2 issues. One, when i hijack an NPC and die as that NPC during multiplayer or singleplayer the game ends with a mission failed, whereas in earlier releases of this mod, it would just switch me back to the original player unit as opposed to ending the game. The second issue is that when i am spawning units using MCC from a very far distance they only show up when i am very close to where they were supposed to spawn, again, this was not the case in earlier releases.