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somesangheili

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Posts posted by somesangheili


  1. Hello, I am back. It's been a while. Anyway, I have found a hidden texture for 'Guerilla Smocks' or "U_BG_Guerilla3_1".

     

    Quote

    this setObjectTexture [0, "\A3\Characters_F_Gamma\Guerrilla\Data\ig_guerrilla3_2_co.paa"];

    if (isServer) then {this setObjectTextureGlobal [0, "\A3\Characters_F_Gamma\Guerrilla\Data\ig_guerrilla3_2_co.paa"]};

     

    This was the original skin and uniform for the FIA AT rifleman, before they added 'Guerilla Apparel' or "U_BG_Guerrilla_6_1" in IIRC the Bootcamp Update.?imw=5000&imh=5000&ima=fit&impolicy=Lett

     

    With the 'Farmer Outfit', the following skins change the glove and pants colour.

    Quote

     

    "A3\Characters_F\Civil\Data\c_cloth1_bandit_co.paa"

    "A3\Characters_F\Civil\Data\c_cloth1_v3_co.paa"

    "A3\Characters_F\Civil\Data\c_cloth1_v2_co.paa"

    "A3\Characters_F\Civil\Data\c_cloth1_co.paa"

    "A3\Characters_F\Civil\Data\c_cloth1_kabeiroi_co.paa"

     

     

    Also, I will update the main post with all the new textures you guys have found.

    • Like 2
    • Thanks 1

  2. Love these new voice actors, wish American radio protocols could have these guys too.

    Yeah, it's quite weird with Raider 1 having the same voice protocol as Staff Sgt Adams...and with the end game showcase, your character's scripted dialog is a different voice to your radio protocol. So yeah, I think these American voices should definitely come with new radio protocols

    • Like 1

  3. Managed to find reliable reproducers for recently introduced movement bugs:

    • when crouching from a standing stance with lowered weapon, the weapon is automatically raised
    • when crouching from a standing stance with raised weapon while turning around (using mouse), the weapon is lowered
    The latter is especially annoying when you suddenly realize the enemy is behind you, so you crouch and turn, only to lower the weapon and get killed.

    Neither happens during movement, only when stationary, and occurs only when holding a main weapon.

     

    https://feedback.bistudio.com/T117864

    This has been reported sooo many times, even before these bugs made it to stable.

     

    Oh well, hopefully the more people report it, the more likely they'll fix it...


  4. Pacific CSAT divers should use this unused skin for their wetsuit.

    this setObjectTextureGlobal [0,"A3\characters_f\common\data\diver_suit_co.paa"];
    (Put in the initialization box of a CSAT diver)

    The green colour would go well with the environment and would suit the faction's uniform colour

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