Jump to content

DavidS1

Member
  • Content Count

    3
  • Joined

  • Last visited

  • Medals

Community Reputation

10 Good

About DavidS1

  • Rank
    Rookie
  1. Hey, it's me again. For the people having trouble connecting maybe this helps. This is what I have on my Arma 2 OA launcher to play on the Battlegroup servers: "C:\Program Files (x86)\Steam\SteamApps\common\arma 2 operation arrowhead\ArmA2OA.exe" -mod=ACR;@CBA_CO;@UNS; -nosplash -world=empty I own the ACR DLC but I had problems joining, so notice that the ACR folder is in the mod line, that means I have to launch it manually, and it was installed by default without the "@". With this I can join the servers without problems, well sometimes the game crashes when playing, probably because of the 2047MB memory limitation that Arma 2 has. By the way, my clan and I found an issue with HE Grenades. They are too powerful, and playing with ACE it is quite a big problem. If we use the grenades at max distance, even if we prone we get injuried(and standing still we can get either killed or heavily injuried). The only safe way to use a grenade is to throw it when behind a cover. So, is there a way to solve this or do you have plans on fixing that for the next versions? Thanks
  2. Thanks for the quick reply About the chatter, then is there any way to remove the clock that show up at bottom left corner when me or other friendlies report enemy contact? It's not a big issue, but it's like when you see it you know there is someone reported something but you don't know what and where, and may affect the immersion too Btw, I've been playing a few mission campaigns and I have to say they are very well done, and must has been a tough job to create all the intros and final scenes
  3. Hi, the new update is awesome I want to ask a question, are the items like zippo lighter, manuals, food, etc... usable? And I would like to to report what could be a bug with the EVAC transport module. When you load in and tell the chopper the LZ, if the pilot is not able to land there(for example when there are too much trees, or buildings) the chopper stays stationary in the air above the LZ, and won't respond to any commands, either aborting mission, RTB, or new practicable LZs. At least in SP this happens, but I will do further testings to confirm About the friendly fire, it happened to me when crossing in path of a frielndly which is firing or starting to fire when I start to move. I don't see it as a problem(and I don't think it is) About squad chatter, I noticed this too. As I have the green chat text disabled, I used to listen a lot to what AI said, reporting positions, status, etc... Now they don't say anything, but the VC, NVA, they talk and shout a lot
×