THESPICYSAUCE
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Posts posted by THESPICYSAUCE
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So I plugged in the script into the AI's and it just stops my game and it doesn't respond, I am using it for editor and I just have no idea what to do instead of just plugging this In for the Ai's, thanks again D.
private ["_checked"];
_checked = [];
sleep 30;
if (not local player) exitWith {};
while {true} do {
{
if (_x in _checked) then {} else
{
if ((not isPlayer leader _x) and ((count units _x) > 1)) then {
[_x] execVM "\wx_ambient_voices\DIH_ambientVoice.sqf";
};
_checked = _checked + [_x];
};
sleep 2;
} forEach allGroups;
sleep 15;
};
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So recently I installed Hell in the Pacific and I also downloaded the sound mod for it and it says that the Ai's will talk and all that stuff and I have seen this in the videos too, so I go to Armaholic.com and I downloaded it and the sounds for weapons, bullet whizzing and the death music work but the Ai's won't talk and I was wondering if anyone had any solutions or the same problem and could help me.
Hell in the Pacific 0.5 beta release
in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Posted
Is the whole AI voices thing for missions because I am doing it in editing and can't hear them and also I am really new to editing and I don't understand where you put the code into to make them talk, Sorry Again for pestering you guys D.