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Everything posted by jus61
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Vcom AI V2.0 - AI Overhaul
jus61 replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
What is actually the difference between the mod version and script version? -
Vcom AI V2.0 - AI Overhaul
jus61 replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I'll wait and drink coffee ^_^ -
Vcom AI V2.0 - AI Overhaul
jus61 replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
The server starts but if a player tries to connect, arma closes with the following error: it could not find this file: "\userconfig\VCOM_AI\AISettingsV2.sqf" -
Thanks for the information
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Are there any new information on the releas
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Vcom AI V2.0 - AI Overhaul
jus61 replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
@genesis92x can you integritet this https://forums.bistudio.com/topic/182815-a2c-arma-2-cutscene-animations-in-arma-3/?p=2885416 -
Vcom AI V2.0 - AI Overhaul
jus61 replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
start Parameter : -filepatching -mod=xxx; -cfg=xxxx; ..................... -
ZKs -=LOST=- MP Survival Mission (Now With Base Building)
jus61 replied to zonekiller's topic in ARMA 3 - USER MISSIONS
Is there something like basbilding- 377 replies
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- survival
- multiplayer
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(and 1 more)
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Community Upgrade Project - CUP Terrains
jus61 replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
When you resolve the issue with Taviana: http://images.akamai.steamusercontent.com/ugc/366281301018283829/2745A3AB4266ECCE56BAE13C9EA199781239B4EC/ 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! 13:06:28 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection! http://bugs.cup-arma3.org/view.php?id=181 -
Fatigue disabel: init.sqf if (local player) then { player enableStamina false;; player addEventhandler ["Respawn", {player enableStamina false;}]; };
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deleat in you missions.sqm this= "3DEN"
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large [SP/MP][COOP] Patrol Operations - Official Thread
jus61 replied to roy86's topic in ARMA 3 - USER MISSIONS
http://roy86.com.au/patrol-ops-4-beta-registration/ -
Create File in root of missionfile named deleteanimals.sqf copy this in it: waitUntil { { if(agent _x isKindOf "Snake_random_F" || agent _x isKindOf "Rabbit_F" || agent _x isKindOf "Bird") then {deleteVehicle agent _x}; } forEach agents; sleep 10; false; }; open init.sqf copy this in it: [] execVM "deleteanimals.sqf"; Classnames for other Animals: Salema Salema_F Salema Porgy swarm School_Salema_F Ornate Ornate_random_F Mackerel Mackerel_F Tuna Tuna_F Mullet Mullet_F Catshark CatShark_F Turtle Turtle_F
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:o :o :o :o :o :o :o :o :o :o
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https://github.com/TMG-Maeglinn/tmg_liberation.Altis
- 2432 replies
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Vcom AI V2.0 - AI Overhaul
jus61 replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
ERROR: 21:13:54 File mpmissions\__cur_mp.Altis\VCOMAI\Functions\VCOMAI_CombatMode.sqf, line 5 21:13:54 Error in expression <MAI_ClosestEnemy; if ((diag_tickTime - _TimeShot) > 60 && ((_NearestEnemy dista> 21:13:54 Error position: <_TimeShot) > 60 && ((_NearestEnemy dista> 21:13:54 Error Undefined variable in expression: _timeshot -
Vcom AI V2.0 - AI Overhaul
jus61 replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
do you think this parameter " allowedFilePatching = 1; " It Work THX -
Vcom AI V2.0 - AI Overhaul
jus61 replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Can not help me????? -
large [SP/MP][COOP] Patrol Operations - Official Thread
jus61 replied to roy86's topic in ARMA 3 - USER MISSIONS
:( -
Vcom AI V2.0 - AI Overhaul
jus61 replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I have the problem that the userconfig not recognized 8:09:47 Warning Message: Script userconfig\VCOM_AI\AISettingsV2.sqf not found The AISettingsV2.sqf but in the folder available: -
ACE3 + RHS and mor Addons: https://github.com/TMG-Maeglinn/tmg_liberation.Altis or vanilla+ACE3 : https://github.com/bramjam/greuh_liberation_ACE3.Altis
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Is there already a date for the releas? Edit: can you please the progress in ARMA profile save so you do not always start over after a restart
- 878 replies
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- insurgency
- coop
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Many Many Many Many Many Many Many thanks!
- 2432 replies
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can you publish your work with the ACE
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is it compatible with the VCOM-AI
- 2432 replies