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Found 3 results

  1. Hey guys, I'm trying to add motion blur to 3rd person view. In this case the rotation blur in ARMA III. It exists for First Person view but does not effect 3rd Person. The initial idea was to find the camera settings for post processing and copy/paste over to the 3rd person camera settings, but it clearly isn't that simple, as there does not seem to be separate camera files or configs to change or script for. [exp: 3rdPersonCamera.cfg] Looking for any help with scripting rotational blur into the 3rd person camera. Of course players can turn it off if they turn rotational blur to 0 in the video settings. Side Note: I realise motion blur can be annoying and distracting in first person, but a lot of newer games are adding it for 3rd person, as if its a sign of a nex-gen game or modern engine *rolls eyes*
  2. In the Update going with the Jets-DLC, Bohemia Interactive seems to have changed the way the 3rd-person-view for helicopters works. Instead of keeping the camera kind of parallel to the ground, it is now 'fixed' to the helicopter. This isn't quiet good for flying because when slowing down you can no longer see your landing zone if you are flying with keyboard and mouse (you can not look around if you are using the mouse to steer). Is there an option where I can change back to my good old 3rd-person-view?
  3. Hello, I found this script at armahaulic = www.armaholic.com/page.php?id=26369 With a minute amount of editing, I made it do what I want, which is just force first person on the player. // Author - Sokoloft & Rodeostar42 @ www.armaholic.com/page.php?id=26369 //3rdPersonView.sqf if (!isDedicated) then { waitUntil {!isNull (findDisplay 46)}; if( (difficultyOption "thirdPersonView")isEqualTo 0) then { while {true} do {}; }; if( (difficultyOption "thirdPersonView")isEqualTo 1) then { while {true} do { waitUntil {cameraView == "EXTERNAL" || cameraView == "GROUP"}; if (((vehicle player) == player) && (speed ( player)) >= 0) then { player switchCamera "INTERNAL"; }; sleep 0.1; }; }; }; How would I go about making it to were the player is kicked after numpad enter is hit more than 3 times. As well as in between, is given a warning via side chat, so people in server can shame the person, as well as it should have the persons name. So: %PlayerName% has tried to enter third person, stop now or you will be kicked! %PlayerName% has tried to enter third person, last chance, stop now! %PlayerName% has tried to enter third person, for the last time, and will now be kicked! As well as the only reason why I want to do this is because if you run, and spam enter, you can slightly get into third person for a second. This is really not a problem, since my mission is vs AI, however if a player decided to spam it, they can slow down the server quite a bit since the script is being done every time they hit numpad enter. As well as there needs to be a grace for players in vehicles, so that they can still go into third person and not be kicked. But not spam it at the same time! Any info would be helpful as I don't know what I'm doing xD
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