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Bizmarquee

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Everything posted by Bizmarquee

  1. Just tried this mod, and it's brilliant. I do have a suggestion for garrisoning, though. In CQC, I've been finding that the units keep looking out the windows while I'm in the building shooting them. It makes it harder to get in, which is good, but everytime I've gotten into a building it's been pretty easy to clear. Maybe you could split the units between staring out the window and crouching in the corners facing towards the doors/inside of the room?
  2. Bizmarquee

    Minihattan Island - A3

    Any objects and grenades are falling through the hotel floor. I tested another building and it isn't happening, so I think it's something to do with the destruction you added. Bullets and M203s work properly. This problem effects both hotels I tested. I also seem to be having some trouble with the destruction. It looks like destruction has been implemented only for the hotel shown in the video. So I went to it, and it seems like only one section on the corner works with destruction, as well as the bar sign. Everything else just falls and collapses like vanilla. The one section that did work went from undamaged straight to most of the windows blown out and some floors collapsed. After the first destruction effect happened, I was sometimes able to blow out a few more windows that were still undamaged but was unable to do any more damage. I launched and downloaded through play with six, running no other mods. When I launch, I receive the error "Addon 'CHN_Urban' requires addon 'CAData'" Testing happened through the editor with Zeus. After I ran into the problem I diagnosed the file, it was fine, and I ran it through steam and playwithsix to confirm.
  3. Bizmarquee

    Minihattan Island - A3

    Just an idea about destruction--most skyscrapers are pretty tough to destroy. Maybe you could put in a sort of support structure that's indestructible, maybe make it the stair well or something so you can still climb up.
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