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majidmobarhan

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Posts posted by majidmobarhan


  1. On 10/28/2015 at 1:27 AM, Deathstruck said:

    XUDKby1.png

                                      Currect Version: 3.0 (13-01-2017)

    Download Links:
    Dropbox (407, 13MB)

     

    Steam Workshop

     

    news_download_a3_3.png
    2035: Russian Armed Forces v3.0

     

    Links not yet updated:
     
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    ===============
    1. DESCRIPTION
    ===============

     

    This mod adds a fictional "future" version of the Russian Armed Forces to ArmA 3. It can be used to complement the other 2035 factions in the game.


    Featured are unique uniforms, vests and gear (with their own models and textures) and included is the regular army, recon, paratroopers, Spetsnaz, sniper teams etc. in various camo versions.

    For now, a lot of vanilla ArmA3 assets are utilized, especially vehicles which are retextured with the modern russian camo.

    Another thing included is our own weapon pack featuring AK12 variants, AEK, Pecheneg etc. Marskman DLC features are compatible as well.

     

    We plan on expanding the roster, gear and armament with further versions. Same goes for some of the ArmA3 assets/placeholders (CSAT RPG-42 etc.) that will be replaced in the future.


    Mod is is currently compatible with Zeus, ASDG and ALiVE.

    ALiVE users: Faction name is "min_rf" (without quotation marks).

    ===============
    2. REQUIREMENTS
    ===============


    - ArmA 3

    ========================
    3. INSTALLATION/UNINSTALLATION
    ========================


    Extract the folder @Min_RF into your ArmA3 game directory and enable the mod in the launcher. Also put the Mindas.bikey into the core Keys folder.

    For uninstallation, disable the mod in the launcher and delete the respective folder.

     

    Also, please make sure you are using the correct config for whatever version you are trying to use (vanilla or the ASDG folder which is within the mod folder. You need to take it out and replace the one being used

     

    ================================
    4. CREDITS
    ================================


    Mindas - Everything. Models, textures, config.. yes, he's that busy!
    Deathstruck/Slashback/Salvatore_Lee - Betatest, screenshots, permissions. And yes, I had that many nicknames.
    Toadie2K - AK animations.
    TheEvanCat - Black Titan launcher.
    VanSchmoozin (VSM) - Balaclava model
    PetrTlach - Consultations
    Sabre One - Screenshots (2.0)
    BadHabitz - Help with solving some of the retexturing problems concering the Titan launcher.
    Bohemia Interactive - The rest of the assets and ArmA3.

    ==========================
    5. MODDER'S RESOURCE INFO
    ==========================


    - Retextures are okay. Any manner of them. Feel free releasing those without asking (for those who are interested: HiddenSelections are enabled for both uniforms and weapons).

    - Same goes for using the mod as a requirement for another.

    - Please ask our permission before releasing mods that alter or are based on the assets of this mod (models etc.)


    =========================
    6. CONTACT INFORMATION
    =========================


    You can usually contact us on the respective forums.

    Mindas
    Armaholic: http://www.armaholic.com/users.php?m=details&id=62241&u=Mindas

    Deathstruck
    BIS Forums: https://forums.bistudio.com/user/751402-deathstruck/
    Armaholic: http://www.armaholic.com/users.php?m=details&id=9573&u=Slashback



    =========================
    7. LEGAL STUFF/ DISCLAIMER
    =========================


    By downloading and using this modification, you agree that the author of the modification cannot be held responsible for any damage to software or hardware directly or indirectly caused by the aforementioned modification. Use at your own risk, yaddy yadda.

    =================
    8. VERSION HISTORY
    =================

    Click to expand the spoiler section to see the changelog.

      Reveal hidden contents

    VERSION 3.0 (13-01-2017)
    - A brand new Desert pack (Units, vehicles, weapons)
    - All weapons in 3 camo versions (Black, Desert, Forest)
    - Same goes for vehicles (Green, Desert, Nakidka)
    - New weapons: PP-2000 and ASH-12.7
    - New Kobra EKP-8-18 Optics
    - Added infantry units in Urban (Izlom) camo
    - New helmets, hats, vests, belts in various camo
    - Scouts in brand new camouflage and equipment
    - New Spetsnaz units replacing the old ones (basic and desert version), new models, camo, equipment

     

    - Config adjustments (weapons, units)
    - Minor model and texture fixes
    - Fixed reported issues

     

    Version 2.01 (25-11-2016)
    - Fixed model deformation when using launchers
    - Fixed iron sights for all weapons and their settings
    - Some config fixes/adjustments

    - New Orsis T-5000 Sniper's rifle
    - Added Metis-M AT-13 static launcher

    Version 2.0 (18-11-2016)
    - Fixed all compatibility issues with the latest official patches/updates
    - A completely new weapon pack (AK-12 variants, AEK-a545, 6p69, Pecheneg-SP, silencers, optics...)
    - Textures have been updated to the APEX look/standard
    - Fixed models
    - New camouflage for all vehicles/armor

    - JAK-130 Mitten as a CAS plane
    - Reworked and added new gear for all units (helmets, caps, bandanas, balaclavas, berets...)
    - New equipment in VSR camouflage


    Version 1.05 (25-04-16)
    - Compatibility with the new enhancements introduced in 1.54 and 1.56 patches.
    - New Ballistic vest/Chest rig.
    - New Combat belt.
    - Infantry uniforms changed from Gorka to TTSKO in Digital Flora camo.
    - New textures for the Tactical Goggles.
    - New weapon sounds.

    - Edited armor protection values in accordance to those introduced in 1.54 patch.
    - Edited/tweaked weapon values.
    - Small texture and config tweaks.

     
    Version 1.0 (25-11-15)
    - Compatibility with Marksman DLC optics.
    - Compatibility with Zeus.
    - Compatibility with ALiVE.
    - ASDG Joint Rails compatibility via an optional config file.
    - Added HiddenSelections to weapons (they can be now retextured).
    - Added new AK12 and AKU12 with foregrip.
    - Added Camo versions of AK12.
    - Added new Spetsnaz units.
    - Added new Gorka uniforms.
    - Added new tactical vest and backpack in SURPAT camo.
    - Added new unit "Saboteur".
    - Added new camo faces for Spetsnaz
    - Added new groups (Mechanized/Motorized infantry, tank platoons etc.).
    - Spotter is now wearing a ghillie suit.
    - Added RF ammo boxes to the Editor.
    - Added all the RF items to the Editor. Uniforms, vests, headgear etc.

    - Edited/improved materials on all models.
    - Majority of textures reworked.
    - Completely remade Tactical vest. Textures and mainly model.
    - Reworked Light tactical vest.
    - All vests should be now compatible with BIS unit models, mainly BLUFOR.
    - Reworked backpacks, new straps.
    - Backpacks are now empty in Virtual Arsenal.
    - Renamed all the uniforms to better differentiate between them.
    - Reworked all inventory icons.

    - Fixed AK12 GL using wrong grenades.
    - Fixed bullet collision on all weapons.
    - Fixed vehicles not being visible in Virtual Arsenal/Garage.
    - Fixed Geometry LOD on units.

    Version 0.9 (27-10-15)
    - Initial public release.


    ===============
    9. SCREENSHOTS
    ===============


    [Click to Enlarge]
     
     

     

     

     

    DROPBOX ----> Not Working Yet. plz change it.


     
     

     

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