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Raverfox209

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Posts posted by Raverfox209


  1. Sounds like you are just doing a retexure? In other words, changing the graphics of that vest?

    Yup, you'll need to setup the config file. Its a bit of a pain. You'll have to setup a dummy (or real) Unit that wears the vest. Not at home right now, so I can't post an example. Not sure that helps, but when I get a chance I can post some details. Let me know here, or PM if I forget.

    Great Sig by the way!

    Thanks! It's probably one of my favorite ones haha

    Yeah thats the idea, I didn't want to say "retexture" because when i think of that I think of replacing the colors of an existing vest instead of actually adding another physical vest (even though its an existing 3D model, if that makes sense)

    In a perfect world i'd like this vest to appear in arsenal or maybe even an ammo box.

    Here's a config.cpp (what you need) with a single vest:

    class CfgPatches {
    class YOUR_PBO_PREFIX {
    	units[] = {};
    	weapons[] = {"YOUR_VEST_CLASSNAME"};
    	requiredVersion = 0.1;
    	requiredAddons[] = {"A3_Weapons_F", "A3_Characters_F_BLUFOR"};
    	author = "Your Name";
    };
    };
    
    class cfgWeapons {
    class V_PlateCarrier1_rgr { class ItemInfo; };	// External class reference
    
    
    class YOUR_VEST_CLASSNAME : V_PlateCarrier1_rgr{
    	scope = 2;
    	displayName = "Your Vest Name";
    	hiddenSelections[] = {"camo"};
    	hiddenSelectionsTextures[] = {"YOUR_PBO_PREFIX\BLUFOR\DATA\tacticalvest_police_co.paa"};
                   //you can leave this out to use the default .rvmat for V_PlateCarrier1_rgr
                   hiddenSelectionsMaterials[] = {"YOUR_PBO_PREFIX\BLUFOR\DATA\tacticalvest.rvmat"};
    	class ItemInfo : ItemInfo {
    		hiddenSelections[] = {"camo"};
                          //you can leave this out to use the default model for V_PlateCarrier1_rgr
    		uniformModel = "YOUR_PBO_PREFIX\BLUFOR\equip_tacticalvest_black.p3d";
    	};
    };
    };
    

    You set the PBO Prefix with the gear icon in PBO manager (it's generally the name of the PBO).

    I suggest getting acquainted with the config viewer in the game to see what's in various classes.

    So that's what I was looking for. Are these mostly a plug and go thing? Or do i need to swap some things here and there? Also do i need to change the name of the vest since it's still called a the tactical police vest?


  2. Hey guys. I've been googling and searching and dissecting already existing mods for help. But a lot of the tutorials or calls for help either go over what i've already completed, are too far ahead in the steps or too advanced for my knowledge. I try to google long and hard before resorting to making a forum post.

    I'm starting off simple. Basicly my unit just wanted a vest to distinguish our instructors during training since we do mass training sessions blah blah blah.

    I have grabbed the .paa of the tactical vest police, changed it to a .png via text2view, saved it it and turned it into a .paa again. I also have notepad++ as well as PBOmanager. I'ts hard to explain where i'm stuck at. It is meant to be a separate vest, not a reskin of an existing one, so essentially speaking the original vest (the black police one) will exist in game as well as this one and be activated via @folder

    my pbo looks like this atm

    4559d2bbe4.png

    So now i'm just sitting here wondering what is next. Since its supposed to be a different vest, i would believe i need to change those names in the pbo and create a classname as well. But I dont know how to do that either.

    Any guidance is appreciated. This is posted in the config area because i THINK that is the next step. but again. Dont even know how to create that


  3. I'm Fox.

    I've been playing arma since ArmA Gold when i was young. Im 21 now and have been playing with mods since a bit before combined operations. I'm just now venturing off into creating my own simple mods for ArmA 3 and came to this forum for help. But it seems I'm not allowed to post. Soo... uh... Hi

    IRL i'm a door to door salesman

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