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General Kong

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Everything posted by General Kong

  1. General Kong

    Zeus Feature Request Thread

    What he said Maybe aswell using the alt button and clicking the ground, a selected helicopter will land, which will allow safer disembarking of soldiers
  2. I dont really know if this is in the right section, but anyway on to my question I plan to try and add new group presets, or edit current ones found in other mods, to be used by Zeus, but I dont know how to edit it or what tools to use, I tried looking throught the tutorials, but they are very complicated and/or confusing
  3. Well I might release it (with the contents from other mods of course), if it was released it would be my first ever publicly released mod, it does sound tempting..... and thanks for the Welcome Yoshi :)
  4. I have MCC, but I do not want to create squads that I cannot control with the zeus UI, it is also confusing and frustrating having to go back and forth, so I just thought that maybe it would be just simple if I just create some preset usable squads, or just edit current ones (official or mod) and thanks for the welcome Kremator
  5. well of course, that is if I was going to release them, but I am only modifying them for private use
  6. General Kong

    CSAT Modification Project

    Hope to see a release soon, I am always unnerved by the bug helmets and overall design of CSAT infantry, what your doing could make them as equel to my my favourite AAF
  7. Whenever I pass the AAF checkpoint, the next objective appears out in the sea, making it impossible to continue the mission
  8. General Kong

    AI pathfinding is nearly ruining Zeus

    Agreed, AI really needs an overhaul for Zeus, mostly in regards to infantry, since they have a tendancy to run off either in the opposite direction when a battle starts, or go ten miles to the left then suddenly make their way back and also their use of vehicles need to be improved too, way to many times do they drive along a rode in the middle of town then suddenly one drives into a house
  9. General Kong

    Evil Zeus

    Then make sure that you play on a server that does not have a zeus who is an A**hole with his powers
  10. General Kong

    ARMA 3 Addon Request Thread

    I would love to see some new Units which wear gasmasks and use Russian Equipment, like the ultranationalists from Call of Duty 4
  11. General Kong

    Zeus Feature Request Thread

    So guys, have been playing zeus for quite some time, however I would like to echo the Idea to include the ability to create custome loadouts/units, like for instance: A new unit could be created that as you put more gear on him, he will become more expenisve, from a "conscript" unit with only the bare minimum, to a heavily armed elite soldier if not, I think adding the ability ot just the editor could work too I would also like to see the ability to create new groups to use in the group placer of zeus
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