SilverMachine
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Posts posted by SilverMachine
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Nice you made a real solution. Great work.
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@Poweruser
I've been playing around with my config a bit and noticed that when 2 "ReportingIP" lines are commented out the server won't send it's pings. Our earlier conclusion was false.
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It should work.While you don't have to open an extra port in order to enlist the server on the master server, the game server itself must yet be reachable from outside. Just like you set up a normal dedicated server. The server is only enlisted if it replies to the master server's status query on port 2303 (if you dont use the default port: gameport + 1).
I have port 2302 and 2303 open. The server is not at my home but I (and others) can play on it with the gamespy masterserver so it is reachable. All I do is change the "reportingIP=" from being commented out to operationflashpoint.be.
Maybe You've got older version of OFPMonitor, the one which doesn't support PowerServer? If not, check settings (note: I'm currently unable to check if Monitor "sees" PowerServer servers).I've updated OFPMonitor to version 1.7.1.2 and "query the community master servers" is enabled.
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I've tried both master-servers but both aren't working for me. After changing it my server won't show in OFPMonitor.
My config looks like:
kickDuplicate="True"; reportingIP="operationflashpoint.be"; voteTreshold=0.334; class Missions { };
Edit:
I'm using Arma:CWA
Edit2:
Edit2:
It is June 1st and GameSpy is still online, but who knows for how long.
It was posted in this: http://forums.bistudio.com/showthread.php?175610-End-of-GameSpy/page5 topic that GameSpy will be up till june 30.:
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Thanks Poweruser for your efforts. I've added the reporting IP to my config but now my server doesn't show in OFPMonitor. When I remove it it shows again. Do we need to open ports for this?
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yeah I have a ban.txtdo I just put the ids one line after another?
23423422
23428811
58284222
and so on
Exactly.
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#exec kick id
#exec ban id
Should be:
#kick <player_name>
#kick <player_number>
To my knowledge there's no ban command. You can add -netlog to the server.bat command to see who been on the server and get their ID. Then add the ID to the ban.txt
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My server was attacked yesterday too. After putting the playerID's (he had 2) in the ban.txt it stopped. (ID's I banned are 1859926915 and 2974039)
I guess with software like "wireshark" we can get the IP he uses, but my guess is that he uses a proxy. Wouldn't be to smart to hack from his own IP.
PowerServer & OFPMonitor: Multiplayer without Gamespy
in MULTIPLAYER
Posted
Another option would be to edit the Windows hosts file to redirect Gamespy to Powerserver.