General Discussion (dev branch) in ARMA 3 - DEVELOPMENT BRANCH Posted July 28, 2015 I hear you about the loudness during insertions. But consider - which I came across the other day - the case where you are inserted by boat and suddenly being shot upon. You will not be able to hear the shots, you first notice it when bullets land in the water around you or one of your teammates get hit. Or the bullet flies by so close that you get the sonic noise. So the delay of you noticing is due to the sound from the boat engine. Your awareness is lower because of it and that is a gameplay element which I think is appropriate for that reason Is that a boat engine problem not hearing the incoming fire or a sound problem in general ? I thought All weapon sounds are being worked on. Hence why you only hear the splash from a kajman cannon not the actual cannon. Or why the battlefield as is, sounds mostly of snaps and cracks.