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Posts posted by DerZade
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To answer this question in 2021 (because this is still pretty high up in google search):
For users who need a quick solution: You can use paa.gruppe-adler.de. It works 100% in your browser and locally on your machine. So you don't need to install anything and your images wont be sent to any server.
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Update 1.3.0
Added
- Turkish Translations
- Spanish Translations
- Mod Support for Contact
- Mod Support for Global Mobilization
- Mod Support for S.O.G. Prairie Fire
- Mod Support for 3CB Factions
- Mod Support for VSM
- Mod Support for NORSOF_LITE_mas
- Mod Support for Operation French Point
- Ability to swap slung headgear for currently worn headgear (if both are slingable)
Changed
- You are now able to unsling your helmet even whilst wearing other headgear. This will automatically add that headgear to your inventory, if space is available.
Improved
- Slung helmet does no longer clip into the unit when prone or running
Get the latest update on the Steam Workshop or on GitHub.
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paa.gruppe-adler.de is a converter for Arma 3's PAA format that works 100% in the browser.
Can be used to convert a single or multiple files in bulk and supports paa to png, png to paa, jpg to paa and more.
FEATURES
- very easy to use
- convert to and from PAA
- neither Installation nor login required
- drag and drop enabled
- complete conversion is done locally on your computer
- capable of bulk conversion
- works without internet connection
- supported file formats: png, jpeg, svg and more to come
LINKS
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@GamerOnkel @Reptilienski Yes BOC doesn't work in the arsenal while within the EDEN editor. There are modules you could use for that purpose (see screenshot below and you can read about it here), but yes indeed it would be a nice addition to add better EDEN Support via an attribute or similar.
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On 12/27/2019 at 9:40 PM, GamerOnkel said:can you update the mod so that it also works in the 3d editor?
What doesn't work in the 3d editor?
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Update 1.2
+ Added @ Fixed ^ Improved^ Updated license to GRAD APL Version 1.1
+ SAM3 compability (thx Rille220)
+ FoW WW2 compability (thx Alessandro Romanelli)+ IFA3 compability (thx Alessandro Romanelli)
Available on:
GitHub:
Downloads can be found under Releases.
Steam Workshop:
Subscribe to GRAD SlingHelmet on Steam Workshop and automatically get the latest releases.
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On 15.5.2018 at 7:42 PM, rimap-p90 said:Hi DerZade!
I know a lot of people use ACE3, but can you make another version that doesn't depend on ACE? Please....
I'm sorry to disappoint, but we haven't planned a non-ACE version in the near future.
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Visit Gruppe Adler on our Website | YouTube | Twitter | Discord
Description
Gruppe Adler SlingHelmet (GRAD_slingHelmet) is a mod for Arma 3, which adds the functionality of slinging your helmet onto your belt to make space for other (decorative) headwear on your head.
All information can be found on our GitHub Page.
Features
- Sling your helmet to your belt.
- Implementation through ACE Self Interaction Menu
- Full multiplayer compatibility (incl. JIP)
- Zeus compatibility
- Set of functions for mission/script creators
- Function to add your own helmets to the whitelist (Docs)
Supported Mods
- Vanilla
- Global Mobilization
- SOG Prairie Fire
- 3CB BAF Equipment
- 3CB Factions
- SMA (partially)
- ARC GER
- Project Opfor
- RHS
- R3F
- BW Mod
- IFA3
- FoW WW2
- SAM3
- Operation FrenchPoint (partially)
- VSM (partially)
- NORSOF_LITE_mas (partially)
Only viable Helmets are supported by default, although this can be changed via CBA settings. You can find a full list of supported helmets here.
If you find any helmets which you think should be supported or want to add helmets from a completely different mod, feel free to open a pull request or contact us. Further information on all the ways to whitelist headgear can be found on the corresponding wiki page.Dependencies
License
This project is licensed under GRAD APLv1.1.
Downloads
GitHub:
Downloads can be found under Releases.
Steam Workshop:
Subscribe to GRAD SlingHelmet on Steam Workshop and automatically get the latest releases.
Documentation
You can check out the full documentation in our GitHub Wiki.
Video
More images
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11 hours ago, YonV said:Need a bit of help please, we are tinkering with high command, is there a way to have ai move the backpack to the chest , then back,,,
I can get them to move the backpack to the chest, and put on a parachute, with the module and a trigger, but after then land they remove the parachute, but I cannot get them to move the backpack back to their back.
A little bit of scripting is required, but this should be easily fixed with an GetOut Event Handler and this function. There is a overview of all functions on my GitHub Page.
If you have any further problems, please don't hesitate contacting me. :)
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On 3.10.2017 at 3:08 AM, Robert_FMIS said:Is this mod still good to use or is it broken as of current?
Why should it be broken?
There are no major bugs at the moment and I still got some plans but the lack of motivation and time at the moment will delay those :)
You can check on all the bugs on my GitHub page: https://github.com/DerZade/BackpackOnChest
I always add an issue there, when someone reports a bug.
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Hey Enoch,
I'm happy that you and your clan likes it.
Actually I haven't heard about problems with the gunbags, so thanks for the report, I'll investigate the problem.
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@CheyenneAH56 All you did was changing the vanilla model of the classes 'RopeSegment' & 'Rope' to the previous one but with hidden selection textures. Right or wrong?
Of course you did some further little changes to allow the hidden selection textures to work.
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On 16.4.2017 at 7:31 PM, kimukun said:Hey DerZade! Thanks for a freaking awesome mod.
Your last update is a heaven-sent one with the button in Arsenal.
However it appears not to work with Edens Arsenal, so I can't apply the premade Arsenal outfits on my player-units in Eden or am I doing it wrong?
First of all thanks, I'm happy that you like it :)
The new button is just for performing the action whilst in the arsenal. There is no other arsenal implementation, ergo the BOC won't be saved in your loadouts. If you want to add BOC for editor units you have to use the provided mission modules and functions instead. (Documentation)
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3 hours ago, WastedMike1 said:Why is this not built into ace3?
I'll just recycle the answer I posted on my steam workshop page a few days ago.
QuoteWill BOC ever be included in ACE? Maybe, but not at the moment. I'm still working on it and it's a hell of a lot easier to just have my own mod because I can decide when and what to release. Also I don't see a really big advantage in having BOC implemented over having an external mod.
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1 hour ago, loopdk said:is github updatet for downlaod?
Yes of course. (https://github.com/DerZade/BackpackOnChest/releases). I update BOC on all platforms (except Armaholic) before or at least shortly after I post the news in this forum.
I can't update on Armaholic by myself, so you have to wait until the guys of the Armaholic team (thanks for that btw) will do that.
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Update 1.2.0
Changelog:
+ Added ^ Improved @ Fixed+ A new button in the arsenal screen, which allows you to swap and switch the backpack to chest and back without leaving the arsenal
^ Functions actionOnChest, actionOnBack and actionSwap are now fail proof for release on the wiki page
@ Exploit that allowed you to run after picking up a crate and putting it back down while wearing a backpack on chest
@ Some magazines weren't recognized and therefore not preserved (thanks to Jack Ost)Known Issues:
- Ammo of static weapons is not handled. When a static is switched to chest and back again, a partially filled or missing magazine will be recreated as a full magazine.Documentation: https://github.com/DerZade/BackpackOnChest/wiki
Github: https://github.com/DerZade/BackpackOnChest
Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=820924072Armaholic: http://www.armaholic.com/page.php?id=28838
PlayWith6: http://withsix.com/p/Arma-3/mods/Dw_gW6YuI0KbuTzShn1VWQ/backpack-on-chest-mod
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I'm having this issue especially since the last update. I can confirm, that the game sometimes recovers this can happens after a couple of seconds but I also had some occurrences where it did recover after 30+ seconds.
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Update 1.1.1
Changelog:
+ Added ^ Improved @ Fixed^ Removed unnecessary code in various functions
@ Script error when synchronizing units without a backpack to 'Backpack On Chest'-Module
@ Backpack floating in the air for other players when getting into a vehicleKnown Issues:
- Ammo of static weapons is not handled. When a static is switched to chest and back again, a partially filled or missing magazine will be recreated as a full magazine.
Documentation: https://github.com/DerZade/BackpackOnChest/wiki
Github: https://github.com/DerZade/BackpackOnChest
Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=820924072Armaholic: http://www.armaholic.com/page.php?id=28838
PlayWith6: http://withsix.com/p/Arma-3/mods/Dw_gW6YuI0KbuTzShn1VWQ/backpack-on-chest-mod
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11 hours ago, Crielaard said:None of the links seem to be updated :(
Everything should be up to date now, since foxhound updated it on Armaholic eleven hours ago. The rest should have been up to date, since I postet the changelog.
I checked Steam, GitHub and Armaholic. I didn't check PWS because I don't use it anymore, although it should be fine as well.
Are you sure this isn't the latest version and how do you come to that conclusion?
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Update 1.1.0
Changelog:
+ Added ^ Improved @ Fixed+ Japanese translation
+ French translation
+ TFAR radio-settings are now handled when backpack radio is put on chest and back (speakers wont work, while rucksack is on chest)
+ removeMagFromChestpack function^ Modules 'Add Chestpack' and 'Backpack on Chest' can now be activated by triggers
^ ACE-Actions are now avaliable in vehicles and hidden when map is open
^ Backpacks can now be stored in your chestpack@ German translation typo 'Rucksack auf den Bauck'
@ Script error when putting a backpack, which stores a weapon with no magazine loaded, onto chest
@ Handle weapon attachments / loaded magazines when swapping rucksacksKnown Issues:
- Ammo of static weapons is not handled. When a static is switched to chest and back again, a partially filled or missing magazine will be recreated as a full magazine.
Documentation: https://github.com/DerZade/BackpackOnChest/wiki
Github: https://github.com/DerZade/BackpackOnChest
Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=820924072Armaholic: http://www.armaholic.com/page.php?id=28838
PlayWith6: http://withsix.com/p/Arma-3/mods/Dw_gW6YuI0KbuTzShn1VWQ/backpack-on-chest-mod
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Done. Putting backpacks into chestpacks will be possible in the next update.
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17 hours ago, Crielaard said:Hi Zade. We use your mod ever since it exists. But what we now start to notice is that backpack put in backpacks are not being saved. I've been dashing through your code but since you know it like the back of your hand I figured it would be easier to just tell you here.
On a next update, can you check if you can fix this issue.
This code snippet could help you in the right direction:
(unitBackpack myguy) addBackpackCargoGlobal ["myextrabackpack_classname",1];
Obvious question:
Why are you putting a backpack in a backpack!?
Answer:
Simple, When parachuting into the AO you take a large backpack with all your junk. You want to use a smaller pack to take what you need for an assault and leave you large backpack in your harbour area.
I'll try to fix this issue, although I won't work that easy because I'll have to handle the stuff which is in the backpack, that is in your (main) backpack.
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On 18.12.2016 at 2:56 AM, xivid said:Hey Zade!
Will there be an update soon?
Yes XiviD, Right now.
After over a year I finally got myself to work on the mod again and get it to a state where I don't have to be ashamed of it. :)
Update 1.0
This Update will include a lot of improvments although the user wont notice a lot of them.
The whole system is now a lot more stable. Some small bugs were fixed and stuff like partially full magazines are now taken into account.
There are new modules and a lot of functions for the mission creators out there. :)
Documentation: https://github.com/DerZade/BackpackOnChest/wiki
Github: https://github.com/DerZade/BackpackOnChest
Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=820924072Armaholic: http://www.armaholic.com/page.php?id=28838
PlayWith6: http://withsix.com/p/Arma-3/mods/Dw_gW6YuI0KbuTzShn1VWQ/backpack-on-chest-mod
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Help! Converting .paa to .png
in ARMA 3 - MISSION EDITING & SCRIPTING
Posted
Yes me combined with a couple of guys from my clan :)
Glad you like it <3