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XOSPECTRE

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Posts posted by XOSPECTRE


  1. @wogz187 

    definitely helps a lot thank u very much..good source of info from your script

     

    Anyway i got new problem when i attach something on helicopter ai start raising its altitude forever looks like engine thingk there is something ai needs to avoid but its atttached to it.. 

     

    i use this :

    XCOM1 = "Mothership_01_F" createVehicle [317,11212,2000];
    XCOM1 attachTo [MyheliNAME,[0,80,0]];
    XCOM1 setVectorDirAndUp [[0,80,12000],[80,-12000,0]];

     

    so when i created this mothership atached to heli in the air ai start moving UP all the time i tried   heli1 flyInHeightASL [800, 800,800];   but ai still fly up. 

    Basically im using helicopter as holding platform for mothership and if needed it can move but ai just fly up. any idea how to bypass it ?


  2. 2 hours ago, atom222 said:

    I'm having a strange and horrible issue with framerate on Contact.  I'm on mission to steal another EDIE.  I cannot get more than 20 FPS no matter what I do.  I'm on a gtx 1080,  i5 4670, 16 gb ram.  Playing at 2560 x 1440 Ultra everything and max antialiasing I get 20 FPS.  Change everything to low, draw distances to nothing, resolution to 1920 x 1200 and no AA, I STILL get 20 FPS.   If I switch back to Arma 3, everything works as intended (FPS relative to video settings changes).  Any ideas in what would be hard locking my framerates? No mods loaded, cleared all start parameters.  Would love to be able to play this expansion, right now its a frustrating framerate optimization simulator with zero fun. 

    I have alienware 18x it have 2 graphics in sli... and have sometimes 25 fps too I think biggest problem is CPU I tried contact on desktop pc with 5 ghz CPU 8 gig ram and 60fps no problem I suspect there's just tons of script and CPU have to handle them


  3. hello. I have problem to create marker on absolutely random location I can create marker but I want create it on random location on map  I use this:

     

     BLACK_SITE1 = createMarker ["BLACK_SITE1", [6859,7318,0]];
    BLACK_SITE1 setMarkerType "hd_dot";
    "BLACK_SITE1" setMarkerSize [0, 0];

     

    and I need some number somewhere what put this marker randomly enywhere on map or at least at random distance from its created location.. 


  4. Good dlc but one hardcore problem … We cant use contact aliens in mp ???? I mean I make some script where u can fly alien ship and fight whith it but only in sp or editor I think we deserver sandbox for alien asset as well.

     

    link to alpha acces to flyable alien ship https://steamcommunity.com/sharedfiles/filedetails/?id=1815321466

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