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About Kamminski

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  1. I'm sure they will, thanks, here's what I'm re-working right now, although I haven't heard back from the thread author, looks like this isn't going to happen, shame really, guess I'll stick with my original project.
  2. Yes, they are "mount and blade" re-vamped Napoleonic models and textures, I'm guilty, they do come from a "mount and blade" mod you're right, but are from my own Napoleonic single player mod "1812" https://www.google.co.uk/url?sa=t&rct=j&q=&esrc=s&source=web&cd=2&cad=rja&uact=8&ved=0CDkQFjAB&url=http%3A%2F%2Fwww.mbrepository.com%2Ffile.php%3Fid%3D3273&ei=iUhqU7TkAeLB7AbO9oH4CA&usg=AFQjCNF9dQ3gLqqGC34c5-AXdlUlrGVmxg&sig2=LkgppK4oPLY4hmnc4HLd_Q not the multi player mod "Napoleonic Wars", which you are most probably thinking of. I've been re-working the textures and models from 1812, that I made a few years ago, they are destined for a Red Orchestra mod I've been working on. However, if they are of any use here they are more than welcome to be used. All Napoleonic riflemen models are going to look the same because of the cut and style of the uniform. Have a look at some Napoleonic Wars "mount and blade" 95th Rifles models and textures and you'll see the difference. These are made from scratch by me and were released as a mod well before Napoleonic Wars ever was. There's a whole pile of these models and textures from "1812" they just need a little updating, which I'm slowly getting round to doing and they'll be good to go here too.
  3. Thanks for the PM's guys, I have replied, I'd be interested in helping out, assuming you are making a new mod for Arma3, I have a range of Waffen ss models and textures that were used in a mod in Red Orchestra recently, Wehrmacht could easily be made with a change of texture maps. The other ideas I have, concern making a range of 1940's civilians to populate the towns and villages of any new maps, which could then double up as partizan's, especially for eastern front scenarios. However, you have to realise that I'm new to Arma3, and I'm a noob as far as the mechanics of this game are concerned and there may be a bit of a learning curve for me to climb before I'll be of any use. So, I have some questions for you now, the first being are you making a mod for Arma3? Can you get new infantry/character PBO's into Arma3? What assets to you already have in terms of models and maps? And finally who's on your mod team and doing what. I really hope I can be of some help, as I'd like to see IF upgraded and played on the Arma3 engine. Anyway, here's a few more samples of ww2 items. http://i90.photobucket.com/albums/k259/poomtang/01-04-201323-49-34_zps0bffa9af.png (297 kB) http://i90.photobucket.com/albums/k259/poomtang/01-04-201318-40-39_zpsfce9b18a.png (395 kB) http://i90.photobucket.com/albums/k259/poomtang/01-04-201321-21-49_zps417372fa.png (331 kB) regards Chris
  4. I can help you with some new models, if you are still interested in going forward with this, but that's about my limit models and textures.
  5. Hey Kju, I'd like to help with this mod, I can texture and make models. Here's some samples http://i90.photobucket.com/albums/k259/poomtang/19-05-201309-42-30_zps3de36871.png (204 kB) http://i90.photobucket.com/albums/k259/poomtang/24-05-201311-11-51_zps452d2c4c.png (216 kB) http://i90.photobucket.com/albums/k259/poomtang/17-03-201311-13-41_zps90d34a35.png (372 kB)