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General Kong

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Everything posted by General Kong

  1. General Kong

    EricJ Release thread

    Go right on ahead, dont mind seeing what Ideas you have for the Initiative :)
  2. General Kong

    EricJ Release thread

    Im thinking they can be just manned by grunts and can I also ask for an offroad 50. cal to be added to the inititiative aswell, manned by grunts aswell?
  3. General Kong

    EricJ Release thread

    Sorry, was busy the past couple of days, Basically just adding them to the Initiative, just like they are with the vanilla factions where they are manned and ready to place down
  4. General Kong

    EricJ Release thread

    Hey Eric, I know you are currently taking a break, just wanted to give you some more Initiative ideas for when you come back (if you decide to do them, or come back at all, you never know) First, the Initiative Elite Soldiers: http://postimg.org/gallery/iorcsok4/bbc0d31e/ And I was wondering, if you can add the littlebird (from vanilla arma 3) armed and unarmed varients to the Initiative? Great Work so far :)
  5. would be great to have these, especially with the extreme lack of sea based units, cant wait for you to come back after your other projects Aplion :)
  6. General Kong

    EricJ Release thread

    Of course, I can wait for the next update :) I have also found some bugs (I think): 1. The leader seems to like running away and not firing at anyone 2. The Auto gunner just seems to acknowledge people, but not fire hist gun Also cant wait to see what you will have planned in the Vehicle line up
  7. General Kong

    EricJ Release thread

    Lovely, they are now showing up Not Bug reports as per say: 1. Can you rename the units from "The initiative *unit name*" to "Initiative *unit name*"?. 2. The Grunt is wearing the Golden Eagles uniform. 3. Can you add flashlights to all the Initiative guns? 4. The Leader has randomized headgear other then that, perfect :D
  8. General Kong

    EricJ Release thread

    Just after trying out the new version, sadly, non of the groups besides the PIF and the empty UH-60m for the Raven guys show up in zeus
  9. General Kong

    EricJ Release thread

    PM Sent :)
  10. I would like to know this aswell
  11. General Kong

    Missing Units

    Hey man, Awesome new Version! Was wondering for the next version, that you will add flashlights to the guns of the Mercs, ISAS and HPM groups, and can you add a Armed Pawnee to the Mercs aswell? Awesome work so far ! :D
  12. General Kong

    EricJ Release thread

    Awesome :D
  13. General Kong

    EricJ Release thread

    True, the golden eagles however are more of a simple reputably "bad" mercenary group, while the Initiative will be a army, with training, standardized equipment and uniform, and some somewhat modern weaponry. If you dont want to do them, its your prerogative, mod is still awesome :)
  14. General Kong

    EricJ Release thread

    Hey EricJ, i was wondering, remember those unit ideas I sent you?, I was wondering if you might use their direct designs to make a kinda "Rogue State" army, called "The Initiative". its perfect that you are making a black hawk, since that is the level of equipment I imagine them having for 2035. Love the look of the Masada BTW, beast looks like a infantry cannon
  15. General Kong

    EricJ Release thread

    Just after trying it, only one problem so far, and that the Raven PMC and the Golden Eagle Groups don't show up in Zeus
  16. General Kong

    Sparfell's Workshop

    oooh, will be keeping an eye on this :D
  17. General Kong

    HSO A3 SLA Pack

    ah, good to see some updates might come on the horizon :D
  18. General Kong

    China - PLA Infantry (Alpha)

    I second serch248, really hope it will be Zeus Compatible
  19. General Kong

    Missing Units

    hey SparFell, I was wondering if for the mercenaries and HPM, that they would have flashlights on their guns, since they dont have NVGs, and it would give them some reasonable abilty to see in the night
  20. These look Awesome!, cant wait to see a release :)
  21. hey i was wondering ythat you might consider adding new effects, like flames/smoke for us to place down?
  22. General Kong

    Leights OPFOR Pack

    Hey Leight, I was wondering for the next version, if you could give the Ultranationalists a "Recruit" unit that has the AKSU and has light armor and randomized Headgear? And can you add a BTR60 and T72 aswell? And finally, will you consider adding a Independant Corporate PMC Faction?, these are the guys that I think would be what they would look like :http://postimg.org/gallery/2aixruua2/df3c26e2/, The would use Technicals, Humvees and Black Hawks
  23. General Kong

    Leights OPFOR Pack

    I was also wondering, if you would consider adding a new BLUFOR Polish Special Force (GROM) aswell?
  24. General Kong

    Leights OPFOR Pack

    Would you consider creating a new independant faction call Ultranationalists? they would be great against both russians and americans as a terrorist faction
  25. General Kong

    YO!NK Better Opfor FIA

    sorry asked if they were zeus compatible, when you said it in the description :P
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