Aleksandr_Privalov
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Posts posted by Aleksandr_Privalov
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As I understood, this mod have been abandoned by author and codevelopers. Vary bad to know this. To essence, I solve two problems by myself.
1 I fix that you became bandit after killing some zombie stalkers, and everyone bloodsucker.
2 I integrated backpacks from ArmAII (models end textures) for example "US_Backpack_EP1" and made them with great capacity. I know how to give that backpack to player at start new game, and replace another stalkers backpacks with our.
If anyone need, I can explain how to do this things.
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Greetings to all. At start, My English is bad, because it is not my native language, therefore sorry for mistakes.
I have a couple of questions to discuss.
1. At 1.03 version of STALKER mod I locate a bug: There is a wild dogs that freezing after loading savegame.
2. And another bug: if you kill bloodsucker, at least 2 of them I met in Vorcuta town, after killing you have became a bandit, but before his death I was a neutral stalker, and I think this is wrong.
3. In what .PBO file I can find a backpacks description? I want to change their capacities, i.e. I want to change parameters like "transportMaxWeapons =" and "transportMaxMagazines =".
If you know Russian, you can write on it.
S.t.a.l.k.e.r. mod
in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Posted
QL, This is great news. At Russian stalkers fan community I sow Internet version based on DAP mod, but it has more 7GB of disk space. And Internet version means that to their servers can connect cheaters, and I have enough experience with that type of people, and I do not want to extend it. When you complete your work, be so kind and drop reference on it here.
Good luck to you at your creating.