Maj.Boggie
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Everything posted by Maj.Boggie
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Fifty Shades of MP7 - Release
Maj.Boggie replied to zeealex's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi Zee! loving the mod :) just a couple things, not sure if they have been outlined yet, The normal sound, and the sound with suppressor doesn't seem any quieter? not sure if that interstitial, or just me XD And there is no picture for the MP7 in the inventory, we do run a couple mods along side, so they could be causing the issue, honestly not sure Keep up the good work, cant wait for more :) -
Dude, this map is going to be insane! Keep up the good work :)
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Iron Front in Arm3 LITE - preview versions
Maj.Boggie replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Wooooo!! Great job guys! Any news on the sounds for the american trucks? i get engine start, then no engine noise at all -
Hi guys, Now to sure if this issue has been logged, but the Javelin seems to be a tad broken (we are running ace3 along side) We get a positive lock on a target, then fire, but the missile just flies the heading of the tube, and never comes down or hits the target, we have tried using direct, and top down but still nothing We have also tried at multiple ranges, but with no joy, any idea about this?
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Burnes Armories Tanks and Deployment Vehicles
Maj.Boggie replied to a topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you! just another thing to update, so over 54kmh the vehicle start to wobble from side to side alot, to compare, like a ship in rough sea's, its crazy! -
Burnes Armories Tanks and Deployment Vehicles
Maj.Boggie replied to a topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just download and installed, but the textures seem to be a tad broken? Anyone else getting this? Link Below http://steamcommunity.com/sharedfiles/filedetails/?id=751496284 -
If you want to run ace, without medical, just remove the medical pbo's from the @ace3 folder :)
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RHS Escalation (AFRF and USAF)
Maj.Boggie replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
HI guys, First of all want to say a massive thank you to the RHS team for this outstanding mod! However with the latest update you added the GREF forces, ive downloaded, and done all that jaz, the folder size is around 500mb, but nothing is showing up in game, Any ideas?- 16550 replies
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Gunter, Sorry to be a pain, any news on the MP variant of the WARMOD being released? We are dying to get ours hands on it!
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Gunter, I think hes referring to the Lite Version of IF, From my perspective i imagine it will as the lite version just dulls down the textures (I think)
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Hi Gunter, Ahh ok i didnt know that, but if you release today or tomorrow that would be super awesome!!
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Hi Gunter, Any news on the MP version of the war mod being released? Also, would it be possible to get a DC3 in the pack? Cheers man
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AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
Maj.Boggie replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Wondering if anyone can help, Cant seem to actually hit anything with the hellfires, They just fly straight forward, even though i have a solid lock, Any ideas? Also, the armory doesn't seem to work either Great work though! -
ahhh okey, brilliant, as last time we tested ace with IF, about 4 weeks ago, no interaction menu appeared or anything, strange bug, But the MP version, good to hear thats in development, do you have an ETA?
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Yo guys just for anyone that is interested, My Community has Iron Front working great, however doesn't seem to be compatible with ACE :(, we have the full version and host ops once a month on a Tuesday night (8GMT) If anyone is interested hit me up! :)
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AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
Maj.Boggie replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Having trouble firing the hellfires, Ive read through the manual, I get a good lock, then fire, but the hellfire just fires straight forward and not to target, any ideas? Im using ace 3 -
[WIP] CUP Frigate Retextures
Maj.Boggie replied to pinaz93's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Would be great to release a standalone frigate, for us people that don't use CUP :) -
AUTigerGrad's Regional Ambient Sounds Pack
Maj.Boggie replied to autigergrad's topic in ARMA 3 - ADDONS & MODS: COMPLETE
this is amazing!! Much love towards you i have! -
ACE3 - A collaborative merger between AGM, CSE, and ACE
Maj.Boggie replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi Guys, Im getting an error when i load up my ARMA with ace, it does not prevent me playing as i can just close it, \ladder not defined as class/now scope/ something a long those lines, have you seen this before? -
Boeing CH-47F V1.17
Maj.Boggie replied to =kct=blackmamba's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Loving the mod!! Only thing i would change sound wise is the swooshing of the rotors, its a high pitch swoosh kinda sound, it starts to drown out the cool as fudge sound you have added, also maybe some more bass to the rotors would be nice, to sound more thuddy and basey this is awesome, great work :) -
ACE3 - A collaborative merger between AGM, CSE, and ACE
Maj.Boggie replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello there, After the latest patch i cant seem to interact? I can interact with myself and vehicles, but that is it, anything such as explosives and the ladder I cant, Hope this will be fixed in the next patch :) -
Yo Mattaust, So dont know if this has been said before, but the sliding doors in the 2 story seem to be bugged, as in, you open the door but their is an invisible wall their, so cant walk or shoot through, Be awesome if you could look into it, as im not sure if it has anything to do with the other comment above about the police station, Cheers :)
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Hi Hawaiian, Don't know if you know, but it seems in the new patch for arma (EDEN), the uniforms ect have broken, they don't seem to actually be on the body, just a heads up :)
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Hi Hawiian, Found a bug with the camel-packs, seems like a model error, they are fine close up, however when you get about 50 meters away, it seems the model breaks. The backpack goes white and the bag stretches hugely, from the player head to the ground, just a heads up, love this mod! And the camelbak's even more :D Be awesome if you could fix this :)
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ALiVE - Advanced Light Infantry Virtual Environment 1.0 (GA)
Maj.Boggie replied to ALiVEmod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Expanding on Bamse's post i'm also having the same issue, i load up with @Alive, @CBA and @ACRE, on a blank mission, exported to MP, then put on a server, just a couple slots and Zeus, and ACRE breaks, however when i disable ALIVE the problem doesn't exist, Do i have to put any Alive modules down to fix? OR is there a way around? Thank you in advance! :)