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jus61

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Everything posted by jus61

  1. What is actually the difference between the mod version and script version?
  2. I'll wait and drink coffee ^_^
  3. The server starts but if a player tries to connect, arma closes with the following error: it could not find this file: "\userconfig\VCOM_AI\AISettingsV2.sqf"
  4. Thanks for the information
  5. Are there any new information on the releas
  6. @genesis92x can you integritet this https://forums.bistudio.com/topic/182815-a2c-arma-2-cutscene-animations-in-arma-3/?p=2885416
  7. start Parameter : -filepatching -mod=xxx; -cfg=xxxx; .....................
  8. When you resolve the issue with Taviana: http://images.akamai.steamusercontent.com/ugc/366281301018283829/2745A3AB4266ECCE56BAE13C9EA199781239B4EC/ 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! http://bugs.cup-arma3.org/view.php?id=181
  9. Fatigue disabel: init.sqf if (local player) then { player enableStamina false;; player addEventhandler ["Respawn", {player enableStamina false;}]; };
  10. deleat in you missions.sqm this= "3DEN"
  11. http://roy86.com.au/patrol-ops-4-beta-registration/
  12. Create File in root of missionfile named deleteanimals.sqf copy this in it: waitUntil { { if(agent _x isKindOf "Snake_random_F" || agent _x isKindOf "Rabbit_F" || agent _x isKindOf "Bird") then {deleteVehicle agent _x}; } forEach agents; sleep 10; false; }; open init.sqf copy this in it: [] execVM "deleteanimals.sqf"; Classnames for other Animals: Salema Salema_F Salema Porgy swarm School_Salema_F Ornate Ornate_random_F Mackerel Mackerel_F Tuna Tuna_F Mullet Mullet_F Catshark CatShark_F Turtle Turtle_F
  13. :o :o :o :o :o :o :o :o :o :o
  14. https://github.com/TMG-Maeglinn/tmg_liberation.Altis
  15. ERROR: 21:13:54 File mpmissions\__cur_mp.Altis\VCOMAI\Functions\VCOMAI_CombatMode.sqf, line 5 21:13:54 Error in expression <MAI_ClosestEnemy; if ((diag_tickTime - _TimeShot) > 60 && ((_NearestEnemy dista> 21:13:54 Error position: <_TimeShot) > 60 && ((_NearestEnemy dista> 21:13:54 Error Undefined variable in expression: _timeshot
  16. do you think this parameter " allowedFilePatching = 1; " It Work THX
  17. I have the problem that the userconfig not recognized 8:09:47 Warning Message: Script userconfig\VCOM_AI\AISettingsV2.sqf not found The AISettingsV2.sqf but in the folder available:
  18. ACE3 + RHS and mor Addons: https://github.com/TMG-Maeglinn/tmg_liberation.Altis or vanilla+ACE3 : https://github.com/bramjam/greuh_liberation_ACE3.Altis
  19. jus61

    BMR Insurgency

    Is there already a date for the releas? Edit: can you please the progress in ARMA profile save so you do not always start over after a restart
  20. Many Many Many Many Many Many Many thanks!
  21. can you publish your work with the ACE
  22. is it compatible with the VCOM-AI
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