FlowerzNDaizyz
Member-
Content Count
1 -
Joined
-
Last visited
-
Medals
Community Reputation
10 GoodAbout FlowerzNDaizyz
-
Rank
Newbie
-
Help With Error In Base Building Scripts
FlowerzNDaizyz posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi all, I am making a base building menu, and I am encountering an error in one of the scripts. In order to properly understand what I'm doing I'll explain the concept. 1.) I am using a scroll menu to execute the building spawn script 2.) The building spawn script contains another scroll menu, which is how i position the object. Here is the scripts: _class = _passedclass; _gpos = getPos player; _pos = [(_gpos select 0)+1,(_gpos select 1)+1,(_gpos select 2)]; _rid = random 999999; _spawn = format[" if (isServer) then { _object = createVehicle ['%1', %2, [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', %3, true]; }",_class,_pos,_rid]; sleep 0.1; player setVehicleInit _spawn; sleep 0.1; processInitCommands; sleep 0.1; clearVehicleInit player; hint "Spawned!"; sleep 1; titleText [format["Positioning Menu Loaded!\n%1, Hold Control While Clicking On Positions, Or The Menu Will Go Away!", name player], "PLAIN"]; //THIS PART ISNT SHOWING UP: objmenu = [ ["",true], ["==============", [], "", -5, [["expression", ""]], "1", "0"], ["Sam [22] v 0.5", [], "", -5, [["expression", ""]], "1", "0"], [" *Building* ", [], "", -5, [["expression", ""]], "1", "0"], ["==============", [], "", -5, [["expression", ""]], "1", "0"], ["Move Object x + 0.2m",[],"",-5,[["expression",'[0.2,0,0,1] execVM "\sam\build\moveobj.sqf"']],"1","1"], ["Move Object x + 0.5m",[],"",-5,[["expression",'[0.5,0,0,1] execVM "\sam\build\moveobj.sqf"']],"1","1"], ["Move Object x - 0.2m",[],"",-5,[["expression",'[0.2,0,0,-1] execVM "\sam\build\moveobj.sqf"']],"1","1"], ["Move Object x - 0.5m",[],"",-5,[["expression",'[0.5,0,0,-1] execVM "\sam\build\moveobj.sqf"']],"1","1"], ["Move Object y + 0.2m",[],"",-5,[["expression",'[0,0.2,0,1] execVM "\sam\build\moveobj.sqf"']],"1","1"], ["Move Object y + 0.5m",[],"",-5,[["expression",'[0,0.5,0,1] execVM "\sam\build\moveobj.sqf"']],"1","1"], ["Move Object y - 0.2m",[],"",-5,[["expression",'[0,0.2,0,-1] execVM "\sam\build\moveobj.sqf"']],"1","1"], ["Move Object y - 0.5m",[],"",-5,[["expression",'[0,0.5,0,-1] execVM "\sam\build\moveobj.sqf"']],"1","1"], ["Move Object z + 0.2",[],"",-5,[["expression",'[0,0,0.2,1] execVM "\sam\build\moveobj.sqf"']],"1","1"], ["Move Object z + 0.5",[],"",-5,[["expression",'[0,0,0.5,1] execVM "\sam\build\moveobj.sqf"']],"1","1"], ["Move Object z - 0.2",[],"",-5,[["expression",'[0,0,0.2,-1] execVM "\sam\build\moveobj.sqf"']],"1","1"], ["Move Object z - 0.5",[],"",-5,[["expression",'[0,0,0.5,-1] execVM "\sam\build\moveobj.sqf"']],"1","1"], ["Set Azimuth Object To Player",[],"",-5,[["expression",'[] execVM "\sam\build\dir.sqf"']],"1","1"], ["==============", [], "", -5, [["expression", ""]], "1", "0"] ]; showCommandingMenu "#objmenu"; moveobj.sqf /* How To Use This: handle = [x,y,z,add or subtract] execVM "scripts\moveobj.sqf"; Ex. [1,0,0,1] execVM "scripts\moveobj.sqf"; Result: _object's position would be set to [(_pos select 0)+1,(_pos select 1),(_pos select 2)]; 1 is add, -1 is subtract! */ _xval = _this select 0; _yval = _this select 1; _zval = _this select 2; _type = _this select 3; if (isServer) then { call fnc_delete_redo }; fnc_delete_redo = { if (_type == 1) then { _cursor = cursorTarget; _pos = getPos _cursor; _classname = getText(configFile >> "CfgVehicles" >> _cursor; deletevehicle _cursor; _set = [format [(_pos select 0)+_xval(_pos select 1)+_yval,(_pos select 2)+_zval]; _newobject = createVehicle [_classname, _set, [], 0, "CAN_COLLIDE"]; titleText [format["Object %1 Moved\n+ %2 On The X Axis\n+ %3 On The Y Axis\n+ %4 On The Z Axis",_newobject,_xval,_yval,_zval], "PLAIN"]; }; if (_type == -1) then { _cursor = cursorTarget; _pos = getPos _cursor; _classname = getText(configFile >> "CfgVehicles" >> _cursor; _set = [(_pos select 0)-_xval(_pos select 1)-_yval,(_pos select 2)-_zval]; deletevehicle _cursor; _newobject = createVehicle [_classname, _set, [], 0, "CAN_COLLIDE"]; titleText [format["Object %1 Moved\n- %2 On The X Axis\n- %3 On The Y Axis\n- 4 On The Z Axis",_newobject,_xval,_yval,_zval], "PLAIN"]; }; if (_type == 0) then { _cursor = cursorTarget; _pos = getPos _cursor; _dir = getDir player; _classname = getText(configFile >> "CfgVehicles" >> _cursor; deletevehicle _cursor; _newobject = createVehicle [_classname, _pos, [], 0, "CAN_COLLIDE"]; _newobject setDir _dir; }; }; I'd really appreciate it if you could help me figure out what is wrong. It seems like I wasted 20 minutes making these scripts for nothing. ~Flowerz