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Everything posted by Locklear
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Problem with retexturing the press vest
Locklear replied to il_padrino's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Glad to help. Please let me know if any problem persists. -
Problem with retexturing the press vest
Locklear replied to il_padrino's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Thank you for reporting he bug. The camo selection was indeed missing in the last LOD, so I fixed it. It should be all right in the next dev build. -
Facewear is configured as Goggles, so you use the addGoggles command to add a facewear to a unit. So if you for example want to use black variations of Beanie and Bandanna, add following to the character's init in the editor: this addHeadgear "H_Watchcap_blk"; this addGoggles "G_Bandanna_blk"; Please note that for FIA characters, you need to disable Headgear/Facewear randomization as well, so the init above would look like this: this setVariable ["BIS_enableRandomization", false]; this addHeadgear "H_Watchcap_blk"; this addGoggles "G_Bandanna_blk";
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What a wonderful thread, thanks for this. I, personally, love Finnish folk, but as I listened to some Swedish music above, I found out it suits my taste as well. Let me share something Czech with you. These are not traditional per se, but they are so deeply influenced by our traditional music that they certainly have their place here. For the first one, I love the drive of the song, and the lyrics kinda rule. And the second one, for sake of having something calmer here, too. When I listen to this piece, I am always carried away by its melodies…
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How to stop FIA soldiers headgear randomized cycle
Locklear replied to oldbear's topic in ARMA 3 - MISSION EDITING & SCRIPTING
It is possible, I have provided a solution here: http://forums.bistudio.com/showthread.php?179759-How-to-override-random&p=2721286#post2721286. -
Great suggestion, thank you. I'll pass it to Ghost, so his tips can be found more easily.
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Concerning hints and advices for being a good Zeus, let me recommend you occasional #ZeusTips by @Ghostonex on Twitter. Feel free to ask him for more or for specific things which you find interesting, Ghost is more than eager to share his Zeus-related ideas. And his missions we play are quite enjoyable! :)
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How to override random
Locklear replied to Victim9l3's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Generating license numbers works differently, so the randomization cannot be turned off. Also, I am not aware of any way how to get the number of a vehicle. I'm sorry. -
How to override random
Locklear replied to Victim9l3's topic in ARMA 3 - MISSION EDITING & SCRIPTING
As far as I know, it shall work. If somewhere it doesn't, feel free to let me know. -
How to override random
Locklear replied to Victim9l3's topic in ARMA 3 - MISSION EDITING & SCRIPTING
The randomization script counts with a possibility to turn randomization off. If you want to do so, insert the following to the init of the character in the editor: this setVariable ["BIS_enableRandomization", false]; This way, the randomization script won't run and the configured headgear/facewear will be used. P.S.: The guerrilla1_1 uniform has been replaced by the new one, so the older version is no longer available. -
Thank you for noting this. We are aware of the issue and it will be fixed.
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If you mean the entities in "Try" part of the Arsenal, they basically have your current loadout, so either glasses from your profile, or the ones you selected in the Arsenal are used.
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lulz You never know what you find hiding in the configs. :oops: Anyways, glad to make you lol'd. :bounce3: