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ironmentalist

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Everything posted by ironmentalist

  1. ironmentalist

    [WIP] New map incoming need help

    it doesnt seem to exist:0 ---------- Post added at 12:21 ---------- Previous post was at 12:17 ---------- @kerkkoh i did it manually but i am having some trouble...i miss the "A3" folder in P so i tried to use mikero s but it shows an error :( Giallustio i followed yor. "address" but i cant find neither an AppData folder...ive an application data but it is odf Adobe media player?0_o
  2. ironmentalist

    [WIP] New map incoming need help

    https://lh4.googleusercontent.com/-ho5VlHtB2c8/VMLkp7Yz7TI/AAAAAAAADGw/RB8nQk6Txd4/w320-h180-no/15%2B-%2B1 i run the mikero s tool rma3p thats what i get...it seems that "arma 3 does not exist in the registry" :/
  3. ironmentalist

    [WIP] New map incoming need help

    no bro...i checked i had a3 tools:( ur screen is cool:'( why mine is different:(going to delete a2 oa...so we will se if something happens ---------- Post added at 19:48 ---------- Previous post was at 19:47 ---------- p.s. i need help to set up my p drive if u can help me then thanks very mich;)
  4. ironmentalist

    [WIP] New map incoming need help

    yes its for arma 3 actually (also if id like to add buildings from a2) . As i told you before i dont like too much the a2 oa icon there...so any suggestion help? i really need help=/
  5. ironmentalist

    [WIP] New map incoming need help

    https://plus.google.com/u/0/photos/115552706937047391970/albums/6107530355227127073/6107530349180844050?pid=6107530349180844050&oid=115552706937047391970 hope it will work fine...thats is what i get when open P// drive
  6. ironmentalist

    [WIP] New map incoming need help

    wtffff...a developer D: totally not trained for that /_\ going to post a pic of my situation...
  7. ironmentalist

    [WIP] New map incoming need help

    oooh Giallustio in my thread<3 *admiration** can someone explane me how can i post here a pic? and misterbadluck thanks you a lot;) i actually have already downloaded all mikeros tools because a very gentle map maker that sometimes helps me told me how to do the first steps. Lol i think that ahah when there is wrote "P" in the "computer" partition u have it ahah but i think (obviously) that you arr right bro;) ---------- Post added at 22:06 ---------- Previous post was at 22:05 ---------- ill try to post a pic tomorrow;D
  8. ironmentalist

    [WIP] New map incoming need help

    thanks to both zukov and lappihuan i think you both linked the same but i misunderstood before XD ok now following tutorial i get some stuff working differently...in particular when i open arma 3 tools and click in addon builder i don't get an addon source directory and neither a destination one... i ignored this (noob) and went ahead...i went to bi tools a3 directory and i run the devP.bat but the white screen isnt readable because it stays only like 0.000001 seconds faster then light dont allowing me to do anything...obviusly i ignored that too...finally i go to p drive and i just see some folder but like 10-15 folders but in the video they are a lot...last thing...i get in some document (like bulldozer icon) the arma 2 oa icon because ive it installed on my pc...have i to delete it or i can use bulldozer normally? thanks
  9. ironmentalist

    [WIP] New map incoming need help

    yes tganks to everyone that has replied to this post for his support (LOL @Miaux) ahah i actually read some post and guide but I dont understand a fuck :D i searched a lot on youtube for video tutorials and i saw some interesting tutorial but UNFORTUNATELY THEY ARE IN DUTCH :< ok i understand a bit of written dutch but :'( in those series he creates a map in about less than an hour (ok it was an ugly map but it worked fine so it mean its possible to do a map in ...1 month for me...currently ove university exams so i cant work a lot but im planning to be backin some week and i want really finish this map so please support me if you can :D <3 if ANY of you can post the link for video tutorials it would be pretty gentule. and if you want to partecipate to project/help me directly just contact me i will be happy to recive some help. Anyway i started this thing and i will finish it in EVERY case lol :D ---------- Post added at 11:26 ---------- Previous post was at 11:25 ---------- @Lappihuan the video is private:< how can i access it?:0
  10. ironmentalist

    [WIP] New map incoming need help

    i thanks you very much but i think i'm too dumb to understand it (in addiction lot of links are corrupted and not usuable) if someone could follow me steb by step would be very useful i'm sorry for bothering...i understand that now i should pass through terrain builder but i can't know how to setup the p drive correctly and i dont know if ive created all files correctly in LT3D...if someone could directly help me i would be thankful
  11. ironmentalist

    [WIP] Terrain xXx

    ups very sorry thanks man:)
  12. hi everyone i'm working on a new map but the sad thing is that i'm a beginner and i need help. i worked on LT3D but after i actually have made the terrain the mask etc... i don't basically know if i'm doing well . i would need someone to explane me what i have to do now . i know that most of you are bored/annoyed by this kind of question so i ask that people to NOT ANSWER THIS QUESTION IF YOU ARE GOING TO BE NOT FRIENDLY OR SNOB THANKS. If someone will help me i will be very very thankful=) P.S. Don't answer "read a guide"...if you have a good guide with this precise passage then link it please and specify where can i find what i'm searching for.
  13. bro any news about your buildings?:)
  14. ironmentalist

    Rastakhar region

    like it;)
  15. hi everyone and thanks to be reading sorry for my english but im not properly from that island;D my question is a bit strange as i don t know if this is the realated post: i want a secondary weapon (a launcher) to be attached to player horizontaly insthead of vertically...anyone does know how to do it? i tryed with attachitem to but with playersthe command don t properly work (unless i did it wrong) any suggestion? thanks:)
  16. ironmentalist

    Warrior's Small Arms Animation Script

    beautiful i think im.gona use it very good job
  17. ironmentalist

    RHS Escalation (AFRF and USAF)

    thanks for answering very gentle:)
  18. ok bro thanks for answer and for not "snobbing" like others in this damn forums and i hope your tool will be the more succesfull one
  19. ironmentalist

    RHS Escalation (AFRF and USAF)

    so sorry for spamming i would just need to ask...so the woodland camo is the definitive one?(for US)
  20. ironmentalist

    RHS Escalation (AFRF and USAF)

    http://cdn.c.photoshelter.com/img-get2/I0000y3HDgF02TiA/fit=1000x750/Iraq-U-S-invasion-021.jpg this is the "woodland real uniform (ignore the rest the others...and if im not wrong the second is yours http://www.rhsmods.org/modfolder/usf3/images/q3.jpg ---------- Post added at 14:17 ---------- Previous post was at 14:16 ---------- if there where others camo i didnt see so sorry my foult and excuse me;)
  21. but...but...neo....I LOVE YOUUUUU ahahah bro ur simple amazing your work is AWSOME THANKS THANKS THAAANKSSS ! in my opinion this is a complete mod but i hope you will add little pieces here and there but reaaally an awsome work. Fantastic. Amazing. Thanks. ;D ---------- Post added at 12:49 ---------- Previous post was at 11:51 ---------- i just minded something...it would be really awsome if you could add roads it would be really awsome...i dont remember the name but there should be a mod where you could place roads but i dont remeber names damn...
  22. ironmentalist

    RHS Escalation (AFRF and USAF)

    jerminhu im working on this...rhs could i ask for green based unifirm for us forces? i hope to not be si stupid to miss ithem if im correct then ignore this post . maybe there are already sort of green uniform but in my opinion they wouldnt be good in a forest (always if i didnt miss the correct ones;) tnx n awsome job ...i hope you will add AAV7 amphibious vehicle asap cheers:)
  23. its superb very very good job and thanks for giving it to us differently from other modders that just show off...i love that its precise very simple and useful . I hope you will add the save|load stuff because till now its impossible to stop a mission and continue it later. i wanted to know if there were a way to simply save the placed object via script it would be really cool...anyway thanks bro
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