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Medals
Everything posted by haleks
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Congrats on the release guys! It's looking awesome. I do have a question that is not covered by the docu : since this is SP-compatible, I'm wondering how the AI will handle the medical system. Can they apply treatments on other AIs or the player? Or is the player the only one able to use those features? How does the module affect a medic AI behaviour?
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Worry not! ;)
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WTF? Goddamn that sucks; not only the AI is shitty to handle/fight against, but now they removed the simplest way we had to kind of balance things?! Damn, BI, improve the bloody AI before removing customization options!
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Thank you Fox! ;)
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NATO SF and Russian Spetsnaz WEAPONS for A3
haleks replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Argh! I'm gonna give up on those supressed sounds, they're a bit complicated to sort out and I don't have as much time as I'd like. I'll probably release the fix as it is tomorrow. :/ EDIT : The audio fix is available! -
ArmAgeddon
haleks replied to super-truite's topic in Arma 3 - MAKE ARMA NOT WAR CONTEST - MULTIPLAYER GAME MODE
O_o That's impressive! -
Updated to v1.0.6! I've fixed a few small issues and added support for the A2 Civilian Pack.
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Was about to suggest the same thing! Most of tools for Arma are available separately already, why not do the same for the diag ones?
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I don't know why everyone is so happy about Physx; it didn't bring anything enjoyable to the game (but it did bring a ton of glitches) - the vehicles feeling is actually worst than in Arma2, in my opinion.
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But they do have their permission. And if Armaholic only linked to author's mirrors, half of them would be dead today (the links, not the authors).
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The Eridanus Insurrection - An Arma 3 Total Modication
haleks replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Damn this is going to be friggin' awesome, keep it up guys! -
How big is Bystrica? It's not as large as Chernarus if I remember?
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That's fucking brilliant, thank you so much mate! :D
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tweaked lighting cfgs for AiA (give feedback)
haleks replied to fabio_chavez's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
+10! That would be lovely; the current lighting keeps me from playing the vanilla missions - and I can't afford to run SweetFX on my old rig... That's really impressive work there! -
Hi guys, I'm on rc 1.24; the game constantly crashes when spawning wrecks such as the rusty ural. Let's say I spawn one in VR, I can usually walk around for a few seconds, but I always end up with some kind of freeze : it's not a CTD, the only thing I can do is to press "Esc" to shut down the game. Wrecks were working fine on 1.22; anyone else experienced the same issue? EDIT : okay, that's confusing : it looks like it is not systematic... I just gave it another try today, and it seems to work fine, while i would have constant freezes yesterday:eek:
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Bootcamp / VR Discussion (dev branch)
haleks replied to LuLeBe's topic in ARMA 3 - DEVELOPMENT BRANCH
You don't have to run two Arma instances? :confused: Just click "copy", go to editor and Ctrl+V on your unit's init. -
NATO SF and Russian Spetsnaz WEAPONS for A3
haleks replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That's a good point, replacement file it is then! -
You're welcome!
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Ok, it's actually due to a mistake on my end - I'll fix it along with the next update. Meanwhile, I suggest you base your unit on I_G_Soldier_F rather than B_G_Soldier_F, it will work without a problem. Also, you shouldn't have to include my addon in the "requiredAddons" list - it should work anyway. ;) Thanks for spotting this one mate! ---------- Post added at 20:09 ---------- Previous post was at 20:08 ---------- Nope, it doesn't unlock the hidden textures right now; but I might work on that later.
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I'd say 98% of the uniforms should be totally unlocked (there's a few exceptions like the journalist clothes). I'll check your issue though - are you on early 1.24 (not the dev branch)? I'll have to update this anyway : I noticed that Kerry's guerilla uniform is still locked, and there's the bootcamp uniform to do.
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NATO SF and Russian Spetsnaz WEAPONS for A3
haleks replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for the reply Massi! I'll take some time and see if I can fix the supressed sounds as well. It is a rather tedious task, so don't expect a release before this week-end fellas. :P Just a question though, do you guys prefer a replacement file (you'll need to overwrite one of the PBOs with mine) or a Patch (one additional file)? -
I don't know; if the audio feedback was done better, you wouldn't need a visual one. Let's hope BIS keeps improving that aspect of the fatigue system.
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Unit Addon, Uniform trouble
haleks replied to saetheer's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
It does, my Unlocked_Uniforms addon is based on that. -
The only issue is that you can still see the CSAT insignia under the flag; I remember someone uploaded a fix on this forum, maybe in Editing section - I'll try to find the thread. EDIT : Here it is!