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theocrowley24

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Posts posted by theocrowley24


  1. Outlaw Network is a casual milsim group with a fun and relaxed environment, aiming to replicate the British Armed Forces equipment, weapons, vehicles and tactics.

     

    Details

     

    Teamspeak 

    ts.outlaw.network

     

    Server IP

    144.76.164.145:2302

     

    Requirements

     

    • Microphone
    • Fluent in English
    • Able to make operations during GMT hours

     

    How to join

     

    • To join you can simply join the teamspeak server and join the "waiting for staff" channel.

     

    Operations

     

    • We run weekly operations on a Saturday
    • Be in game for 19:00 GMT and operation will start by 19:30 GMT
    • Although official operations only happen once a week the server is up 24/7 so mini ops are likely to take place many times during the week.

     

    Training

     

    • Training is every Friday
    • Be in game for 19:00 GMT and training will start by 19:30 GMT

     

    Mods

     


  2.  

    im using this, youll have to change it  bit to be used for pvp, ie killing people on th same team.....

     

    init.sqf

    killcounter = 0
    

    and the main script...

     

    killcounter.sqf

    if (isDedicated) exitWith {};
    while {true} do {
        {
            if (!(_x getVariable ["isTreated", false])) then {
                _x setVariable ["side", side _x];
                _x addEventHandler ["Killed", {
                    params ["_killed", "_killer"];
                    _sideKilled = _killed getVariable "side";
                    _sideKiller = playerSide;
                    if (_sideKilled == _sidekiller) then {   
                    player globalChat "Friendly Fire!";
                        killcount = 0;
                    } else {
                        killcount = killcount + 1;
                    };
                }];
                _x setVariable ["isTreated", true];
            };
        } forEach allUnits;
    };
    

    Oh this will helps loads cheers!


  3. I'm a complete noob when it comes to Arma 3 scripting and am in the process of attempting to learn it. I want to make a basic multiplayer PvP mission, one of the basic features is a Leveling system where you earn a certain amount of XP when you kill an enemy player. I'd guess that I need to have a variable holding the players xp and have some code on each player slot with an event handler which adds 100xp to the xp variable when they are killed. However I have no clue whatsoever on how this would look like in the Arma 3 programming language.

     

    Any help is very much appreciated!


  4. Myself and a friend are currently looking for an experienced developer to aid in the development of an Altis Life server and in the future perhaps a Life Mod

     

     

     

    What will be required

     

    1) Implement New Scripts (New shops, edit shops)

    2) Familiar with editing servers using Remote Connect on a Virtual Dedicated Server (Setting up the SQL database as well as experience editing within an FTP)

    2) Add Custom Skins for Players and Vehicles

    3) Modify the Altis Map to resemble the United Kingdom (Speed markers, Road markers, etc)

    4) It would also be great if you can make custom scripts to be implemented into the Mission File

    5) Modify the map to add : Training grounds for Police, Custom Areas for Rebels

    6) Implement an military option for civilians to join, for example cutting off a part of the map to be controlled by an anti-police military.

     

    Our idea for the server

     

    Our basic idea for the Altis Life server is a UK themed, Strict Roleplay. For example Police will only carry lethal weapons if they have the correct training etc. For the time being we believe it is best to have no Mods to hoepfully create a playerbase so that in the future we can start using Mods to make the Server more unique.

     

    Payment

     

    • Unfortunately we can not offer any real world payment in exchange for your services

    Extra Information

     

    • Currently we do not have a Teamspeak server, however in the very near future we will have one, as well as a website
    • A list of features that we want added to the server is now currently being made and will be given to the developer when complete
    • The Virtual Dedicated Server will be hopefully  purchased within the next few weeks

     

     

    If you believe that you are able to help us out feel free to add me on steam http://steamcommunity.com/id/theom9/and we can discuss there.

     

    Thanks in advance,

     

    Theo

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