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Everything posted by reforger
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Nice improvements. I think the keybinding is impossible, when you use it in the init line. You have to make an own mod with this function to activate the keybinding. I hope BI will do this for us.
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Put this in the init line of your unit: this addAction ["Holster weapons", {_unit=_this select 1; _unit action ['SwitchWeapon', _unit, _unit, 100]; _unit action ['HandGunOffStand', _unit]}]; Then you can choose holster weapon in the menu. It really works with the new holster animation!
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US Naval Warfare Pack [WIP]
reforger replied to Foxone's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
He already published a very good Alpha version:http://alphasquad.net/downloads/asdg/public/mkvsoc_alpha/ASDG_MKVSOC_02a.7z- 744 replies
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- United States
- Navy
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US Naval Warfare Pack [WIP]
reforger replied to Foxone's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Nice project! Will you also create the matching units for the ships or will you just use the custom BIS-units? If you create your own units I have a few suggestions next to the logical units (sailors, pilots): 1. Fleet antiterrorism security team 2. Divers 3. USCG Port Security Unit 4. Coastal riverine squadron- 744 replies
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- United States
- Navy
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Thank you! You made my day:D
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Did you ever think about adding an armored SUV (black) for VIP-Transportation? I think real VIPs will not drive in a Pick-up.
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They do not say something about a release date, but here are a few fresh WIP-Pictures: http://bwmod.de/index.php/forum/info/488-eagle-wip?start=30#5879
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What's everyone's opinion on the campaign? (spoilers)
reforger replied to skyace65's topic in ARMA 3 - OFFICIAL MISSIONS
I totally agree with you. There were too many questions at the end. Sadly I think there will be no answers in the upcoming expansion. Because they build two endings they cannot continue their actual story. I am very sure that they will place the story shortly before or at the same time like the escalation on Altis. -
Global Special Forces - Alpha WIP
reforger replied to ramiroxd1's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Nice project. I read that you want to add the german KSK together with the G36. The KSK uses the G36k (k=short). In the most cases they add atachments like Eotech-scopes and LLMs (Laser-Light-Modules). Their secondary weapon is the P8C (c=combat). They also use the MG4 as machine gun and the G22 as sniper rifle. Feel free to pm me if you have questions. The G36k in use:http://www.deutschesheer.de/portal/a/heer/!ut/p/c4/TYpLDsIwDERvFJdYJIUdp4CySxOrWMqniszn-DgLJPSk5xmN4Q5KDS_egnCrIcMNlsjn9W0eRN18TKHEYeWc4Dp-E5nYKsmwUBVWbz1I62ZvXfJYnr3rYjjBggc84mwJEa16NNTrNE3_OO9P6Lx1wUXts51-wF7K5Qt_2mUV/ -
[SP Campaign] (WIP thread) The Red Banner - A Soviet-Afghan War Campaign
reforger replied to TedHo's topic in ARMA 3 - USER MISSIONS
If you still need an idea for a (stealth) mission: During the war the western states (especially the american CIA) gave the Mujahideen weapons and other supplies. Especially the stinger anti-air rockets were very important, because earlier the afghan fighters were not able to harm the russian Hinds (attack helicopters). In one mission the soviets could have the task to enter one of the cave complexes in Kunduz (that with the second water entrance would be nice) and to destroy the stingers there. I know this idea is very rough and I do not know how far you are with your work, but maybe you can make a nice mission out of it. -
Pete's Re-Textures (EUROFORCE, CSAT Snow Tigers)
reforger replied to IndeedPete's topic in ARMA 3 - ADDONS & MODS: COMPLETE
No problem. In the worst case I will wait until Arma 4:D. But there is still one thing that should be fixed in the next update: When you assign a patch to a unit in the new arsenal it will be replaced by your flags in the editor. So your rank patches are useless when you are using them with EF-units. Also assigned flags will be replaced when you use the normal arsenal script. Only the script you gave us works. -
[SP Campaign] (WIP thread) The Red Banner - A Soviet-Afghan War Campaign
reforger replied to TedHo's topic in ARMA 3 - USER MISSIONS
Maybe you should contact the developer of the Black Hawk Down mission (http://steamcommunity.com/sharedfiles/filedetails/?id=468306650&insideModal=1). His mission had something like a camerascope to recreate the feeling of being in the 90s. -
Pete's Re-Textures (EUROFORCE, CSAT Snow Tigers)
reforger replied to IndeedPete's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Nice work mate! The desert camo is way better than the old, but I liked the old Altis camo more. It was brighter and more natural, but I have to give that the new versions aren´t bad too. It is just a personal favour of me. Keep up the great work, especially on the MP-showcase;) -
Pete's Re-Textures (EUROFORCE, CSAT Snow Tigers)
reforger replied to IndeedPete's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Maybe a nice suspect for the EF-MPs.:D -
New Terrain: Switzerland, Mesocco (San Bernadino)
reforger replied to Benno101's topic in ARMA 3 - TERRAIN - (BUILDER)
Maybe you should also create a Work in Progress-Thread here: http://forums.bistudio.com/forumdisplay.php?163-ARMA-3-ADDONS-amp-MODS-DISCUSSION -
What's everyone's opinion on the campaign? (spoilers)
reforger replied to skyace65's topic in ARMA 3 - OFFICIAL MISSIONS
I agree with all of you that Survive was the best part of the campaign. The atmosphere was amazing. Adapt and Win were nice too. The missions were always different and you really felt like a little soldier in a big operation. Only this "Crossroad to one man army Kerry" was a bit disturbing. Also there should have been more big combined operations in Win. In many reviews they criticised that you were not able to drive a tank or to fly a plane. I do not think so. It would be a big logical issue if the riflemen Kerry starts to drive or fly. A change of the protagonists would be bad too. I want to have a protagonist I can identify with. The story was not the greatest but it was ok. Even if you did not find any answers at the end you can explain it to yourself. I hope my english is not too bad. -
Dutch Aviation Emergency Services (DAES)
reforger replied to shiftysean's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is the police helicopter part of the Konlijke Marechaussee or is it a helicopter of the civil police? -
Lifeliner 2 Dutch trauma heli
reforger replied to shiftysean's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Nice work! The textures seem to have a high quality. If you want to expand this mod into a bigger texture package you should also add versions of the swiss army and the german federal police. -
ARMA 3 Addon Request Thread
reforger replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
You should ask that here: http://forums.bistudio.com/forumdisplay.php?172-ARMA-3-TERRAIN-(Builder). I do not think that the right people read it in this topic. Your project sounds really good. Keep it up! -
Great work!!! Especially the german textures are nice. Only the flight model of the unarmed versions is too "easy". He rolls very fast, so it is impossible to fly precise maneuvers.
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[WIP] Medium Utility Helicopters
reforger replied to GrumpyRhino's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
@GrumpyRhino Amazing mod with high quality. Thank you for your work. Great to hear that. Here are two gallerys with very good pictures of the german "Tepichklopfer":D: http://www.b-domke.de/AviationImages/Huey.html http://www.helispotter.de/galerie/bell-helicopter/uh-1-huey/bell-uh-1d-71-53-884.html -
ARMA 3 Addon Request Thread
reforger replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Is there a reskin of the Mohawk (or any other heli) as helicopter of the Altian Government? I was not able to find one. If there is no one, has anyone the motivation to make one? Would be nice for a mission I am working on. Something in this style (only for Altis) would be nice: http://ftnews.firetrench.com/wp-content/uploads/2010/03/AW771.jpg -
Kaelies' South Zagorian Army Mod
reforger replied to kaelies's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Do you still support this mod? I really like it and it would be sad if your work will be destroyed by the upcoming error warnings. Also RHS offers new possibilitys. -
I hope for an asian terrain, but I am sure that they will proceed with their mediterranean topic. Anyway a new terrain will be great.
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Pete's Re-Textures (EUROFORCE, CSAT Snow Tigers)
reforger replied to IndeedPete's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I cannot confirm this. There are no errors for me.