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Maczed

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About Maczed

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  1. "Regarding AI not shows until you are close this is cache behavior – uncheck the cache option in the spawn menu." The cache option in the spawn menu is already unchecked. No matter how many times i check it and uncheck it again the units still will not spawn unless i am near them
  2. 2 issues. One, when i hijack an NPC and die as that NPC during multiplayer or singleplayer the game ends with a mission failed, whereas in earlier releases of this mod, it would just switch me back to the original player unit as opposed to ending the game. The second issue is that when i am spawning units using MCC from a very far distance they only show up when i am very close to where they were supposed to spawn, again, this was not the case in earlier releases.
  3. When i hijack any unit in single player or multiplayer and that unit dies, it fails the mission.
  4. Is it possible for you to add a "Loiter" waypoint for helicopters and add an option for Rules of Engagement in the waypoint menu that makes ai squads hold fire, engage at will etc. in the next version?
  5. Can't delete evac vehicle or evac driver when i press the corresponding buttons, nothing happens
  6. How come i can't access the MCC menu when i hijack an ai in multiplayer? it shows up on the action menu but when i click it nothing happens.
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