home/arma/arma3/aow 15:26:04 Arma 3 Contact (Platform) | enoch | true | true | GAME DIR | 630f4a626b41442e6701e7bdef49a7b9c3fa9b32 | ebcc7e34 | /home/arma/arma3/enoch 15:26:04 Arma 3 Tanks | tank | true | true | GAME DIR | 20d5ce6259c6f3e74aa04bbc8638c21aa042e185 | f2c578ee | /home/arma/arma3/tank 15:26:04 Arma 3 Tac-Ops | tacops | true | true | GAME DIR | ac1ba9c5d698ef317c33dfae1dd5880d1c0998f5 | d04a9748 | /home/arma/arma3/tacops 15:26:04 Arma 3 Laws of War | orange | true | true | GAME DIR | f1ad8dd27fd7f7eb0958f308e5611bd875e73f62 | bdb18000 | /home/arma/arma3/orange 15:26:04 Arma 3 Malden | argo | true | true | GAME DIR | e35201dbb799ac75f8cdc4b949cf2a05596b5152 | 9d2cd667 | /home/arma/arma3/argo 15:26:04 Arma 3 Jets | jets | true | true | GAME DIR | afa7ee22f86e026aa0cd21eebccfcfbd20277769 | feb00aef | /home/arma/arma3/jets 15:26:04 Arma 3 Apex | expansion | true | true | GAME DIR | 39335ef41c081bb964379eb6a25a15fbab7d3e82 | 742e0217 | /home/arma/arma3/expansion 15:26:04 Arma 3 Marksmen | mark | true | true | GAME DIR | ab3d88859d129a9463faf0e95e23e702790924cf | 403c1ca1 | /home/arma/arma3/mark 15:26:04 Arma 3 Helicopters | heli | true | true | GAME DIR | 858b2aaca10f78868f7263eacd3e5807f867349f | 3e5abbed | /home/arma/arma3/heli 15:26:04 Arma 3 Karts | kart | true | true | GAME DIR | 3f0e49029187075bd8919f234a46aef0e401deed | 3d19a811 | /home/arma/arma3/kart 15:26:04 Arma 3 Zeus | curator | true | true | GAME DIR | 2e3ca1016b3ef508b5fb22268eec782afffb4dbe | 28a7924e | /home/arma/arma3/curator 15:26:04 Arma 3 | A3 | true | true | NOT FOUND | | | 15:26:04 ========================================================================================================================================================================================================== 15:26:04 InitSound ... 15:26:04 InitSound - complete 15:26:04 Dedicated host created. 15:26:04 PhysX3 SDK Init started ... 15:26:04 PhysX3 SDK Init ended. 15:26:08 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. a3_characters_f 15:26:08 Loading movesType CfgGesturesMale 15:26:08 MovesType CfgGesturesMale load time 71.0 ms 15:26:08 Loading movesType CfgMovesMaleSdr 15:26:15 Warning: looped for animation: a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\briefing\hubbriefing_loop.rtm differs (looped now 0)! MoveName: hubbriefing_ext 15:26:18 Warning: looped for animation: a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\spectator\hubspectator_stand.rtm differs (looped now 1)! MoveName: hubspectator_stand_contact 15:26:18 MovesType CfgMovesMaleSdr load time 9211.0 ms 15:26:18 BattlEye Server: Initialized (v1.217) CAppInfoCacheReadFromDiskThread took 3 milliseconds to initialize CApplicationManagerPopulateThread took 0 milliseconds to initialize (will have waited on CAppInfoCacheReadFromDiskThread) RecordSteamInterfaceCreation (PID 15079): SteamGameServer012 / GameServer RecordSteamInterfaceCreation (PID 15079): SteamUtils009 / Utils Setting breakpad minidump AppID = 107410 15:26:18 Game Port: 2302, Steam Query Port: 2303 15:26:18 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303 RecordSteamInterfaceCreation (PID 15079): SteamGameServer012 / GameServer RecordSteamInterfaceCreation (PID 15079): SteamUtils009 / Utils RecordSteamInterfaceCreation (PID 15079): SteamNetworking005 / Networking RecordSteamInterfaceCreation (PID 15079): SteamGameServerStats001 / GameServerStats RecordSteamInterfaceCreation (PID 15079): STEAMHTTP_INTERFACE_VERSION002 / HTTP RecordSteamInterfaceCreation (PID 15079): STEAMINVENTORY_INTERFACE_V002 / Inventory RecordSteamInterfaceCreation (PID 15079): STEAMUGC_INTERFACE_VERSION010 / UGC RecordSteamInterfaceCreation (PID 15079): STEAMAPPS_INTERFACE_VERSION008 / Apps Arma 3 Console version 2.04.147719 x86 : port 2302 15:26:18 Host identity created. 15:26:18 Connected to Steam servers The server.cfg is a carbon copy of the one on the documentation bar minor adjustments to hostname/passwords etc, // // server.cfg // // comments are written with "//" in front of them. // GLOBAL SETTINGS hostname = "Y3K"; // The name of the server that shall be displayed in the public server list password = ""; // Password for joining, eg connecting to the server passwordAdmin = "1c@rus"; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz' serverCommandPassword = "T000ring"; // Password required by alternate syntax of [[serverCommand]] server-side scripting. logFile = "server_console.log"; // Tells ArmA-server where the logfile should go and what it should be called // WELCOME MESSAGE ("message of the day") // It can be several lines, separated by comma // Empty messages "" will not be displayed at all but are only for increasing the interval motd[] = { "", "", "Two empty lines above for increasing interval", "Welcome to our server", "", "", "We are looking for fun - Join us Now !", "http://www.example.com", "One more empty line below for increasing interval", "" }; motdInterval = 5; // Time interval (in seconds) between each message // JOINING RULES //checkfiles[] = {}; // Outdated. maxPlayers = 30; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player. kickDuplicate = 1; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing. verifySignatures = 2; // Verifies .pbos against .bisign files. Valid values 0 (disabled), 1 (prefer v2 sigs but accept v1 too) and 2 (only v2 sigs are allowed). equalModRequired = 0; // Outdated. If set to 1, player has to use exactly the same -mod= startup parameter as the server. allowedFilePatching = 0; // Allow or prevent client using -filePatching to join the server. 0, is disallow, 1 is allow HC, 2 is allow all clients (since Arma 3 v1.50) filePatchingExceptions[] = {"123456789","987654321"}; // Whitelisted Steam IDs allowed to join with -filePatching enabled //requiredBuild = 12345; // Require clients joining to have at least build 12345 of game, preventing obsolete clients to connect // VOTING voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen. voteThreshold = 0.33; // 33% or more players need to vote for something, for example an admin or a new map, to become effective // INGAME SETTINGS disableVoN = 0; // If set to 1, Voice over Net will not be available vonCodec = 1; // If set to 1 then it uses IETF standard OPUS codec, if to 0 then it uses SPEEX codec (since Arma 3 update 1.58+) vonCodecQuality = 30; // since 1.62.95417 supports range 1-20 //since 1.63.x will supports range 1-30 //8kHz is 0-10, 16kHz is 11-20, 32kHz(48kHz) is 21-30 persistent = 1; // If 1, missions still run on even after the last player disconnected. timeStampFormat = "short"; // Set the timestamp format used on each report line in server-side RPT file. Possible values are "none" (default),"short","full". BattlEye = 1; // Server to use BattlEye system allowedLoadFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; //only allow files with those extensions to be loaded via loadFile command (since Arma 3 build 1.19.124216) allowedPreprocessFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; //only allow files with those extensions to be loaded via preprocessFile/preprocessFileLineNumber commands (since Arma 3 build 1.19.124323) allowedHTMLLoadExtensions[] = {"htm","html","xml","txt"}; //only allow files with those extensions to be loaded via HTMLLoad command (since Arma 3 build 1.27.126715) //allowedHTMLLoadURIs[] = {}; // Leave commented to let missions/campaigns/addons decide what URIs are supported. Uncomment to define server-level restrictions for URIs // TIMEOUTS disconnectTimeout = 5; // Time to wait before disconnecting a user which temporarly lost connection. Range is 5 to 90 seconds. maxDesync = 150; // Max desync value until server kick the user maxPing= 200; // Max ping value until server kick the user maxPacketLoss= 50; // Max packetloss value until server kick the user kickClientsOnSlowNetwork[] = { 0, 0, 0, 0 }; // Defines if {<MaxPing>, <MaxPacketLoss>, <MaxDesync>, <DisconnectTimeout>} will be logged (0) or kicked (1) kickTimeout[] = { {0, -1}, {1, 180}, {2, 180}, {3, 180} }; votingTimeOut[] = {60, 90}; // Kicks users from server if they spend too much time in mission voting roleTimeOut[] = {90, 120}; // Kicks users from server if they spend too much time in role selection briefingTimeOut[] = {60, 90}; // Kicks users from server if they spend too much time in briefing (map) screen debriefingTimeOut[] = {45, 60}; // Kicks users from server if they spend too much time in debriefing screen lobbyIdleTimeout = 300; // The amount of time the server will wait before force-starting a mission without a logged-in Admin. // SCRIPTING ISSUES onUserConnected = ""; onUserDisconnected = ""; doubleIdDetected = ""; //regularCheck = "{}"; // Server checks files from time to time by hashing them and comparing the hash to the hash values of the clients. //deprecated // SIGNATURE VERIFICATION onUnsignedData = "kick (_this select 0)"; // unsigned data detected onHackedData = "kick (_this select 0)"; // tampering of the signature detected onDifferentData = ""; // data with a valid signature, but different version than the one present on server detected // MISSIONS CYCLE (see below) randomMissionOrder = true; // Randomly iterate through Missions list autoSelectMission = true; // Server auto selects next mission in cycle class Missions {}; // An empty Missions class means there will be no mission rotation missionWhitelist[] = {}; // An empty whitelist means there is no restriction on what missions' available I'm scratching my head as to what could be causing the issue. I have forwarded my ports, and created UFW rules internally for those ports. Any assistance would be appreciated
  9. zeu_tkLog AUTHOR : Terox (terox_@hotmail.com) ADDON REQUIREMENTS : None INSTALLATION : SERVER ONLYClients should not have this file, it will not run on their machines, hence no Bikey If you do not have any mod folders already in use on your server, use the one that is provided in the download and run the following command line argument -servermod=@zeu Alternatively, copy the zeu_tkLog.pbo found in @zeu/addons into an already existing mod_folder/addons on the server FUNCTION : This addon logs PLAYER team kill events on the server's rpt file and dumps information about the event on the clients screenThe code the clients require is passed to the clients by the server when the mission starts, or to JIP players when they join LimitationsThis works of an Mpkilled event handler, so for missions that use "revive" SYSTEMS, where the players aren't actually killed, it will not trigger These revive systems tend to use a hit event handler to trigger an unconscious state. Ideally, if you want to implement a team kill system for these, you would be better editing the revive scripts inside the missions Example of the details logged .RPT FILE (For a killer who is on foot) For a killer who was in a vehicle It returns any driver, gunner or commander, as in the example below ONSCREEN (For a killer who is on foot) For a killer who was in a vehicle It returns any driver, gunner or commander, as in the example below Download: http://zeus-community.net/important/hosted/zeu_tklog.zip Changelog v1.0 released 7th Apriil 2016 v1.2 released 15th April 2016 Fixed Linux issue cfg functions preprocess failing on Linux server
  10. I've been trying my best to get a script to work which allows a server to detect players within a specific vehicle. Here are the versions I've tested. They do not work on a dedicated server though. 1: {_x in object} count (playableUnits) == {alive _x} count (playableUnits); 2: _allPlayers = call BIS_fnc_listPlayers; {_x in object} count (_allPlayers) == {alive _x} count (_allPlayers); 3: {_x in object} count (allPlayers) == {alive _x} count (allPlayers); 4: ( {alive _x && !(_x in object)} count allPlayers ) == 0 I'm terrible at scripting but I try my best to understand. If you have a fix that is great, though I'd love to know how I messed up and how to improve for the future. :)
  11. Hello! I would like to play the S.O.G Prairie Fire coop campaign together with my friends on our dedicated server and not on public servers or a self-hosted game. With the Apex coop campaign you only have to enter the missions in the server.cfg. Here is an example: class Missions { class TestMission01 { template = MP_Marksmen_01.Altis; difficulty = "veteran"; class Params {}; }; class TestMission02 { template = MP_End_Game_01.Altis; difficulty = "veteran"; class Params {}; }; class TestMission03 { template = MP_End_Game_02.Altis; difficulty = "veteran"; class Params {}; }; class TestMission04 { template = MP_End_Game_03.Altis; difficulty = "veteran"; class Params {}; }; }; another example: class MPMissions { class Apex { briefingName = $STR_A3_CoopCampaignName; class EXP_m01 { briefingName = $STR_A3_exp_m01_missionname; directory = "a3\missions_f_exp\campaign\missions\exp_m01.tanoa"; }; class EXP_m02 { briefingName = $STR_A3_exp_m02_missionname; directory = "a3\missions_f_exp\campaign\missions\exp_m02.tanoa"; }; class EXP_m03 { briefingName = $STR_A3_exp_m03_missionname; directory = "a3\missions_f_exp\campaign\missions\exp_m03.tanoa"; }; }; }; But how do I do it now with the S.O.G missions? Can someone send me a template for the server.cfg? I am looking forward to help!
  12. I just setup my server and everything works properly but after 2-3 mins i get kicked for the reasons in title. Since this only appears on my own server i thought someone with more knowhow could help me. I turned of my norton security ultra and added exceptions but nothing, i added the arma ports to my router but also nothing. I deleted several BE folders, reinstalled BE and arma but all i tried without any success. I do not play with any mods or DLC content, only official CP coop 12 maps. EDIT FIX: Norton security ultra blocked it, even with exceptions and i tried to turn it off completely but it worked after i deinstalled and added the exceptions to windows defender (do not forget to open your ports!!!).
  13. So i just setup my first Arma 3 server for combat patrol. I only wanna play combat patrol with official missions on it, i managed to setup the map rotation but i wish to change the mission parameters (like objective or daytime) but i don’t know how since i only play official maps. It works ingame as an admin but I’d like to have the settings permanent. I know you have to create a file for edited/created maps and add the „class params“ lines in there but that won’t work in my case. Adding the lines to the .cfg does also not work. Is that even possible? If so please tell me how.
  14. I bought the new Creator DLC S.O.G Prairie Fire. I also rented an Arma 3 game server from Nitrado. How do I get the DLC on the server now? I saw there is a folder named "vn" in which the DLC is stored. Do I just have to load it onto the server and can then just start playing? Mods always have "@" in front of the name. This is then uploaded to the server and activated. How's that with SOG Prairie Fire?
  15. How do I go about reporting them? I have proof. 1. Location he was glitched under. https://steamcommunity.com/sharedfiles/filedetails/?id=2398113469 2. Killed by him as he popped out the ground. https://steamcommunity.com/sharedfiles/filedetails/?id=2398112845 3. He's not denying it here. https://steamcommunity.com/sharedfiles/filedetails/?id=2398112113 4. Gloating about his exploiting. (All you had to do was bring a specific round of ammo to kill me under ground where I would'nt be spotted if you didn't scan the area.) LOL! https://steamcommunity.com/sharedfiles/filedetails/?id=2398114055
  16. I have loaded CUP Terrains, CUP Vehicles and CUP Units on my Arma 3 server. But whenever I want to load the mods crash the server. The RAM consumption then breaks down from 2.5GB to 0.6 GB and the server is no longer to be found in the server browser. I once unloaded all my other mods and just loaded the CUP mods and it happens the same thing. But with my other mods, the server works. Only the CUP mods don't work. I did everything right. I put the mod folders in the /arma3 directory on the server and placed the keys from the keys folder of the mods in the keys folder on the server. But it doesn't work. why? Can someone help me? Because we need CUP on the server. I also want to load RHSUSAF on the server but I'm afraid that the same thing happened with CUP. Can who help me? If who needs the log files so he will tell me. I rented my server from Nitrado. Thx.
  17. Hello. When I host a local ArmA 3 server via the server browser menu, my friends cannot join. I have set in my router that my PC can independently release all ports it needs and I have also released all ports separately for arma to be on the safe side (port: 2302 ...) but under which IP can the server be reached? I've tried sites like whatsmyip but my friends can't join at this address. I have an IPV6 address. I want to buy the new Vietnam Dlc when it is available and then play the co-op campaign and therefore I want to see how it works with the local servers.
  18. Download | Repository | Issue Tracker | Wiki | Steam Workshop What is DCG? Dynamic Combat Generator is an Arma 3 mod designed to help mission makers quickly enhance their cooperative scenarios by supplying a collection of easy to use, modular addons. DCG's addons are highly customizable and allow creators to populate their missions with ease. What's Included in DCG? Modularity Save/load functionality Occupied cities with patrolling and garrisoned enemies Scaling enemy strength Dynamically spawned patrols Enemy static emplacements and sniper teams Populated cities Civilian interaction Roadside IEDs Dynamically spawned civilian traffic Hostile civilians Terrain based animal spawns Approval system FOB construction system Transportation system Dynamic weather Unit caching Headless client support ACE3 support ACRE2 support TFAR support Coop mission template How Do I Use DCG? The latest version of Community Based Addons is required on the server and client. Server Setup Extract the DCG and CBA zip files to the server's Arma 3 folder After extracting the files, @dcg and @cba_a3 should exist in the server's Arma 3 directory To configure a mission for DCG, take a quick look at Setting up a DCG compatible mission If you wish to customize DCG's settings, check out the Settings Framework Can I Contribute to DCG? Dynamic Combat Generator is open source and hosted on Github. Feel free to fork the repository and submit a pull request. Teamwork makes the dream work!
  19. Hi, So after new update, our server which is rent from GTX ran into issue where player will experiencing mass fps drop and screen freeze every 1 second which make the game unplayable and cap at 30fps. We was thinking this would because it was our map issue and dive into "simple object" mode, but we were wrong. No matter how hard we try to optimal the object in eden, the same problem still happen. here is also bunch of thing we have try Restart the server ( restart map not physical restart ) = some time it work, most time it don't! Roll back the server map to the last smooth run file = doesn't work RE-Update all the mod = doesn't work Digging thought RPT and eliminate all the object that might cause a unwanted loop = doesn't work Write a ticket to GTX = doesn't work (yet!) Start an empty map = doesn't work too load Stratis map = also doesn't fix anything ------ the fps drop however stop once we get in vehicle ( which have 10000 viewdistance) at this point we really have 0 idea what going on and how to fix this issue! we running South east asia as we mostly dog fight and SEAD, Air to ground, air assault here is our RPT Warning Message: No entry 'bin\config.bin/CfgMovesMaleSdr/Actions.'. 9:46:41 Warning Message: No entry 'bin\config.bin/CfgMovesMaleSdr/Actions.'. 9:46:41 Warning Message: No entry 'bin\config.bin/CfgMovesMaleSdr/Actions.'. 9:46:41 Warning Message: No entry 'bin\config.bin/CfgMovesMaleSdr/Actions.'. 9:46:41 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone rightinhandring doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone leftinhandring doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone gun doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone rightinhandring doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone leftinhandring doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone gun doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone rightinhandring doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone leftinhandring doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 9:46:41 MovesType CfgMovesMaleSdr load time 3589 ms 9:46:41 Global namespace not passed during: false 9:46:41 Global namespace not passed during: false 9:46:41 Error in expression 9:46:41 Error position: 9:46:41 Error Local variable in global space 9:46:41 Global namespace not passed during: false 9:46:41 Global namespace not passed during: false 9:46:41 Error in expression 9:46:41 Error position: 9:46:41 Error Local variable in global space 9:46:41 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303 9:46:41 Steam AppId from steam_appid.txt: 107410 9:46:42 Starting mission: 9:46:42 Mission file: southasia_8b (__cur_mp) 9:46:42 Mission world: South_Asia_H 9:46:42 Mission directory: mpmissions\__cur_mp.South_Asia_H\ 9:46:55 No more slot to add connection at 02570049 (25782.4,4982.2) 9:46:55 No more slot to add connection at 03980216 (39850.7,21632.2) 9:46:55 No more slot to add connection at 06030595 (60330.7,59536.1) 9:46:55 No more slot to add connection at 06300620 (63001.0,62010.2) 9:46:55 No more slot to add connection at 06580635 (65879.2,63522.6) 9:46:55 No more slot to add connection at 06590635 (65912.3,63537.3) 9:46:55 No more slot to add connection at 06630637 (66383.5,63766.4) 9:46:55 No more slot to add connection at 06810431 (68126.7,43102.4) 9:46:55 No more slot to add connection at 06810430 (68135.7,43099.4) 9:46:55 No more slot to add connection at 07480755 (74824.1,75572.9) 9:47:02 "No params given for ALIVE_fnc_BUS - exiting..." 9:47:02 [CBA] (xeh) INFO: [4157,88.778,0] PreInit started. v3.15.2.201119 9:47:02 [CBA] (settings) INFO: Reading settings from settings file. 9:47:02 [CBA] (settings) INFO: Finished reading settings from settings file. 9:47:02 [CBA] (xeh) WARNING: One or more children of class CAManBase do not support Extended Event Handlers. Fall back to loop. 9:47:02 [ACE] (common) INFO: Parsed Settings Configs [78.0 ms] 9:47:03 [CBA] (xeh) INFO: [4157,89.747,0] PreInit finished. 9:47:03 Strange convex component17 in usaf_kc135\usaf_kc135.p3d:geometry 9:47:03 Strange convex component18 in usaf_kc135\usaf_kc135.p3d:geometry 9:47:03 Strange convex component17 in usaf_kc135\usaf_kc135.p3d:geometryPhys 9:47:03 Strange convex component18 in usaf_kc135\usaf_kc135.p3d:geometryPhys 9:47:03 Duplicate HitPoint name 'HitTurret' in 'usaf_kc135' 9:47:03 Duplicate HitPoint name 'HitGun' in 'usaf_kc135' 9:47:03 usaf_kc135: boom_operator_view_y - unknown animation source not_needed 9:47:03 usaf_kc135: boom_operator_view_x - unknown animation source not_needed 9:47:03 Duplicate HitPoint name 'HitTurret' in 'pook_RADOME_BLUFOR' 9:47:03 Duplicate HitPoint name 'HitGun' in 'pook_RADOME_BLUFOR' 9:47:03 Strange convex component52 in cup\airvehicles\cup_airvehicles_mh47e\wreck\wreck_editor2.p3d:geometryView 9:47:03 Strange convex component53 in cup\airvehicles\cup_airvehicles_mh47e\wreck\wreck_editor2.p3d:geometryView 9:47:03 Strange convex component54 in cup\airvehicles\cup_airvehicles_mh47e\wreck\wreck_editor2.p3d:geometryView 9:47:03 Strange convex component55 in cup\airvehicles\cup_airvehicles_mh47e\wreck\wreck_editor2.p3d:geometryView 9:47:03 Strange convex component64 in cup\airvehicles\cup_airvehicles_mh47e\wreck\wreck_editor2.p3d:geometryView 9:47:03 Strange convex component65 in cup\airvehicles\cup_airvehicles_mh47e\wreck\wreck_editor2.p3d:geometryView 9:47:03 Strange convex component67 in cup\airvehicles\cup_airvehicles_mh47e\wreck\wreck_editor2.p3d:geometryView 9:47:03 Strange convex component68 in cup\airvehicles\cup_airvehicles_mh47e\wreck\wreck_editor2.p3d:geometryView 9:47:03 Connected to Steam servers 9:47:03 c:\bis\source\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing! 9:47:03 Mission id: 8b0709202ab9b443d97baea41bb83d0a9e5c7def 9:47:03 Attempt to override final function - bis_fnc_storeparamsvalues_data 9:47:06 Sound: Error: File: usaf_kc135\sound\767flaps.ogg not found !!! 9:47:06 9:47:06 +MMMMMMMMMMMMMMM 9:47:06 ..MMMMMMMMMMMMMMMM. 9:47:06 ~MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM 9:47:06 MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM 9:47:06 +MMMMMMMM~MMMMMMMM~~~~~~$MMMMMMMMM=~~~~~~~~~~=7MMMMMMM$~~~~==~~~~~~~~~~~~~~~~$MMM. 9:47:06 MMMMMMMMM MMMMMMMM. IMMMMMMMMM. .Z MMMMMMM. .M IMMMM 9:47:06 7MMMMMMMMN MMMMMMMM. IMMMMMMMMM......M. MMMMM.. .+M . 7MMMM. 9:47:06 MMMMMMMMM MMMMMMMM. IMMMMMMMMMMMMMMMMM. MMMMM .MM .MMMMMMMMMMMMMMMM 9:47:06 +MMMMMMMMM MMMMMMMM. IMMMMMMMMM. .MM? MMM .MMM .~~~~~~~~~MMMMMMM 9:47:06 .MMMMMMMMMMMMMMMMMMMM. IMMMMMMMMM. .MMM .MMM. ..MMM MMMMMMMM 9:47:06 IMMMMMMMMMMMMMMMMMMMM. IMMMMMMMMM. .MMMM . M .MMMM . .MMMMMMMM 9:47:06 .MMMMMMMMMMMMMMMMMMMMM. IMMMMMMMMM. .MMMMI.. = MMMMM .MMMMMMMMMMMMMMMMMM.. 9:47:06 $MMMMMMMMM+ MMMMMMMM. .MMMMM.. :MMMMM ............MMMMMMM. 9:47:06 MMMMMMMMMM MMMMMMMM. .MMMMMM. . MMMMMM MMMMMMMM 9:47:06 IMMMMMMMMMM MMMMMMMM. .MMMMMM: .MMMMMMM .MMMMMMMM. 9:47:06 9:47:06 ALiVE Global INIT 9:47:06 ALiVE Global Init Timer Started 9:47:06 ALiVE [m_0|30] Module ALiVE_sys_data INIT 9:47:06 CallExtension 'ALiVEPlugIn' could not be found 9:47:06 "THERE IS A PROBLEM WITH THE ALIVE PLUGIN!" 9:47:06 ALIVE_SYS_DATA START PLUGIN: SYS_DATA_ERROR 9:47:06 CallExtension 'ALiVEPlugIn' could not be found 9:47:06 "THERE IS A PROBLEM WITH THE ALIVE PLUGIN!" 9:47:06 CallExtension 'ALiVEPlugIn' could not be found 9:47:06 "THERE IS A PROBLEM WITH THE ALIVE PLUGIN!" 9:47:06 DATA: Attempting to load ALiVE web services config. 9:47:06 CallExtension 'ALiVEPlugIn' could not be found 9:47:06 "THERE IS A PROBLEM WITH THE ALIVE PLUGIN!" 9:47:06 ALiVE-1.289 CANNOT CONNECT TO CLOUD SERVICE, DISABLING WEB SERVICES 9:47:06 ALiVE-1.289 EXITING DATA INIT AS CANNOT CONNECT TO COUCHDB 9:47:06 DATA: Waiting for global DISABLED variable... 9:47:06 DATA: SYS DATA enabled: false 9:47:06 ALiVE [m_0|30] Module ALiVE_sys_data INIT COMPLETE TIME: 0.0059967 9:47:07 ALiVE [m_1|40] Module ALiVE_require INIT 9:47:07 ALiVE [m_2|41] Module ALiVE_sys_newsfeed INIT 9:47:07 ALiVE [m_2|41] Module ALiVE_sys_newsfeed INIT COMPLETE TIME: 0 9:47:07 ALiVE [m_3|42] Module ALiVE_sys_adminactions INIT 9:47:07 ALiVE [m_3|42] Module ALiVE_sys_adminactions INIT COMPLETE TIME: 0 9:47:07 ALiVE [m_4|43] Module ALiVE_SYS_spotrep INIT 9:47:07 DATA: Loading spot report data. 9:47:07 ------------------ Inspecting Hash -------------------- 9:47:07 ------------------ Inspection Complete -------------------- 9:47:07 ALiVE [m_4|43] Module ALiVE_SYS_spotrep INIT COMPLETE TIME: 0.000999451 9:47:07 ALiVE [m_5|44] Module ALiVE_SYS_marker INIT 9:47:07 DATA: Loading marker data. 9:47:07 ------------------ Inspecting Hash -------------------- 9:47:07 ------------------ Inspection Complete -------------------- 9:47:07 ALiVE [m_5|44] Module ALiVE_SYS_marker INIT COMPLETE TIME: 0.000999451 9:47:07 ALiVE [m_6|45] Module ALiVE_SYS_LOGISTICS INIT 9:47:07 ALiVE staticData Handler loading started 9:47:07 ALiVE AI Distributor not enabled (mode: false). 9:47:07 ALiVE SETTING UP MAP: South_Asia_H 9:47:07 MAP NOT INDEXED OR DEDI SERVER FILE LOAD... ALiVE LOADING MAP DATA: South_Asia_H 9:47:07 Warning Message: Script x\alive\addons\main\static\south_asia_h_staticData.sqf not found 9:47:07 ALiVE staticData Handler loading finished 9:47:07 ------------------ Inspecting Hash -------------------- 9:47:07 ------------------ Inspection Complete -------------------- 9:47:07 ALiVE [m_6|45] Module ALiVE_SYS_LOGISTICS INIT COMPLETE TIME: 0.142006 9:47:08 ALiVE [m_7|200] Module ALiVE_SYS_playeroptions INIT 9:47:08 L Alpha 1-3:32 - Initialisation started... 9:47:08 ALiVE [m_8|202] Module ALiVE_sys_player INIT 9:47:08 ALiVE [m_8|202] Module ALiVE_sys_player INIT COMPLETE TIME: 0.000999451 9:47:08 ALiVE [m_9|201] Module ALiVE_SYS_viewdistance INIT 9:47:08 ALiVE [m_9|201] Module ALiVE_SYS_viewdistance INIT COMPLETE TIME: 0 9:47:08 ALiVE [m_10|203] Module ALiVE_sys_crewinfo INIT 9:47:08 ALiVE SYS CREWINFO - Feature turned off! Exiting... 9:47:08 ALiVE [m_10|203] Module ALiVE_sys_crewinfo INIT COMPLETE TIME: 0 9:47:08 ALiVE [m_11|204] Module ALiVE_sys_playertags INIT 9:47:08 ALiVE [m_11|204] Module ALiVE_sys_playertags INIT COMPLETE TIME: 0.000999451 9:47:08 L Alpha 1-3:32 - Initialisation Completed... 9:47:08 ALiVE [m_7|200] Module ALiVE_SYS_playeroptions INIT COMPLETE TIME: 0.0110016 9:47:08 ALiVE [m_1|40] Module ALiVE_require INIT COMPLETE TIME: 1.272 9:47:08 ALiVE Global INIT COMPLETE 9:47:08 ALiVE Global Init Timer Complete 1.301 9:47:08 9:47:08 [CBA] (xeh) INFO: [4884,94.937,2.644] PostInit started. MISSIONINIT: missionName=southasia_8b, missionVersion=54, worldName=South_Asia_H, isMultiplayer=true, isServer=true, isDedicated=true, CBA_isHeadlessClient=false, hasInterface=false, didJIP=false 9:47:08 [CBA] (versioning) INFO: [4884,95.115,2.644] VERSIONING:alive_main=1.13.2.2102061, cba=3.15.2.201119, zen=1.9.0.21, ace=3.13.5.57, tfar=1.-1.0.327, pzpl=0.1.3.3, acex=3.5.4.23 9:47:08 [ACE] (common) INFO: ACE is version 3.13.5.57 - CBA is version 3.15.2.201119 (min required 3.15.0) 9:47:08 [CBA] (xeh) INFO: [4884,95.195,2.644] PostInit finished. 9:47:08 CallExtension loaded: task_force_radio_pipe (D:\TCAFiles\Users\phul\4726475\@TFAR\task_force_radio_pipe_x64.dll) [] [] 9:47:09 [ACE] (common) INFO: Settings initialized. 9:47:09 [ACE] (common) INFO: 5 delayed functions running. 9:47:09 ALiVE_sys_acemenu: ACE interact_menu not active or no interface found, exiting 9:47:09 "VCOM: Loaded Default Settings" 9:47:09 "VCOM: Loaded CBA settings" 9:47:09 String STR_DN_ROADCONE not found 9:47:09 String STR_DN_BUOY not found 9:47:09 "ALiVE - Starting Garbage Collector..." 9:47:09 String STR_A3_C_CfgVehicles_B_HMG_02_high_weapon_F0 not found 9:47:09 String STR_A3_C_CfgVehicles_O_HMG_02_high_weapon_F0 not found 9:47:09 String STR_A3_Fighter_03_Canopy_name not found 9:47:10 String STR_A3_Fighter_03_Canopy_name not found 9:47:10 String STR_A3_Fighter_03_Canopy_name not found 9:47:10 "VCOM: Loaded CBA settings" 9:47:10 String STR_A3_CfgVehicles_Land_SignWarning_01_generic_F0 not found 9:47:19 NCSLoggedIn: 1768606490 9:47:49 OPC DATA [1.76861e+009,"76561198066834077","RCT H.Ruko",true,4,"1768606490"] 9:47:51 (0:00:49) cba_versioning - zen - Version Mismatch! (Machine: Zeus_1 (RCT H.Ruko) version: 1.10.0.24, serverVersion: 1.9. 9:47:51 0.21, Level: 4) 9:47:51 ALiVE SYS_PLAYER - PLAYER UNIT FOUND IN PLAYABLEUNITS (Zeus_1) 9:47:51 DATA: Restoring player data for Zeus_1 9:47:54 "TFAR_RadioRequestEvent [[""ItemRadio""],Zeus_1] 141.225" 9:47:54 "Send TFAR_RadioRequestResponseEvent [1] 141.225" 9:48:20 OPD DATA [1.76861e+009,"76561198066834077","RCT H.Ruko",true,4,"1768606490"] 9:48:20 Client: Remote object 4:0 not found 9:48:35 Warning: Cleanup player - person 2:511 not found
  20. I got this error everytime I try to start my server (linux), can anybody help me, please? 🙂  8:47:22 Cannot open /home/container/.local/share/Arma 3\OfficialServersCache\tmp.json 8:47:22 Canceling the list loading process, the load of the file failed: /home/container/.local/share/Arma 3\OfficialServersCache\tmp.json 8:47:22 Cannot open /home/container/.local/share/Arma 3\OfficialServersCache\list.json 8:47:22 Canceling the list loading process, the load of the file failed: /home/container/.local/share/Arma 3\OfficialServersCache\list.json
  21. Magazaine Banished

    Random error on ded server

    I got this error everytime I try to start my server (linux), can anybody help me, please? 🙂 8:47:22 Cannot open /home/container/.local/share/Arma 3\OfficialServersCache\tmp.json 8:47:22 Canceling the list loading process, the load of the file failed: /home/container/.local/share/Arma 3\OfficialServersCache\tmp.json 8:47:22 Cannot open /home/container/.local/share/Arma 3\OfficialServersCache\list.json 8:47:22 Canceling the list loading process, the load of the file failed: /home/container/.local/share/Arma 3\OfficialServersCache\list.json
  22. #pissedoff I don't think I need to mention how annoying it is to spend hours getting from one end of the map to the other to get all your kit just be killed by a glitchy car and have to do it all over again. I love dayz, but once things like this have happened enough you start to get fed up. Which is why I stopped playing for ages. I finally started playing again a while ago. I went all out looking high and low for the kit I wanted. Couldn't find any ARs though. NONE on ANY SERVER. just rifles and every now and then an smg. Regardless I got myself together a half decent loadout, just for an update that comes with a complete wipe to be announced. Ofcourse I stopped playing until the update was released, which I'm pretty sure was late. So I give up. However, I decided to play your pointless game again last night. Of course I spawned in with a fresh character. Spent my gaming hours last night making my way up to the middle airfield I died once, but made it with my second character. Although I had no food or water by the time I got there (remember that). I did a quick sweep of the barracks at the top then logged off for the night, ready to come back on this afternoon, do a full sweep of the base then head up to the next one. I log on today, got a 75 second spawn in timer and a message warning me that because of a server change, my position might change, which of course, it did. Spawned in a field with no food or water, no doubt miles away from the base. I found a house not to far a way with a can of peaches in it. Luckily cuz I was about to start dehydrating. Not sure if that will be enough to get me to a town or not though. So my question is should I keep playing? This switching position thing is a blessing and a curse. It fixes some of the main issues like duplicating and spawning in people's base. But when you start punishing the legitimate players, is your game even worth playing anymore? Who knows how long it'll be before you wipe the servers again, that alone makes the game pretty pointless. It's a shame cuz I like this game but I really don't know if I want to play it again. I'm sat in that house where I found the peaches, debating whether or not to log back on and continue.
  23. I just got the game last night, tried to play it, and literally every one of the 4 game modes say”no suitable servers found”. So I gave up for the night and decided to try again today. To no surprise, the same thing happened. I figured I could convince a few friends to try it with me since the “host server” option was my only choice. I tried it, and once again, it’s unplayable because after I set up a game, they can’t join me via search OR direct connect. Wtf?
  24. Hey there, I am trying to implement a caching script similar to ZBE_HCCache to free up some resources on my custom beCTI mission. It is working as intended so far, when any unit gets in range to any enemy unit it will be reenabled via _x enableSimulation true; on all machines (server, hc1, hc2, hcX and so on), BUT in the enemy check all aircraft are somehow being ignored. They do not get their simulation reenabled other than on the client they are local to. Here is the code: { _y = _x; _count_enemies = count ((_y nearEntities [["CAManBase", "Air", "Car", "Motorcycle", "Tank", "Ship"], CTI_GRAPHICS_VD_MAX/2]) select {side _x != side _y && side _x != civilian}); if ((_count_enemies > 0) || (local _y) || (isPlayer _y)) then { if (_y != (vehicle _y)) then { if !(simulationEnabled _y) then { (vehicle _y) enableSimulation true; _y enableSimulation true; }; } else { if !(simulationEnabled _y) then { _y enableSimulation true; }; }; } else { if (_y != (vehicle _y)) then { if (simulationEnabled _y) then { (vehicle _y) enableSimulation false; _y enableSimulation false; }; } else { if (simulationEnabled _y) then { _y enableSimulation false; }; }; }; } forEach allUnits; _cachedUnits = (count allUnits - ({simulationEnabled _x} count allUnits)); _cachedVehicles = (count vehicles - ({simulationEnabled _x} count vehicles)); diag_log format["All/Cached Units %1/%2::All/Cached Vehicles %3/%4",count allUnits, _cachedUnits, count vehicles, _cachedVehicles]; _time = time + 5; Do I need to create an exception for all "AIR", or am I missing sth? I thought nearEntities creates a 3D sphere with given range? Oh and feel free to criticize my code above, it runs in an FSM with several checks to make sure it all runs on server/hc side. Performance is key! (Ignore the diag_log, it's just a check for personal use, will be removed later)
  25. I'm using a TCAdmin panel to manage my server. I've installed my mod list, and have loaded up a modded mission. Took me long enough to get all that right. But now I have a slight issue. The "required mods" page lists no required mods. I can keep our mod list loaded and join it manually, but I'd like to make it so that it ells you what you are missing and forces you to sync up mods to join.
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