Search the Community
Showing results for tags 'Changelog'.
Found 39 results
-
Server maintenance is coming! please keep in mind that the servers are going to be down for a little while around 12 PM CEST and the update will bring the following: Added: Doors now have proper audio cues – they squeak while opening and closing Fixed: Saving of user settings should now be more consistent Changed: Number of regions for matchmaking was optimized to allow faster matchmaking times
-
Changelog 0.5.27007 Improved: Interaction with the interactive objects (loot, doors, windows, ladders...) is now more comfortable Improved: Stability of the game in many regards
-
Changelog 0.5.25128 Added: Tips from onboarding added to the options menu Added: "Reset To Default" to Options screens Changed: Matchmaking status now displays elapsed time instead of player count Fixed: Accuracy in the result screen should no longer be higher than 100 %. Shotguns were scoring more hits than shots, resulting in above 100 % accuracy Fixed: It was not possible to loot dead players in some cases due to wooden crate physics Fixed: a Broken visual style of "Advanced Controls" button
- 10 replies
-
- 12
-
Changelog 0.5.24516 Changed: the Up-to-date version of Tog Station with a batch of improvements and bugfixes Changed: the Up-to-date version of Grontheim with a batch of improvements and bugfixes Changed: Game Preview disclaimer splash screen is available slightly longer Fixed: Options no longer persist after the user is changed Fixed: Disconnect when joining staging dedicated server due to missing dev signature key Fixed: Various weapon related crashes Fixed: Black Screen should no longer happen during the encounter on Xbox One X
-
The latest changes to the game can be found here. Stay tuned!
-
I was wondering if there are CHANGELOGS for the 2 Arma 2 updates (42.1mb and 35.1mb) that just arrived via Steam ?
-
02-11-2016 HOTFIX 0.65 Fixed: Player will no longer get stuck on "Receiving mission file" in lobby after the scenario is finished. Fixed: The mission countdown in lobby is now clearly visible. Tweaked: Default fire mode is now full auto with an exception of Marksman rifles.
- 26 replies
-
- 19
-
Nature Sounds-from Xam Enviroment for ArmA3
reserve posted a topic in ARMA 3 - ADDONS & MODS: COMPLETE
First: all credits belong to Snake2200 the author of the big and excellent XAM1.06b-modifikation for ArmA1. you can download the hole addon for ArmA1 here: http://www.armaholic.com/page.php?id=1756 -this mod is not from me, it is only a part of the Xam1.06b-mod from Snake2200 -I have only edited the mod a little bit (logic,sound balancing)that it works with ArmA3. Thanks to kju for pushing me into the right direction and also to (Snake2200 wherever he is)! -This addon gives you: -excellent nature ambient-sounds -churchbells with different distances -different windsounds on hills ..etc. -mornigbirds (excellent for europe) -at night wulfs, owls ..beware ..sometimes scary ! -on the field sparrows, larks, robins..etc. -multiplayer not tested -no bi-signs included and i am not able to create some -first shot error included ! ...and not yet repairable for me Installation: -note: CBA is needed for this. 1.copy "@xam_environment.pbo" to your ArmA3 root directoy 2.edit your shortcut for ArmA3 or use a Launcher you like to start. ps:enjoy it or leave it... for me me its a musthave... at least the file http://www.file-upload.net/download-9091901/Xam.rar.html -
In this thread we'll try to describe updates happening in the Development Branch of Arma 3 Tools. This changelog is not complete, nor confirmed to be working as advertised. Again, Development branch does not pass internal QA before publication. Stick with main branch if you do not want to deal with the (big) potential issues and frequent data transfers. Feel free to discuss the updates to this branch in the relevant thread. The changes are not going to be done daily like the Arma 3 development branch does, but rather in irregular intervals according to needs and additions by our team. 20-06-2014 Fixed: Broken Addon Builder UI Fixed: Copying of files to the target destination in Addon Builder Fixed: "External" feature of Tools Launcher was disabled by error
-
In last ACE builds you fixed artillery random, its very good) but i found a couple mistakes in last builds: 1)81mm mortar absolutely have no damage 2)damage of 60mm mortar equal damage of underbarrel grenade launcher. i dont know about 60mm damage in real life, but i think it greater than underbarrel grenade....
-
As promised in SITREP #00008, here is an overview of the lighting tweaks which are in progress and have been partly rolled out to Development branch Arma 3 Apollo Pavel Guglava elaborates:
-
Whereas SITREPs are general development updates, the SPOTREPs will focus solely on big default branch updates to the game. Keep checking the Dev Hub for all details. ---------- Post added at 13:16 ---------- Previous post was at 13:14 ---------- Full changelog and SPOTREP
-
Iron Front Patch list and links?
jedra posted a topic in IRON FRONT: LIBERATION 1944 - TROUBLESHOOTING
Hi, I am trying to reinstall Iron Front from scratch but I am having problems locating the correct patches - the ones I had backed up are reporting as corrupted. Is there a full list of patches from the original along with download links anywhere? I have the version from the BI Store. I have the DLC but it refuses to work unless the game is patched! Regards Jedra -
In this thread we'll try to describe updates happening in the Development branch of Arma 3. This changelog is not complete, nor confirmed to be working as advertised. Again, Development branch does not pass internal QA before publication. Stick with main branch if you do not want to deal with the (big) potential issues and frequent data transfers. Feel free to discuss the updates to this branch in the relevant thread. 12-03-2013 Cross-joining default and Development branch disabled in MP Ifrit config class names changed to O_Ifrit_F and similar Various artwork fixes and tweaks in materials, textures and passenger animations Active Development branch is now indicated in the main menu Showcase: Helicopters - little optimization and conversation timings Various other showcase fixes Multiple crash opportunities fixed First tests of shadow improvements