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launcher

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Everything posted by launcher

  1. You are confusing the settings. Reforger is set during the Cold War in the late 1980s. ArmA3 has a near future. Therefore, content from ArmA3 cannot be added to Reforger. Perhaps ArmA4 will retain the ideas of ArmA3, but not Reforger. Reforger can be seen as a continuation (reimagining) of the original OFP/CWA. Bohemia Interactive is currently working on solutions that should become the basis for ArmA4, but this does not mean that Reforger should remain unfinished. In my post above, I would like to add one more point: We need a game mode in which the FIA faction will be playable on par with the USSR and the USA.
  2. I think the FIA faction vehicles need to be redesigned. Now they are completely using Soviet vehicles. They need to be replaced with ones unique to this faction. And add the missing ones. UAZ-469 - replace to Land Rover series 3 (or GAZ-69A - In the original OFP/CWA, resistance is used by UAZ, which is more reminiscent of a hybrid of UAZ-469 and GAZ-69A) URAL-4320 - replace to Praga V3S BTR-70 - replace to OT-64 SKOT (or BTR-152K1 with DShKM) Add military version Skoda 1203 Ambulance (to balance UAZ-452A and M997) Add static heavy machinegun DShKM (to balance NSV and M2HB) Add static tripod machinegun UK vz. 59 T (to balance PKM tripod and M60 tripod) Add armored car BTR-40 with DShKM (to balace BRDM-2 and HMMWV) Maybe add light utility vehicle Zastava AR55 (analog Willis MB FIA from original OFP/CWA to balace M151A2) Maybe add self-propelled anti-aircraft gun Praga PLDvK vz. 53/59 (I think in the future similar vehicles will be added to other factions. For example, Soviet URAL with ZU-23-2) It is possible in the future to transfer the UH-1H helicopter to the FIA faction. In the USA, replace the Iroquois with the Sikorsky UH-60 Equipment and weapons are also subject to improvement: Add Vz. 60 MLOK uniform for special forces zukov is right - needs to be added Sa vz. 61 Skorpion for special forces Replace PM to CZ 75 pistol Replace SVD to PSL rifle or Zastava M76 Replace RPG-7 to RPG-75 Maybe add light machinegun Zastava M72 (with 75-round drum magazine) This way we will get a fully functional unique playable faction
  3. launcher

    Next DLC

    I would like to see a Chernorus map from DayZ Standalone with multi-storey panel houses. And Chernorus Defense Forces in independent faction (Czech-speaking). Let it be the basic units in the new textures, but they are needed. For example, they might look like this: Infantry use LDF or CSAT weapons and repainted (modified AAF camo with LDF color) LDF uniforms and outfit Vehicles: using modified AAF camo with LDF color AL-6 Pelican AR-2 Darter Quadbike Offroad Van Truck Zamak (Zamak MLR) MSE-3 Marid FV-720 Odyniec T-100 Varsuk AWC Nyx CH-49 Mohawk PO-30 Orca A-143 Buzzard RHIB Speedboat And as an enemy for NATO, the Russian Ground Forces (Russian Armed Forces in OPFOR faction) Events mini campaign can be as follows: Despite the events of ArmA 2, Russia eventually managed to regain Chernarus loyalty. Helped the economic problems of the EU and the USA in 2030. The action takes place before the First Contact events. For example, in 2038. CDF together with Russian Armed Forces conduct military exercises (we can assume that they became the reason for the exercises of Livonia and NATO in 2039). The player is a CDF counterintelligence officer. He receives information from the CTRG that the CSAT intends to conduct a series of sabotage actions under the guise of NATO. This is necessary to discredit NATO and provoke Russia and Chernarus to join the CSAT. The player must find evidence of the presence of saboteurs and find out the purposes of sabotage (the murder of a Russian general, the destruction of supply convoy, the destroy of military aircraft at the airport). Then, together with Russian Spetznaz, it is necessary to prevent sabotage, find and destroy the remnants of the enemy group (you can add a mission where the remnants of the CSAT, escaping from the player and Spetznaz, take hostages. It is necessary to save them and kill the enemies). In the end, it would be nice to see several outcome options (managed to capture at least one CSAT saboteur or not). It will be officially announced that all events are part of the exercises, but in reality there will be some consequences for the CSAT. Ideally, the opportunity, if you wish, to go through this scenario in a cooperative for two players
  4. launcher

    Contact Expansion Feedback

    I'm wondering why these machines are not added for LDF: basic: AFV-4 Gorgon MBT-52 Kuma CH-49 Mohawk A-143 Buzzard other dlc: AWC Nyx A-149 Gryphon It’s all the more strange that Zamak-MLRS from DLC Tanks has been added I have to use content from the workshop
  5. Hi! I would like to see support for other languages in the interface and subtitles. Personally, I miss the Russian language.
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