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Joelibear

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About Joelibear

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  1. Joelibear

    Low CPU utilization & Low FPS

    I have an AMD FX 6300 running at the stock clocks (3.5GHZ and 4.1GHZ turbo) and an Geforce GTX 760 with 2 GB of GDDR5 ram running, once again at stock clocks. I also got 12GB of 1600MHZ ram. My PC is essentially right on the dot for so to say "average" consumer performance it is essentially an entry level gaming PC. For me, while playing the game its essentially frames = low when alot of activity is happening and frames = high when not. It doesn't matter how much I tinker my settings or anything I could be blaring the game on ultra or squinting at it on low, the frames will not change it period. You could change the GPU max frames ahead or the overall view distance and all that jazz in the settings but overall it will not make much of a difference. The reason why this is happening is simply because the game is indeed unoptimised and that's just the flat out answer no matter which way you cut it. For example, when you set your view range to 1500M is doesn't render 1500M in the direction your looking. Instead the game renders essentially in a big circley box majigger with the circumference being your view range. So look at it this way, you aren't only rendering that town your looking at, your rendering that town over the hill, the enemy squad patrolling the mountain range on the edge of your render distance The tank battle happening over the ridge, the guy firing an AT launcher on the other side of town, EVERY single building, flower, wall and enemy in the town your assaulting and oh did I mention the game actually properly renders stuff when you look at the ground (seriously look at the ground while playing and watch the frames soar and maybe if you take some mushrooms the game will be running at the same frame rate when you look back up). Go ahead tinker around with the settings, try overclocking your GPU/CPU but no matter what you do ArmA 3 will only run best walking around in the forest with small squads of enemies attacking you AKA the singleplayer which I felt was only made that way so Bohemia can go like "No the game is completely optimized just look at the singleplayer!" Overall what i'm saying is that small little controlled battles are fine right now. But as one final note, in the words of the "Battlefields" mission description which was one of the largest battles possible in Operation Flashpoint: Cold War Assault which is now ArmA: Cold War Assault "Note: This mission is reccomended for 1GHZ or faster PCs" which I guess since Bohemia is just using a more modern version of that games VR engine it translates to "Note: 5GHZ or faster PCs recommended for large scale battles" in ArmA 3. Long story short with my complete bullshit aside we aren't gonna be seeing decent frames until a 4770k is considered trash.
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