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General Kong

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Everything posted by General Kong

  1. General Kong

    China - PLA Infantry (Alpha)

    hope to see zeus compatability in the next version, brilliant job on the release as it is though :)
  2. General Kong

    Killoch's MultiNational Pack

    hey Killoch, love these units, i was wondering, will you plan to replace the middle eastern men in the PLA with the asian ones?
  3. Hey man, very good looking mod you have here, is there any chance if you can make this compatible with Zeus?
  4. General Kong

    Missing Units

    I guess only if you can, but only the AAF do I see them not have that many NVGs, so thats the reason I think they wouldnt have they're entire army have them
  5. General Kong

    Missing Units

    I was wondering if you can add a new PBO that Edits Current units, that removes the NVG from the "Soldier" and "Rifleman(Light)" of each faction?
  6. General Kong

    Missing Units

    yep, it works perfectly
  7. General Kong

    Missing Units

    here are some screens of what the Special Forces of the AAF in my mind would be I present the "Green Daggers" : http://postimg.org/gallery/49zvmomk/219975df/
  8. General Kong

    Custom AI Groups via Arsenal?

    It would be a very good idea indeed, I really do hope they add that ability soon enough, it seems they are "finished" with adding stuff to Zeus
  9. General Kong

    Missing Units

    right sorry :P thanks man :) One last Thing, do you take requests? If so, can you make a couple of AAF units, a couple of "Special Force's" Varients, and "Reserve" Varients that use weapons with no attachments, and dont have NVG
  10. General Kong

    Missing Units

    i believe you need something like this: https://community.bistudio.com/wiki/Curator#Community_Addons
  11. General Kong

    Missing Units

    Tried it, but they didnt show in Zeus
  12. General Kong

    Missing Units

    hey man, awesome looking units so far, will you making these addons compatible with Zeus? and can you also make the russians usable for the independants aswell?
  13. General Kong

    Problems with adding new Zeus Groups

    nope, tried it, same problem
  14. Alright guys, here is the problem, I have been trying to use the Arma 3 tools to creat custom group compostions to be used in zeus, however no matter what i seem to do, and even with austin_medic's help, i cant seem to have them show up in zeus. I have tried it binerized and un-binerized, with bisign keys and everything, but it wont work here is the config file: https://www.dropbox.com/s/0plhgfz4zr70ziv/config.cpp.txt Anyone got any ideas?
  15. General Kong

    Zeus Feature Request Thread

    I really hope they add the ability to create custom group and base compositions (and also save their skill aswell)
  16. General Kong

    North Korea SF (Year 2035)

    hopefully you will make them zeus compatible
  17. General Kong

    Curator Presets Mod

    I would love to see something like this implemented
  18. General Kong

    [WIP] AAF Redux Project

    well personnely, i found the guns out of place considering its far into 2035, and such a gun would be considered out of place and as effective as tring to calm a bear with peanuts, but if thats what you intend to do, its your mod :)
  19. General Kong

    US Destroyer Ship (WIP)

    nope, never encountered such a thing, there is only the artillery and the airstrikes
  20. General Kong

    [WIP] AAF Redux Project

    I think the reservist are better when using the same rifle that the FIA units use, it gives a reason for how the FIA are able to get them, and shows also that the Reservists are also dealing with a problem of personel constantly going rogue and go to either join the FIA or are just simply corrupt
  21. General Kong

    Curator Presets Mod

    unzip the CPM_1.2.zip and use the folder in from that also, can I recommend 3 new commands 1. where you use it on a vehicle, it would disembark everyone but the pilot, copilot and gunners 2. and one where you use it on a artillery vehicle/static, and a coordinate dialog will pop up, you input the coordinates and it fires 3. and finally, one where you use it on an infantry unit, and it makes them play animations (with the ability to make them loop), such as talking animation, or excercising etc. etc.
  22. General Kong

    Curator Presets Mod

    love this, brilliant idea and execution, hope to see more of this :)
  23. General Kong

    [WIP] AAF Redux Project

    Id imagine it would be if they need more "meat for the grinder" they would call on the reservists looking awesome so far, this should give the AAF more variety that they sorely need
  24. General Kong

    Syrian Arab Army and Hezbollah

    I was wondering if you would be willing to have the two factios also aviadable for the independent faction? and about the mandatory requirements, its up to you, but I personally prefer not having two mods just to run one
  25. General Kong

    Middle East Irregulars

    hey Drongo, i was wondering if you will at some point make this mod (and SAA) compatiple with zeus?
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