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viper2

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Posts posted by viper2


  1. Hallo zusammen

    Hat jemand eine Idee, wo ich die Datei für den Notfallmilitäranzug "U_B_survival_uniform" finde, um sie zu retexturieren. Oder kann man die Flossen an eine andere Uniform bringen?

    Vielen Dank im Voraus

     

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    Hello everybody

    Has anyone any idea where I can find the file for the Emergency Military Suit "U_B_survival_uniform" to retexturieren it. Or is it possible to bring the fins on  different uniforms?

    Thanks in advance


  2. Hallo zusammen

    Hat jemand eine Idee, wo ich die Datei für den Notfallmilitäranzug "U_B_survival_uniform" finde, um sie zu retexturieren. Oder kann man die Flossen an eine andere Uniform bringen?

    Vielen Dank im Voraus

     

    -------------------------------

     

    Hello everybody

    Has anyone any idea where I can find the file for the Emergency Military Suit "U_B_survival_uniform" to retexturieren it. Or is it possible to bring the fins on  different uniforms?

    Thanks in advance


  3. Yeah it is. Using the knockOut function would kill them, but if you put the AGM_Unconscious line into the init field you can go up to them, drag them, carry them and load them into vehicles. If you just want them to lay on the ground, just start dragging and release them again.

    Sorry about more question: what exactly must I writ in the init line that the patient/soldier is laying on the ground, is hurt on body, legs, arms and head and he is bledding and also he is unconscious so I can load him into a vehicle?

    Many thanks in advance


  4. I have only put this: this setVariable ["AGM_Unconscious", true]; into the init line of the soldier, but nothing happens.

    I want that the patient/soldier is laying on the ground, is hurt on body, legs, arms and head and he is bledding and also he is unconscious so I can load him into a vehicle.

    What must I write in the init line?

    Thanks in advance

    I have version 0.9


  5. Hallo zusammen,

    erstmal klasse Arbeit von KoffeinFlummi !!!:thumb:

    Problem:

    Ich habe im Editor einen verletzten Soldaten erstellt ([this, "PRONE_INJURED", "FULL"] call BIS_fnc_ambientAnim;Soldat setHitPointDamage ["hitBody", 0.7];Soldat setHitPointDamage ["hitLegs", 0.7];Soldat setBleedingRemaining 50;) und möchte den selben in einen Fennek verladen, als kleine Mission.

    Was für einen Script muss ich hier eingeben, damit ich diesen verladen kann?

    Benutzte auch den AGM Mod.

    Vielen Dank im Voraus

    Hi there,

    first, perfect work of KoffeinFlummi!

    Problem:

    I have created in the editor an injured soldier ([this, "PRONE_INJURED", "FULL"] call BIS_fnc_ambientAnim; soldier setHitPointDamage ["hitBody", 0.7]; soldier setHitPointDamage ["hitLegs", 0.7]; soldier setBleedingRemaining 50 and I would like to load this soldier into a fenneK, as a small mission.

    What should I enter here for a script so I can load him?

    Also used the AGM Mod

    Thanks in advance

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