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Found 4 results

  1. Hello all, So my problem is, i want a custom crate with custom loads inside, weapons, ammos, items, i merge two scripts but one thing doesn't work. the script called by : _nul = [this,[]] execVM "sack.sqf" Problem nothing appear in crate, if i put just one weapon, it is appear in crate. What i must do for selectrandom works, and add items and ammo in list. In idea i want when player find crate he find random item, ammo and weapons inside, never same. Greetings all.
  2. Hi. Please note that there were some technical issues with update 1.1976 - it seems that the file has become corrupted. Fully working update 1.1977 is now available. We are sorry for the inconvenience. Even if you downloaded and ran the faulty update your game data ( credits, XP, character skills and saved game) were not affected in any way. As a compensation we will be adding some extra content to the language pack update that will be released in a couple of days. Thank you for your understanding. Ales
  3. Had a look around in the wiki for the commands to use but i have fallen short. Does anyone know if an event is triggered when someone opens their gear menu or while accessing a tent? What i would like to do is create a simple hint in the top right of the screen when someone opens their gear menu,backpack and tent which will show how many slots have been used and how many slots are free. If anyone could point me in the right direction that would be great. Thanks Cortez
  4. !!! Due to technical issues the update is postponed for a day. We are solving additional download package corrupted at GooglePlay !!! The App is currently unpublished to avoid any faulty updates. Changelog: * enhanced tutorial * overhauled ingame menu / map / objectives so that they can be easily accessed * medkit is now visible in operator's inventory even when it can't be used * game should now properly start on all devices with Tegra 3 (namely Sony tablets) * skills are capped at 50 * it is now much more difficult to hit characters in/behind a smoke screen * spending 1 AP for extra cover now yields much better protection * adjusted sniper rifle - bigger difference between aimed and basic shot * fixed problem with incorrect ammo count after game has been loaded * remove some audio clips * fixed problem with Hold Position objective in mission two not ending properly * fixed invalid items appearing inside equip screem * fixed problem where finishing fifth level wouldn't open it for use with generated missions * adjusted cover values * fixed close combat bug that sometimes resulted in miss even on very high hit probabilities * fixed several bugs related to camera behavior * fixed guns appearing pink (untextured) * fixed bug with missing walk line and character names * fixed problem with starting the game on Shield device * fixed some situations where movement cost incorrect number of APs * several other minor fixes Arma Tactics currently supports these devices Currently supported only Tegra3 devices: Iconia A110 Iconia A210 or A211 Iconia Tab A510 Iconia Tab A700 or A701 Transformer Infinity Transformer Prime Transformer Pad 300 Arrows X F-02E Arrows V F-04E Arrows X F-10D Arrows Z ISW13F Fujitsu Stylistic M532 Fujitsu Arrows Tab F-05E Nexus 7 One X+ One X Idea Tab A2109 Optimus 4X HD Optimus Vu Pegatron Chagall Pegatron Olipad Xperia Tablet S Excite 10 SE Excite 10 Excite 7 Excite 13 V985 More platforms are coming soon.
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