Jump to content

il_padrino

Member
  • Content Count

    323
  • Joined

  • Last visited

  • Medals

Everything posted by il_padrino

  1. il_padrino

    Zee Identity Pack

    Strange, I can see all the heads in VA face selection...
  2. il_padrino

    Zee Identity Pack

    Yeeeeeees, yes ! :bounce3:
  3. Outstanding! One question, will we be able to place these trenches as objects in Editor ? Because I can already see them in some modern conflicts, something like this. :D http://www.vranje.rs/picvelike/1912v7_snm93_1.jpg (138 kB)
  4. il_padrino

    Serbian Armed Forces (SAF) [v0.90]

    Thanks, even though we are a very small team and we suffered some blows in terms of technical problems, we are still pushing hard step by step, in order to provide you with quality stuff. :)
  5. Just saw this leak from Dayz today http://i.imgur.com/lZZu8k3.gif (1809 kB) http://i.imgur.com/9xJlRDr.gif (2748 kB) Proves BI can make good modern stuff when they want it, it's just they have different priorities (Dayz>Arma3)
  6. Wow, those trenches remind me a bit of Verdun (the game), great work !!
  7. il_padrino

    New terrain reveal - Tanoa

    Yes, because we only ever had European and ME terrains in Armaverse...
  8. il_padrino

    New terrain reveal - Tanoa

    Hmmm, if this sign is indeed for the upcoming expansion, then it's some Slavic speaking country. http://blackelement.net/images/popup/structure_10.jpg (163 kB) Unless of course, the devs make some mutant combining the Pacific ocean and Slavs.
  9. il_padrino

    New terrain reveal - Tanoa

    Doesn't look like asian coastline to me.
  10. il_padrino

    New terrain reveal - Tanoa

    Fingers crossed it's not some asian/african jungle terrain.
  11. il_padrino

    Masculine Head Pack

    Now that is more like it, great job ! :bounce3:
  12. Looks freakin' great ! Also one question, are there any plans to port some Arma 2 heads and faces ?
  13. Probably for the same reason they removed ponds "can't be arsed to fix it, so let's throw it out of the game". Anyway, seems like a nice solution Defunkt, let's hope it's not in vain.
  14. Please don't get upset with such silly comments, the majority of us like your work and can't wait for the next update :bounce3:
  15. il_padrino

    Serbian Armed Forces (SAF) [v0.90]

    Also, we have a little surprise for all the nature loving fans in Armaverse, stay tuned :D
  16. il_padrino

    TRYK's Multi-Play Uniforms

    Great mod, adds a lot of variety :) I have just one request, I would like to see a version of TAC Sheriff vest without the "sheriff" sign, and in OD color. That way it could be used in more situations, not just with police units :)
  17. il_padrino

    Masculine Head Pack

    Can't wait :) From looking the beards you posted earlier my guess is that the sharp transition between the "naked" cheek and the beard is what makes it look unnatural. Since I'm not sure I expressed my self well enough, here's a graphic preview of my idea. Of course I did this in a hurry and its blurry as hell, but you get the idea, I hope :) edit:damn Fennek got to it first :D
  18. il_padrino

    Serbian Armed Forces (SAF) [v0.90]

    Outstanding work as always Aleksa ;)
  19. Sexy looking model and textures, good job ! :cool:
  20. il_padrino

    Serbian Armed Forces (SAF) [v0.90]

    Zastava M92 by Aleksa
  21. il_padrino

    Zee Identity Pack

    This is great, custom heads is something I always wanted to see in Arma 3. Keep up the good work ! :butbut::bounce3: I hope you manage to make some heads with a different haircut, like the one Miller has. That would really be refreshing :)
  22. il_padrino

    Serbian Armed Forces (SAF) [v0.90]

    The M59/66 is now a ceremonial weapon only, so it's not really on our list. But you can count on seeing the M72 and M92 in our mod :)
  23. il_padrino

    Serbian Armed Forces (SAF) [v0.90]

    Yup, as da12thMonkey said, that's the attachment needed for the rifle grenade, which is one of the features, together with the grenade sights, that distinguishes the M70 from the AKM.
×