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andy1

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Everything posted by andy1

  1. andy1

    3CB BAF Vehicles

    Have a look at page one of this thread ;)
  2. andy1

    3CB BAF Vehicles

    Haha oh I can't wait for you guys to see what is coming.... Sent from my iPhone using Tapatalk
  3. Where'd you learn to model. I'm really interested in doing some simple bits just don't know where to start. Sent from my iPhone using Tapatalk
  4. andy1

    Buldozer issues

    If anyone is able to give advice on a similar issue I'm also trying to get bulldozer to work on windows 10 but I am getting the following error message appear on start up;
  5. andy1

    3CB BAF Weapons

    Thanks for confirming. Sent from my iPhone using Tapatalk
  6. andy1

    3CB BAF Weapons

    Give it a try that's what we found with a little playing around. Sent from my iPhone using Tapatalk
  7. andy1

    3CB BAF Weapons

    In reference to the mortar you should be able to hit direct. What I have found is if you are pointing the view at the ground then the readings do get corrupted. But as lifetap said we do inherit from the mk6 and ace haven't released any of there mortar configs yet. Sent from my iPhone using Tapatalk
  8. andy1

    ACRE2 Stable Release

    No thats fine cyruz, never apologise for giving some guidance.
  9. andy1

    ACRE2 Stable Release

    Yeah we worked out the radios that can be implemented and something will be done in the future just lots being done so not sure when we can get round to it.
  10. andy1

    ACRE2 Stable Release

    BL1P from a 3CB standpoint has ACRE implemented backpack radios, we were under the assumption that they were yet to be released like the vehicle radios, this is the reason why we are yet to add the ability to use ACRE with our mod pack. I hope that helps and if the answer is yes we will definitely look at adding functionality into the pack.
  11. Hi Nkey, thank you for such a good mod, you were asked a couple of months back about the potential of adding in radio repeaters have you had any luck with this, is it something that you may be looking at or is it going to be a long term project? Thanks again.
  12. andy1

    3CB BAF Vehicles

    All in due time Flax.
  13. andy1

    3CB BAF Equipment

    I'm gonna ask the question that all the others would ask and that is what mods exactly are you running, just so we can see where the conflict may lie.
  14. andy1

    3CB BAF Weapons

    Overheating is compatible as we have inherited from Vanilla Arma weapons first, this means that they are set at the base ACE setup for jamming. We do have issues with a couple of weapons though that has been reported to ACE as it is an error with their coding. ---------- Post added at 18:20 ---------- Previous post was at 18:12 ----------
  15. andy1

    3CB BAF Vehicles

    ;) you shall just have to wait and see.
  16. Just wondering if any of the ACE devs can give a hint on how the weapon temp feature works. How it is that ACE register the heat of the barrel. This is in relegation to the 3CB weapons pack the majority of our weapons register heat just a couple don't and there is no difference between them. Sent from my iPhone using Tapatalk
  17. andy1

    3CB BAF Equipment

    All in good time, all in good time. Sent from my iPhone using Tapatalk
  18. andy1

    3CB BAF Units

    Vampire this mod will be getting updated shortly with the 3CB Equipment and Weapons packs as dependencies, If you haven't already seen the equipment pack this has multiple different helmets available to you.
  19. That's because Burnes has removed all the files and moved them to his youtube page, if you want to download any of his mods you need to go there from now on.
  20. I can understand your reasoning Burnes as you would like more hits on your youtube account but as a member of 3CB this makes me really sad as we have the rules that we can only use mods on PW6 as it make updating mods both on a personal and server level alot easier than having to individually download and keep them up to date. I hope you keep up the good work as the stuff you have already created is amazing, but I do hope you look again at this decision at some point in the future.
  21. andy1

    3CB BAF Units

    Kazimierz if your interested in helping I'd suggest jumping on our TS tonight and someone from our modding team can have a chat with you on there.
  22. andy1

    3CB BAF Weapons

    Jabroney, that is fine, we are after peoples opinion to know what is best for the community not just ourselves, thanks for letting us know.
  23. andy1

    3CB BAF Weapons

    I'm sure we can look at adding some in to the weapons crate. Sent from my iPhone using Tapatalk
  24. andy1

    3CB BAF Weapons

    It just uses the standard 40mm ugl rounds. Sent from my iPhone using Tapatalk
  25. andy1

    ChinookPack - Mod Release

    That's something that we in 3CB also encountered but we have no idea how to fix it Sent from my iPhone using Tapatalk
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