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kenturrac

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About kenturrac

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  1. Hey guys, I was wondering how I can disable all these messages like "player connected", "player uses modified data", etc on my server. It shows it for each client and spams the chat. Cheers
  2. kenturrac

    User Interface Editor

    Could you go a little bit more into detail? I also have quite some issues getting the idc to run. If I change it manually, stuff will get invisible.
  3. kenturrac

    Are PBOs necessary?

    Hm, k. Than I have to life with it. Thx anyway! :D
  4. kenturrac

    Are PBOs necessary?

    I'm not talking about the mission file. I am talking about the dayz_server.pbo. Basically about the server side addon file.
  5. kenturrac

    Are PBOs necessary?

    Dedicated server. It's a custom modification of one of the DayZ mods.
  6. kenturrac

    Are PBOs necessary?

    Just tried it. Doesn't work. Log is saying "Warning Message: Script yada\yada.sqf not found. :(
  7. Hey guys, for iteration reason I would save some time if I wouldn't need to pack my files into a new pbo every time I changed something in them. Would it be ok to start a game with just the files and without having them packed into a .pbo file?
  8. hey man, first off: insanely usefull editor you made there. thx for sharing it with us. and now my question: is it possible to modify the snippets? having the comments doesn't make sense in most of the and deleting them every time just adds additional steps to the workflow. anyway, keep up the great work!
  9. Hey guys, is there a performance difference in adding a building as object or as vehicle. I know that some functionalities are fucked if you add it as vehicle. For example you cant smash down walls or fences with your car anymore, but is there also a difference in performance?
  10. Hey guys, right now I running some scripts during inizialisation and I wanna test them really quickly and it would be even faster if I could start the mission as soon as the server goes up. So even without having a player connecting. Is there a way to do that?
  11. Yeah, heard about that, but I thought they would release a Visual Studio support with Arma3 since it is Industry standard.
  12. Hey guys, am I right or is there no syntax highlighting for Visual Studio and if yes, why? I use at work for every game project I did so far, but it seems that ArmA 2 and Arma 3 is not supporting it.
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