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E937

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About E937

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  1. Ah, right on the money. Oh, and.. hm... Any chance on a little tease of the Pelican model progression?
  2. I am curious; how functional are the Frigates? As far as scripting. Are they similar to how the Nimitz is for ArmA 2, and it's ArmA 3 port? If so, might I suggest that those models also have 'dummy' variants? That have no real function and could be used for the sake of scenery, to add onto mission immersion.
  3. Was that a misunderstanding for what I meant? Or for general awareness to avoid others from misunderstanding? Either way, just to clarify; I was more so referring to other mod developers making the attempt~ The name of -THIS- mod makes it very clear what the focus is.
  4. It would make sense for it to be roughly based around 2513; during the uprising of the Eridanus Rebels, and the commencing of UNSC's retaliation with Operation: TREBUCHET. I imagined that the New Mombasa map was more for the sake of homage, or just a project for fun~ Perhaps ground to promote a future Covenant addition. However, I always saw it as being very difficult simply modeling Covenant creatures, and getting them to properly function in the ArmA III engine. By no means is this an official answer. I am not a dev for this mod; just wanted to get my foot into this thread, which I have been wanting to do for some time, ha.
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