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POST EDITED (sorry the last version was wrong) Hello, Here is the model of Beretta Model 93R "Raffica" : http://www.mediafire.com/download/llzu8bxxh7417cb/%40SEBJ_M93r.7z here some pics : http://62.210.206.92/images/m93R3.jpg (120 kB) The model was originally created from my air-soft gun ;) don't hesitate to report bugs in this Thread. I'll try to do my best to correct issues. CYA Sebj For French modders we recruit on : http://armadeus.xooit.org/index.php
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there will be some downtime 17th so don't panic , we just improving some servers
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I bought the dlc and downloaded it, and when I tried to extract it i got this message. I redownloaded it and tried again but got the same error, so i tried extracting it with a program, which worked fine, then ran the setup and received the same message...:confused: No, Im not using steam. Thx.
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Welcome to the Bohemia Interactive @ E3 2013 - DISCUSSION thread. Please use this thread to discuss the items posted in the Bohemia Interactive @ E3 2013 - News and Media - NO DISCUSSION thread. Why? Because we would like to keep all the E3 2013 feedback in one place. If you crave for anarchy, please at least use one of these threads to post feedback. For Arma 3 For DayZ For Take on Mars Thank you and remember to follow the FORUM RULES when posting.
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Welcome to the Bohemia Interactive @ E3 2013 - News and Media - NO DISCUSSION thread. This thread is intended as a nexus for all information regarding BI's participation at this years E3 (11'th-13'th of June). So what CAN I post here? News articles, blog articles, videos, live stream news, pictures, important developer tweets, developer facebook posts, new game reveals ;),etc. So basically, anything that has to do with Bohemia's participation at E3 and information that emerges during the expo. The result of your contribution to this thread will be a ego boosting increase in your post count as well as the gratitude of the many users who don't have the time to search the web for news. What CAN'T I post here? Well if you payed attention to the thread title :j:, you are not allowed to discuss the info you or other users have posted. We also recommend that you read the FORUM RULES in case you forgot them. But why? Because we want to keep this thread clean and you can use the Bohemia Interactive @ E3 2013 - DISCUSSION thread to discuss the info posted here. Thank you and enjoy :)
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A very Merry Xmas and a premature Happy New Year to everyone! :xmas_o: We fully realize our December update was on the light side. We do all want to update you on our plans, but need a little more patience, given all that's still going on. 2012 was a year of massive highs and deep lows. We look forward to celebrating many releases in 2013, most of all Martin and Ivan's when they are finally allowed to return to their homes. :jail:
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Teleport group to freefall positions in the sky
Reggaesmurf posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I'm trying to make a mission somewhat based on Homer Johnston's Operation Mongoose (Link) for lower player counts. 1. I'm trying to make it so that, after the in-game mission briefing, 1 player (me) should be able to make his group teleport into the sky (via addaction-flagpole) for a parachute jump. Right now, i'm able to do this for 1 player only, not for a group. It doesn't have to be from a plane. 2. If possible i would like the teleport to be somewhat random. The group should teleport to a different place everytime the mission is replayed. 3. Is there any possibility to make the players inside the group teleport a minimum of distance away from eachother? So they don't fly too close to eachother and to make sure the players need to find eachother and regroup after landing. 4.Currently i'm doing this without any HALO script, but i would like the players to be able to know their height ASL while falling, is there any easy way to add this? Thx for the help! -
Hi community! Unfortunately you've had to wait for a while for any news on Arma 3. Today we've published a brief update on our website about the project. I realize it may not be the news you were hoping for, and there are not many details as of yet. In all honesty, even we are still in the dark about various aspects, but please stick around for more information in the new year. The team definitely is keen on getting the game done as best and quickly as possible :) Source: bistudio.com