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Elmango

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About Elmango

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  1. Please note that I have not designed the project with save support in mind, so be aware that you may encounter issues or bugs unrelated to my intended experience. If you have already managed to decompile the mission file, there is a way to enable the standard arma saving. Remove the following line from the init.sqf before recompiling the whole project: enableSaving[false,false]; Hey again, Gave it a quick go with the line removed and repacked and such but still no joy, such a downer :( Are you aware of another way to get it to save? I read that in Arma, the higher difficulties don't let you save, could this be what is happening? Sorry for all this I know it isn't what you intended
  2. Hey Kushluk, First off your mission is fantastic! Freakin love it! One of the things that I like about it is the length, there's so much to do. But this leads to problems because one can only play arma for so long before real life gets in the way :( Is is possible to have a save resume function? My friend and I have fiddled around with the mission file but really have no idea what we are doing, so instead of ruining a mission with our incompetence is this something that you would consider popping into a future update? Cheers mate and good luck with further mission improvements!
  3. Elmango

    MK18 Mod 1

    Any chance of a small sound hotfix? just so we can use the mk18 with missions that requires it?
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