ArmedONE
Member-
Content Count
8 -
Joined
-
Last visited
-
Medals
Everything posted by ArmedONE
-
I actually did have 2 versions of CBA installed, I don't even remember how it happened, lol. It didnt work anyway, I removed the older version of CBA and left alone only the newest one (RC 7) and I still have no distance sounds when its activated but when I put the older version back in and disable the newer one it works like a charm.
-
Hey, is it just me or does dragonfyre conflict with CBA now? When I have CBA on, distant sounds stop working all together and when its off they work again, does anyone else have this problem? P.S. I am absolutely in love with this soundmod, I can't imagine playing Arma without it now. One of the best Arma mods ever. :D
-
RHS Escalation (AFRF and USAF)
ArmedONE replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I am quite positive that it is because of the BMP 2 because any other autocannon (Including the much more rapid fire GAU 8) do not lag, I have also reduced my settings to the absolute minimum possible when I play maxed out at 50 FPS, this has also happened on a clean install of arma 3, not counting the russian tanks not reacting to threats as fast as the american tanks do, it is almost like the commander does not give out orders or something. I have also re-installed the mod twice now. Am I just lucky?- 16577 replies
-
- Weapons
- Accessories
-
(and 1 more)
Tagged with:
-
RHS Escalation (AFRF and USAF)
ArmedONE replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is there somesort of dedicated bug report thread for this mod? I found another pretty critical bug (In my opinion anyways) with the BMP 2, when I fire the autocannon, everything is fine, when the AI does it, the game starts stuttering and lagging like crazy untill it stops firing, I have a clean arma 3, no mods other than this one.- 16577 replies
-
- Weapons
- Accessories
-
(and 1 more)
Tagged with:
-
RHS Escalation (AFRF and USAF)
ArmedONE replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@MarcusCunningham I have recreated the ,,BMP,, bug aswell and looks like I have the same issue, in zeus the BMP does not react to any hostilities but in 2D editor it attacks on sight, even without blastcore, really strange, looks like I'll have to hold off on using RHS Escalation for now, can't have units not doing anything to eachother. :D- 16577 replies
-
- Weapons
- Accessories
-
(and 1 more)
Tagged with:
-
RHS Escalation (AFRF and USAF)
ArmedONE replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Atleast this problem isnt unique to me, I currently have snuffed through my mods and apparently the cause of this was blastcore, once I switched it off the T 72 started reacting normally to hostiles, the problem now is that it seems to work only on Altis, all other maps from, lets say, A3MP or even stratis still have the issue of it not engaging armour, if you want to recreate the problem, you should get blastcore and some non-vanilla map and see if the T 72's dont engage, I have also tried in 2D editor and the problem persisted (On a sidenote I really do not want to get rid of blastcore, the game just does not seem as atmospheric without it to me anymore). my thanks for trying to help.- 16577 replies
-
- Weapons
- Accessories
-
(and 1 more)
Tagged with:
-
RHS Escalation (AFRF and USAF)
ArmedONE replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@Goosevich I am currently using JSRS 2 and A3MP, aswell as quite a few weapon and vehicle addons, no AI mods installed. Could a vehicle addon throw off the gunner-commander behaviour?- 16577 replies
-
- Weapons
- Accessories
-
(and 1 more)
Tagged with:
-
RHS Escalation (AFRF and USAF)
ArmedONE replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Been waiting for this a while and its finaly here. The only glitch that is getting on my nerves is the fact that for some reason the T 72's refuse to fire at anything unless it is staring them right in the face and even then they sometimes do not, they even ignore my commands to attack, all it does is just drive around with its turret facing the way it started the mission with, anyone had the same issue? I think it might be because of the way the commander position works in the tanks now, the AI really seems to hate RHS tanks :D. Any help would be appreciated.- 16577 replies
-
- Weapons
- Accessories
-
(and 1 more)
Tagged with: