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sjones17

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Posts posted by sjones17


  1. Flanders i have another idea for the electronic warfare script, maybe it could jam Aircrafts countermeasures so they cannot launch them when in close prox. to the Growler?

    Doesn't make sense, The Growler wasn't made for that, it can defend itself in an emergency but that may never happen.


  2. Is it possible to get a "big screen"-like a tv,for RIO 2:nd seat? Could be useful if we could be directing UAV`s by connecting 10 of them to the plane itself.


    Then just wp,lase and fly over a target and drop.In case some AA-gunnner knows what he is doing....

     

     

     

     

    What do you mean by that?


  3. It seems a lot you don't know how this aircraft works, A Growler can jam for up to 6 hours or more if it feels like. It can do SEAD (of course), stand-off jamming and escort missions. This aircraft can only jam electronics and nothing else, that's what it was made for and they aren't a lot carried on the ship only 5 cause that's all that is needed for the Air wing, but they are always on a mission somewhere doing stand-off jamming which is their main mission in Iraq and Syria right now.

     

    So that is what we will be applying to this aircraft, only realistic stuff.

     

    If you have anymore questions, go ahead.


  4. CSG-11 is based around the U.S.S Nimitz. Aboard the ship we have Carrier air wing eleven(CVW-11) we have nine squadrons, four of which are F/A-18s.

    Who are we?: We are a dedicated Navy group that are trying to simulate the U.S. Navy.

    What we do: We try to display Carrier ops as realistic as we can, which is our main focus in the unit, but we are trying to push more into enlisted jobs.

    Time zone: U.S.A and Canada

    Mods: we have a custom mod pack which is around 4gb

    Operation/Training days: Training is on Friday @ 9PM eastern and Ops are on Saturday at
    8PM eastern

    Age limit: 15, but we make exceptions

    Jobs in the Unit:

    -Naval aviator (helicopter and Fixed wing)
    -Naval flight offficer (F/A-18F)
    -Helicopter crew
    -Air boss
    -Mini boss
    -Flight deck officer (Yellow shirt)
    -SAR swimmer
    -Enlisted Sailor
    -Air operations commander
    -Assistent air operation commander
    -Command staff
    -Enlisted deck crew
    -Boat crew

    Squadrons in CVW-11

    -VFA-146 (F/A-18C)
    -VFA-147 (F/A-18E)
    -VFA-154 (F/A-18F)
    -VMFA-323 (F/A-18C)
    -VAW-121 (E-2C Hawkeye)
    -VAQ-142 (EA-18 Growler)
    -VRC-30 (C-2 Greyhound)
    -HSC-6 (MH-60S)
    -HSM-75 (MH-60R)

    Website: http://csg11.net/forums/

    Teamspeak: 104.244.7.10

    Promotional video:

     


     

  5.  

    My main reason for playing ARMA is the large maps and the ability to fly fighter jets. I have been searching for a sever that utilizes jets either against the AI or PVP. I make my own missions where i play myself against 6-10 enemy jets but thats getting old. I want to try my skills against someone that will give me a run for my money. Not to mention I would love to join a Clan that is Air power focused! Not to mention with VR comes out the dog fighting in ARMA 3 will be par non! No other game will have the full war experience like arma 3!!!

     

    I'm in Navy unit based on the USS Nimitz, we fly F/A-18 which is our main frocus. So we are all about aviation here


  6. Zeus is so overlooked by modders, glad to have you implementing all the cool stuff, thank you. I don't understand why Zeus is so underappreciated - it's a great tool.

    Needs. More. Modules. B)

     

    I was refering to the lack of grenade frag coming out of the nades I noticed after installing the broken release. Can't wait for the hotfix, I don't want to be nosy but is there any ETA on that?

     

     

     

    Maybe it's uncompatible with ACE?

    Can I delete the PBOs?

     

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