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Everything posted by Barba-negra
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shake only in area
Barba-negra replied to Barba-negra's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I'm really a little lost, you say I should put it like this: condition: player in thisList && count thisList == 4 on act addCamShake [ 5 , 5 , 5 ] I've put it that way and now it does not do anything :( -
shake only in area
Barba-negra replied to Barba-negra's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I understand very little what he says friend because I'm not good at programming I'll try thanks -
shake only in area
Barba-negra replied to Barba-negra's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Okay I'll try it tonight, however I think that would agitate the host's camera, the point is that I'm trying to do the simulation of a room, where when entering 3 or 4 players, the camera shakes only those inside Fourth and those outside are not agitated, so I thought of putting it on the condition list the players name but shake everyone including those who are not in the room or area, will there be a script that allows this? -
shake only in area
Barba-negra replied to Barba-negra's topic in ARMA 3 - MISSION EDITING & SCRIPTING
The problem is that it shakes the whole map, I need to just shake the selected area of the trigger or the camera of a specific player -
shake only in area
Barba-negra replied to Barba-negra's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Good morning gentlemen, how are you? Thanks for helping SarogahtypI and Lucullus did: Condition (a1 in thislist); On act If (a1 in thislist) then { addCamShake [ 5 , 5 , 5 ]} put the name of the player who should shake the camera name a1, and another unnamed 800 meters. I indicated to the player a1 go to the trigger in advance and select the player with no name, and the camera shakes while in The unnamed player, I still can not see what happens -
shake only in area
Barba-negra replied to Barba-negra's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I did it: condicion (a1 in thisList); on activation addCamShake [5, 5, 5] -field; On Deactivation resetCamShake -field. But still shivering for players who are not on the list, what am I doing wrong? please help me -
shake only in area
Barba-negra replied to Barba-negra's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ok friend thank you very much I'll try to do it tonight, my knowledge in programming is very low -
shake only in area
Barba-negra replied to Barba-negra's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thank you very much friend that will help me a lot How could I put it to tremble only in one area and not the whole map? -
Big PHYSx compatible ship. LCS 2 technological demonstrator
Barba-negra replied to mankyle's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello gentlemen, how are you all? I love this job is stopped? Or continue working? Congratulations to the creator of this marvel -
[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
Barba-negra replied to SaOk's topic in ARMA 3 - USER MISSIONS
Hello friends how are you I fixed it does not disappear but it was several weeks ago and I do not remember how I did it, but if you want I can pass you the mission and use that -
[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
Barba-negra replied to SaOk's topic in ARMA 3 - USER MISSIONS
Please someone to help me, I do not understand why when I put a boat and I'm driving it to the minute it disappears and I'm swimming, can someone explain how I modify that? please help -
[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
Barba-negra replied to SaOk's topic in ARMA 3 - USER MISSIONS
Hello good to all, the mod is excellent congratulations to the creators, I have two questions and I hope to help me please: 1) Why does a vehicle disappear while I use it? Put a boat and sailing disappears and I fall into the water. 2) How can I add boats in the factory?