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penhuel

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About penhuel

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  1. Thanks for the reply ;-) That would be interesting for non-vts user to launch mission on the server. Export function, especially for buildings, vehicule, etc. (no script, or trigger) would be interesting when it comes to enrich maps and re-use them for scenarios. It could be equivalent to LEA with mission profil, for the same map, that are loaded in a more convenient way (not sure it's easy to implement a file browsing system in Arma). Another way to see it is that once the mission is setup, it's just a matter of loading the PBO with nothing else to do on the admin side, mission is launch and that's it. Regarding Zeus, as it's quite interesting to use, I have to admit that save/load of item would be good :/
  2. Hi, first of all L_etranger: great and amazing work on VTS!!! I'm new using VTS with friends of mine so my questions might be silly I understand that VTS is for live gamemastering. Anyway, it appears to be very usefull to set up mission. I saw in the code that I can create a SP mission by setting the debug mode to true. But I did not try it so far (kids, work...). So here are my questions: 1 If I edit a mission in SP, add buildings and environment with VTS: will all the objects be saved? I mean: I set back to false the debug mode, export to MP mission and launch the mission. 2 I see that I can copy/paste (in load/save) what have been inserted in the map, with lines like this: [2,false,"OBJECT","Object","Building","Land_kostel",9,"Safe","Limited","",0.5,"FORMATION",0,50,[3504.98,3034.95,0],[0,0,0],"","",false]] Is there a translation script existing to go from VTS script to SQF? What I mean is that in my mission, I have this line in my init.sqf: if (isServer) then {call compile preprocessFile "mission\initBuildings.sqf";}; in my mission\initBuildings.sqf, I have this: #include "siteA.sqf" in my siteA.sqf. I have this: _pos = [4035.25,7095.1,0.564682]; _object = createVehicle ["Land_dp_smallTank_F", _pos, [], 0, "CAN_COLLIDE"]; _object setDir 0; _object setPosATL _pos; It looks quite similar, so I imagine that the vts generated code can be translated to SQF? I've been the pbo to try to find the answer but my CPP is so old I can't remember a lot of things..... Do you have something like this or is it a silly question? 3 Due to the new Zeus mode. If I create environment with VTS/Zeus in SP mode, will everything be saved? From my prospective the question is quite relevant as our admin/GM is regularly setting up mission and have to copy/paste mission setting or building setup. A "simple" export to MP mission would be perfect (I keep simple in brackets as I know it might not be that simple to implement). I know I sent an MP on armaholic but maybe you don't check it + I updated a bit my question, sorry if this is redundant. If it's not in the relevant thread sorry for inconvenience. Cheers Pen'
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