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Everything posted by lukeprtr
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Objects appear white/missing texture in buldozer.
lukeprtr posted a topic in ARMA 3 - TERRAIN - (BUILDER)
I've placed objects inside of buldozer and they appear to be missing textures and are white! http://i.imgur.com/yNiVSzK.jpg (124 kB) Help me!:confused: -
Loading my map in the editors crashes after it reaches the end of the loading bar. It was working earlier today and no errors happen in TB or pboProject. ---------- Post added at 18:47 ---------- Previous post was at 18:38 ---------- Typical. After posting something to the forums I find the fix :j:. I changed the date in the config.cpp to 5/30/2035 and apparently that is a problem. SOoo I changed it to its original: 6/7/2035
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Is it possible to import SQM files into Terrain Builder?
lukeprtr posted a topic in ARMA 3 - TERRAIN - (BUILDER)
The title says it all. -
Here is a video if reading the forum is not your thing:
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http://i.imgur.com/1BTHfdW.jpg (664 kB) and http://i.imgur.com/Bqw2Qxv.jpg (237 kB) Whats going on? Any fixes?
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Floating and sinking area of terrain
lukeprtr replied to lukeprtr's topic in ARMA 3 - TERRAIN - (BUILDER)
Thanks it worked! Muy bueno! -
Floating and sinking area of terrain
lukeprtr replied to lukeprtr's topic in ARMA 3 - TERRAIN - (BUILDER)
I took a 90m topograph from a island and imported into l3dt and opened it into tb. -
Floating and sinking area of terrain
lukeprtr replied to lukeprtr's topic in ARMA 3 - TERRAIN - (BUILDER)
What is exactly a samplers tab? Edit: Wow. Fail. Found it: -
Summit RPG life server
lukeprtr replied to ColeAshford's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
WOW your cool! You guys take things from other servers and they have certain names to them like Community name - Item name and you guys just modified the PBO and removed those names! And I also watched your stream and you guys just completey rip from other peoples hard work! You guys are going to end up 100% like A3L. Also those cloths were made by AltislifeFR. -
How would I add sounds to the map? I have played maps like Bornholm and Lingor and they play ambient sounds like birds chirping and such.
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Certain buildings not working after testing in game.
lukeprtr posted a topic in ARMA 3 - TERRAIN - (BUILDER)
I have placed buildings in Xcam and when I move it over to TB and proccess the WRP for another round of XCAM certain buildings lose their ability to open and close their doors. What is going on? -
Loading map into editor crashes.
lukeprtr replied to lukeprtr's topic in ARMA 3 - TERRAIN - (BUILDER)
I changed it to my IRL birthday cause I felt like it and apparently arma dont like my birthday :'( -
I left the normal or nopx directory in my rvmat for my textures blank because I haven't gotten around to create them but what do they exactly do? And or they really needed?
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I raised my waterline in L3DT because the entire ocean was like 1/4 meter deep. So I went in L3DT and raised it the waterline and it raises the terrain under it aswell. How can I fix this?
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Raising waterline raises elevation.
lukeprtr replied to lukeprtr's topic in ARMA 3 - TERRAIN - (BUILDER)
When you raise your max 1 place you need to lower your minimum down 1. So my terrain Min: -36 Max: 400 With edits Min: -72 Max: 436 Hope you understand -Luke -
Toadie's SmallArms and Animations for Arma3
lukeprtr replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I honestly want to see a P90! The reason I think people have steered clear from it is because of the animations! Since you have all the skills you could certainly make one! -
Raising waterline raises elevation.
lukeprtr replied to lukeprtr's topic in ARMA 3 - TERRAIN - (BUILDER)
yep! it works thanks! -
X-Cam 1.0 for Arma 3 released
lukeprtr replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
yeah, they even appear in both arma 3/xcam and inside buldozer -
X-Cam 1.0 for Arma 3 released
lukeprtr replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I don't know if this is a XCAM issue or a terrain builder issue but I create my city with XCAM and import the city into TB and after I export the map from TB and import into arma again for another round of XCAM some of the builders disapper specificly my A2 ones. Do you know what is going on here? The buildings appear in the 2D and 3D editors in TB so I don't know what the issue is? -
Raising waterline raises elevation.
lukeprtr replied to lukeprtr's topic in ARMA 3 - TERRAIN - (BUILDER)
Ok thanks I will test to see if it works, hopefully it does. -
I have downloaded the Jackson County Open Source terrain to play around in and all the objects are blue. I have downloaded the assets and imported them as librarys but they continue to be blue. On my normal map it is black.
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Copying Object data from one map to another.
lukeprtr posted a topic in ARMA 3 - TERRAIN - (BUILDER)
I have 2 terrains I am working on. I made a nice city in one and would like to move it to the other map. I tried highlighting the city and copying it and closed the project and moved to my 2nd project. After pasting the city TB crashed. Is there any other way of doing this? -
how to change the waterlevel in TB
lukeprtr replied to soapboxsubmarine's topic in ARMA 3 - TERRAIN - (BUILDER)
I think in your config.cpp you can change it on line 2658 -
X-Cam 1.0 for Arma 3 released
lukeprtr replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
yaaay! -
Objects appear white/missing texture in buldozer.
lukeprtr replied to lukeprtr's topic in ARMA 3 - TERRAIN - (BUILDER)
NVM. I found the fix. I needed to correct the library directory