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ronin1979ca

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Everything posted by ronin1979ca

  1. This project is still ongoing, I am an infantry soldier, so sometimes i get a little too busy to work on updates. I will do my best to keep up.
  2. the server is located at agogeps.com, you can remote connect to that, I will also be adding additional servers
  3. That sounds good. I'll work on cherno for a second server. I appreciate the feedback and I'm impressed at how well made Dan's video is. He did a great job of identifying weakpoints/bugs for me to work on as well. Please be patient with me as I am getting the work done one item at a time. As he brought up, testers will help out a lot and it's their chance to influence development, because the main goal is to make something we are all interested in playing. I'm not adverse to other forms of help too, so for anyone with something to offer the project please contact me.
  4. I am looking for people interested in helping customize the classes, In an effort to make them as detailed as possible and expanding the available classes to include additional specializations. Please contact me directly at agogeps@gmail.com and I will send out templates. Anyone interested in this project in other capacities is welcome to contact me as well. Donations are welcome to pay for additional servers to host multiple islands. I will be adding an altis map shortly.
  5. For anyone interested in running a server with this mission database please contact me from agogeps.com
  6. Added Feature - Icons for player owned vehicles that indicate whether or not they are locked. Changed - Player squad icon colors.
  7. We are looking for additional development, streaming and testing help.
  8. it is it's own game mode, but started as a wasteland mod / Debug. All the wasteland features have been fixed from a bugged state or improved to work as they should have. IE paint is persistent.
  9. Manage your custom squad quickly and easily, with full persistence. (more characters/perks etc coming)
  10. ronin1979ca

    Community King of the island

    I'm looking for streamers to check out gameplay on my first server to run this mission. It utilizes a special database capable of handling vast amounts of player information, and in fact saves your entire squad and it's progress.
  11. I have managed to combine features from all of my favorite game modes , wasteland, BECTI, Insurgency, Domination and KOTH to create a new and exciting gamemode that allows you to get the most out of the arma 3 engine while remaining vanilla. The eventual endstate will be something like an mmo RPG - this server boast the most potential for fighting large numbers of NPC's with constant mission generation and infinite enemy NPC generation without fail. The result is a military RPG with detailed squad managment. FEATURES Exclusive class system - still being expanded Persistent player levels and experience, safe database Vehicle and object saving Custom kill feed with hud minimize option Perks, classes, NPC squad development, persistent data An abilty to command AI that improves as you level Saves your whole squad, you can recruit the same ai back, they level up etc - Your squad spawns with you, and saves loadouts, deployed members etc. Seperate save data for east and west teams, optimized database No restriction on team switching - Earn experience from commanding your ai well Player vs Player east vs west teams TvT COOP Player vs environment -random missions generation -insurgency zones to clear and capture - zones reset to be captured again and again -active ai commander with improved ai/high command and cap points Repaint your uniform, vehicles and ai Exclusive camo patterns and colors Unit caching allowing vast numbers of vehicles and ai Halo insertion -aerial resupply and drops of ATV's and Trucks Protected bases -jet taxi assistance by holding u key to reverse GAMEPLAY Pictures are of a player at level 7 commanding two marid IFV's and a scorcher to clear a village of Independent forces. http://agogeps.com/largescreen.jpgEnlarge http://agogeps.com/largescreen2.jpgEnlarge Improved Systems Simplified Logistics 1000m military Firing Range - The range has been upgraded to run range practices at all distances where players can earn exp and level up. Sniper ranges and CQB range
  12. ronin1979ca

    Community King of the island

    OFPS.net has supplied two additional servers for testing additional mission types to utilize the player saving and database features of the agoge server. BECTI is being modified with the intent that you will be able to develop a squad on either server and use it on the other.
  13. ronin1979ca

    Community King of the island

    Now halo or airdrop light vehicles
  14. ronin1979ca

    Community King of the island

    New buyable technical vehicles not using addons, these are fully persistent and savable. - The new 'Rat Pack' And Opfor recieved a facelift
  15. ronin1979ca

    Community King of the island

    UPDATE: New sniper and cqb ranges have been added with experience bonuses. Revised and improved the sniper class. Revised blufor infantry to have an mk200 soldier class. automatic healing when unconcious by group medics.
  16. ronin1979ca

    Community King of the island

    Taxiing jets has been made easier as you can reverse them using the u action key.
  17. ronin1979ca

    Community King of the island

    I've updated the server to handle many more vehicles and run smoother. Also planes advanced ai and missions have been added. The server can now handle thousands of objects with ease. Missions have been increased and jets have been added -
  18. Website and server hosted at http://agogeps.com/ Agoge PMC Warlord | Persistent Sandbox | Data Save | ATM | NPC's | Housing | DAY/NIGHT | Recruit - This mission has hundreds of hours of code dedicated to it, and originally started as a wasteland fix. I have hosted a server with a ton of time spent fixing and improving the game experience. All objects are lockable from other players, you can lock ammoboxes, vehicles and buildings. You can retexture everything to your hearts content and missions never stop running. Also AI are recruitable and can be custom equipped. I am looking for people to come join in playing on this server, which has a ton of customization options. Also I am looking for any wasteland squads who need a home for their clan and/or clan pages. This server is under constant development and is updated daily. Your score is saved, and persistent as well as the textures of objects. Recolor everything, build a base and it will stay until you take it down. Many more features ar being added. - Note the locking features go beyond the saving, which i've made automatic for improved persistence. This also locks players out of your stored inventory. There are a ton more features not listed. Squad XML pages setup and available Please note these gameplay pics are already old. The textures and interfaces have been improved. But they should give you an idea of the customization available
  19. ronin1979ca

    Agogeps.com modified/fixed wasteland server

    I have managed to combine features from all of my favorite game modes , wasteland, BECTI, Insurgency, Domination and KOTH to create a new and exciting gamemode that allows you to get the most out of the arma 3 engine while remaining vanilla. The eventual endstate will be something like an mmo RPG - this server boast the most potential for fighting large numbers of NPC's with constant mission generation and infinite enemy NPC generation without fail. FEATURES Exclusive class system - still being expanded Persistent player levels and experience, safe database Vehicle and object saving Custom kill feed with hud minimize option Perks, classes, NPC squad development, persistent data 1000m Firing Range An abilty to command AI that improves as you level - Earn experience from commanding your ai well Player vs Player east vs west teams TvT COOP Player vs environment -random missions generation -insurgency zones to clear and capture - zones reset to be captured again and again -active ai commander with improved ai/high command and cap points Repaint your uniform, vehicles and ai Exclusive camo patterns and colors Unit caching allowing vast numbers of vehicles and ai Halo insertion -aerial resupply and drops of ATV's and Trucks Protected bases -jet taxi assistance GAMEPLAY Pictures are of a player at level 7 commanding two marid IFV's and a scorcher to clear a village of Independent forces. http://agogeps.com/largescreen.jpgEnlarge http://agogeps.com/largescreen2.jpgEnlarge Improved Systems Simplified Logistics
  20. ronin1979ca

    Community King of the island

    I have a system thats kind of like xcom or jagged alliance for hiring your squad, and they have persistent stats loadout etc
  21. ronin1979ca

    Community King of the island

    To get the mission while in development you must join the agoge server. This mission is extensively run by the server and is arguably one of the most advanced mp vanilla missions available due to the integration of many wonderful community scripts.
  22. ronin1979ca

    Community King of the island

    I have started adding a perk system adn advanced ai control with a ported sp system converted to mp. Player will soon hav persistent leveling and perks for themselves and npc's. http://agogeps.com/squadsel.jpg (124 kB)
  23. ronin1979ca

    Community King of the island

    I am looking for help with some items like class specific loadouts, very simple fill in the template work if anyone is interested. If your interested in cooperating on a project please ask.
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